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Bob Hughes wrote:
>
> "Ken" <tyl### [at] pacbell net> wrote in message
> news:39A### [at] pacbell net...
> |
> | > Did the Egyptians paint columns in this way? Whenever I've seen that
> | > sort of painting (if memory serves), it was on a flat plastered wall.
> |
> | To answer your question see attached "real" image.
>
> Real drawing anyway.
Shhhh !
:)
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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they painted everything. they even tried to paint me once.
Anton Sherwood wrote:
>
> Did the Egyptians paint columns in this way? Whenever I've seen that
> sort of painting (if memory serves), it was on a flat plastered wall.
>
> --
> Anton Sherwood -- br0### [at] p0b0x com -- http://ogre.nu/
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Might make a good stereogram. :)
Grim
"ryan constantine" <rco### [at] yahoo com> wrote in message
news:39AF4F92.70FD12F5@yahoo.com...
> they painted everything. they even tried to paint me once.
>
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On Thu, 31 Aug 2000 23:17:21 -0700, Ken wrote:
>
>
>
>To answer your question see attached "real" image.
You cheated, those are Poser figures.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
11:06pm up 11 days, 3:24, 2 users, load average: 1.09, 1.09, 1.05
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Xplo,
I am going to give that a try. I would like to learn how to effectively use
radiosity. I will dig through the documentation and the posts here.
I want to rework the scene a bit (well, replace the walls and floors
mainly... I have a few other ideas I would like to try too)
-- autowitch
"Xplo Eristotle" <inq### [at] unforgettable com> wrote in message
news:39AF101F.CF13B3AC@unforgettable.com...
> autowitch wrote:
> >
> > Hi all,
> >
> > I've been using POVRay for a while (off and on).
> > This is part of a project that I am working on. Let me know what you
think.
>
> Very impressive. I'm jealous.
>
> Some radiosity might help; you've remarked that it tends to wash out the
> scene, so two things I would suggest are...
>
> 1. Have a look at some of the other recent radiosity work posted here
> ("More of the same", "Almost", "YMFWR", and I think a couple others that
> I've forgotten the titles of. They focus on using a low error_bound
> setting to create more convincing radiosity shadows, and the effect can
> be quite striking.
>
> 2. Create a variable, like this:
>
> #declare light_adjust = 1;
>
> ...and then multiply the color of your light and the brightness setting
> by the variable. This makes it a little easier to adjust your lighting
> level while keeping everything in balance.
>
> Some subtle focal blur (subtle!) would probably work wonders.
>
> -Xplo
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Fabian,
When I get home tonight I will post the code. I want to do a little clean
up on it; it's pretty ugly right now.
--
duncan gold [TurboPower Software]
"Fabian BRAU" <Fab### [at] umh ac be> wrote in message
news:39AF4A91.EF3A5783@umh.ac.be...
> Really great work. Nice example of weathering. Good lightning too.
> Perhaps radiosity could help but it depends of what kind of light you
> want :).
> Show us more and also the code, especially for the piece of column.
>
> Fabian.
>
> >
> > Hi all,
> >
> > I've been using POVRay for a while (off and on).
> > This is part of a project that I am working on. Let me know what you
think.
> >
> > -- d gold a.k.a the autowitch
> >
> > [Image]
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Ken,
This looks familiar. Is if from Description de l'Egypte?
Ken <tyl### [at] pacbell net> wrote in message
news:39A### [at] pacbell net...
>
>
> Anton Sherwood wrote:
> >
> > Did the Egyptians paint columns in this way? Whenever I've seen that
> > sort of painting (if memory serves), it was on a flat plastered wall.
>
> To answer your question see attached "real" image.
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
----------------------------------------------------------------------------
----
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Fabian,
The code is in p.b.s. Hopefully it's useful.
When I get images I like, I will pry post them (of course, the only ones I
like are the ones I am working on right now <g>).
btw, I took a look at the GenOrb page. Some people I know around here and I
have been working on a similiar project (vrtog). The primary goal is
developing and IDE for adventure games. A lot of the class structure for
the IDE is place, but there is a long way to go.
Fabian BRAU <Fab### [at] umh ac be> wrote in message
news:39AF4A91.EF3A5783@umh.ac.be...
> Really great work. Nice example of weathering. Good lightning too.
> Perhaps radiosity could help but it depends of what kind of light you
> want :).
> Show us more and also the code, especially for the piece of column.
>
> Fabian.
>
> >
> > Hi all,
> >
> > I've been using POVRay for a while (off and on).
> > This is part of a project that I am working on. Let me know what you
think.
> >
> > -- d gold a.k.a the autowitch
> >
> > [Image]
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autowitch wrote:
>
> Ken,
>
> This looks familiar. Is if from Description de l'Egypte?
I downloaded the image a while ago from a web site of another
POV-Ray user. He has an extensive collection of "art" images
and at one time a section on Egypt (don't know if it is still
available). Many of the works in his collection are from scans
of various books so I can't say with any certainty the origin
of this image.
This is the link to Stevens site - http://www.iro.umontreal.ca/~pigeon/
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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Good photo realistic quality... =)
autowitch wrote:
> Hi all,
>
> I've been using POVRay for a while (off and on).
> This is part of a project that I am working on. Let me know what you think.
>
> -- d gold a.k.a the autowitch
>
> [Image]
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