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From: Robert J Becraft
Subject: Castle WIP
Date: 17 Oct 2000 23:37:50
Message: <39ed1b0e@news.povray.org>
Just another WIP in my inventory... this one has about 8 hours of work in it
so far.  Gads I shouldn't count them like that... scary when I think about
the time I put into these pics.

Comments?

Robert J Becraft
aka cas### [at] aolcom


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Castle_II.jpg


 

From: David Fontaine
Subject: Re: Castle WIP
Date: 18 Oct 2000 00:04:01
Message: <39ED1E8D.AA0F29A9@faricy.net>
I think the texturing is pretty good 'cept the hf. The castle structure-wise
looks good too, very strong.

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: GrimDude
Subject: Re: Castle WIP
Date: 18 Oct 2000 01:07:12
Message: <39ed3000@news.povray.org>
Really nice, but why does the tower wall extend so far down the cliffside?

Grim


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From: Christoph Hormann
Subject: Re: Castle WIP
Date: 18 Oct 2000 04:10:05
Message: <39ED5ADD.329FA83E@schunter.etc.tu-bs.de>
Robert J Becraft wrote:
> 
> Just another WIP in my inventory... this one has about 8 hours of work in it
> so far.  Gads I shouldn't count them like that... scary when I think about
> the time I put into these pics.
> 
> Comments?
> 

The resolution of the heightfield is very low, that somehow looks interesting,
but not very realistic.  
Geometry looks very nice, only the bridge is a somehow weak construction.

Anyway it's a very good start.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Marc-Hendrik Bremer
Subject: Re: Castle WIP
Date: 18 Oct 2000 15:03:44
Message: <39edf410@news.povray.org>
Nice design. And it will be much harder to conquer this one than my
Torganswall :-)

Is there a way to get rid off this vertical lines in the bricks? And I
think, the bricks in the foundation should be much bigger, even if they were
laid the way, they are. Perhaps try an isosurface with a
metric-1-crackle-function an some turbulence (like the upper part of my
walls, perhaps with some tweaking of the form-vector).
I don't know if you plan to add a grating to the outer gateway, but if there
will be one, it won't fit in the part above the  gate. Seems to be a
medieval concept to combine a drawbridge with a grating.

More castles!!!

Marc-Hendrik

Robert J Becraft schrieb in Nachricht <39ed1b0e@news.povray.org>...
>Just another WIP in my inventory... this one has about 8 hours of work in
it
>so far.  Gads I shouldn't count them like that... scary when I think about
>the time I put into these pics.
>
>Comments?
>
>Robert J Becraft
>aka cas### [at] aolcom
>
>
>


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From: Peter Cracknell
Subject: Re: Castle WIP
Date: 18 Oct 2000 15:31:29
Message: <39edfa91@news.povray.org>
Thats a real nice image - I can see it being real nice when finished.  I'm
not exactly sure what the grass is - heightfield, I see the concept of the
green texturing but it doesn't work.  For that gorgous image you could apply
a grass macro to the top and have a bit of a cliff stlye edge on the side.
Also on the left you can see some sorta banding with the bricks - though
there are problems with the bricks throughout unfortunately.  I'd stick a
bit of a bump map on there too if I were you.

Peter Cracknell

www.petercracknell.com

Robert J Becraft <cas### [at] aolcom> wrote in message
news:39ed1b0e@news.povray.org...
> Just another WIP in my inventory... this one has about 8 hours of work in
it
> so far.  Gads I shouldn't count them like that... scary when I think about
> the time I put into these pics.
>
> Comments?
>
> Robert J Becraft
> aka cas### [at] aolcom
>
>
>


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From: Robert J Becraft
Subject: Re: Castle WIP
Date: 19 Oct 2000 18:47:27
Message: <39ef79ff$1@news.povray.org>
I assume that you've seen my original castle....
http://users.aol.com/castlewrks/metaphaze/frisco/frisco.htm

Robert J Becraft
aka cas### [at] aolcom

Marc-Hendrik Bremer <Mar### [at] t-onlinede> wrote in message
news:39edf410@news.povray.org...
> Nice design. And it will be much harder to conquer this one than my
> Torganswall :-)
>
> Is there a way to get rid off this vertical lines in the bricks? And I
> think, the bricks in the foundation should be much bigger, even if they
were
> laid the way, they are. Perhaps try an isosurface with a
> metric-1-crackle-function an some turbulence (like the upper part of my
> walls, perhaps with some tweaking of the form-vector).
> I don't know if you plan to add a grating to the outer gateway, but if
there
> will be one, it won't fit in the part above the  gate. Seems to be a
> medieval concept to combine a drawbridge with a grating.
>
> More castles!!!
>
> Marc-Hendrik
>
> Robert J Becraft schrieb in Nachricht <39ed1b0e@news.povray.org>...
> >Just another WIP in my inventory... this one has about 8 hours of work in
> it
> >so far.  Gads I shouldn't count them like that... scary when I think
about
> >the time I put into these pics.
> >
> >Comments?
> >
> >Robert J Becraft
> >aka cas### [at] aolcom
> >
> >
> >
>


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From: Robert J Becraft
Subject: Re: Castle WIP
Date: 19 Oct 2000 22:38:26
Message: <39efb022@news.povray.org>
VERSION 2....


Robert J Becraft <cas### [at] aolcom> wrote in message
news:39ed1b0e@news.povray.org...
> Just another WIP in my inventory... this one has about 8 hours of work in
it
> so far.  Gads I shouldn't count them like that... scary when I think about
> the time I put into these pics.
>
> Comments?
>
> Robert J Becraft
> aka cas### [at] aolcom
>
>
>


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Attachments:
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Castle_IIa.jpg


 

From: GrimDude
Subject: Re: Castle WIP
Date: 19 Oct 2000 23:07:45
Message: <39efb701@news.povray.org>
Oh, yes, it's very nice! :)

Grim


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From: David Fontaine
Subject: Re: Castle WIP
Date: 19 Oct 2000 23:51:54
Message: <39EFBEB7.8EE14CAA@faricy.net>
Waah, I can never get plane-texture clouds to look this good.

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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