POV-Ray : Newsgroups : povray.binaries.images : Lighthouse scene again, w. water, beach [~42K Jpg] Server Time
1 Oct 2024 15:20:32 EDT (-0400)
  Lighthouse scene again, w. water, beach [~42K Jpg] (Message 2 to 11 of 21)  
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From: Christoph Hormann
Subject: Re: Lighthouse scene again, w. water, beach [~42K Jpg]
Date: 28 Aug 2000 05:24:42
Message: <39AA3008.C287AF71@schunter.etc.tu-bs.de>
Bob Hughes wrote:
> 
> I thought this turned out fairly well when I added a height field and water plane. 
My faith in
> height fields is renewed because the isosurface I tried was a time distorter.
> The buildings are far from complete.
> Enjoy the scenery!
> 
> Bob

I like it, colors fit together very well.  Is it a handmade heigtfield or some
povray texture ?

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Marc-Hendrik Bremer
Subject: Re: Lighthouse scene again, w. water, beach [~42K Jpg]
Date: 28 Aug 2000 05:32:40
Message: <39aa31b8$1@news.povray.org>
I like it very much! The colors of the water are great and so are the
others.
Are those buildings hovering?

Marc-Hendrik


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From: Tor Olav Kristensen
Subject: Re: Lighthouse scene again, w. water, beach [~42K Jpg]
Date: 28 Aug 2000 06:10:00
Message: <39AA3941.57322A78@online.no>
Bob Hughes wrote:

> ...
> Enjoy the scenery!

I really do !


Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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From: Bob Hughes
Subject: Re: Lighthouse scene again, w. water, beach [~42K Jpg]
Date: 28 Aug 2000 06:12:39
Message: <39aa3b17$1@news.povray.org>
"Christoph Hormann" <Chr### [at] schunteretctu-bsde> wrote in message
news:39AA3008.C287AF71@schunter.etc.tu-bs.de...
|
| I like it, colors fit together very well.  Is it a handmade heigtfield or some
| povray texture ?

Drawn in PSP, shades of gray, using some brush types like Ocean, Swamp, and Lava.  I
tried to get a
sea-side bluff similar to the photographs I had seen.  The texturing is slope
dependant, guess I
should have mentioned that.  The beach, where it looks wet, is actually the base plane
under the
water which angles down to be deeper farther out.

Bob


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From: Jens Strohmeyer
Subject: Re: Lighthouse scene again, w. water, beach [~42K Jpg]
Date: 28 Aug 2000 06:17:20
Message: <39AA3C59.7869A5F@tu-bs.de>
Bob Hughes wrote:

> I thought this turned out fairly well when I added a height field and water plane. 
My faith in
> height fields is renewed because the isosurface I tried was a time distorter.
> The buildings are far from complete.
> Enjoy the scenery!
>
> Bob
> --
> omniVerse http://users.aol.com/persistenceofv/all.htm
>
>  [Image]

Wow !
This is really nice !
I do like the atmosphere.
Again, great image !  :o)
May I get the source code ?
Want to make a background (1027 by 768 pixels) of it.
Jens


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From: Bob Hughes
Subject: Re: Lighthouse scene again, w. water, beach [~42K Jpg]
Date: 28 Aug 2000 06:18:08
Message: <39aa3c60$1@news.povray.org>
"Marc-Hendrik Bremer" <Mar### [at] t-onlinede> wrote in message
news:39aa31b8$1@news.povray.org...
|
| Are those buildings hovering?

Very observant of you, quit looking so closely!  :-)
I've got to figure out if the larger building is on stilts or not, many shoreline
places are but
it's 40 feet above sea level there.  The adjoining building on the lighthouse is not. 
I'm certain
the other is supposed to be above ground some but not the lighthouse one.  A little
adjustment to
be done yet.

Bob


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From: Bob Hughes
Subject: Re: Lighthouse scene again, w. water, beach [~42K Jpg]
Date: 28 Aug 2000 06:26:08
Message: <39aa3e40@news.povray.org>
"Jens Strohmeyer" <j.s### [at] tu-bsde> wrote in message
news:39A### [at] tu-bsde...
|
| May I get the source code ?
| Want to make a background (1027 by 768 pixels) of it.

Well since you seem so impressed, yes, you may.
Oh yeah, it's already at the povray.text.scene-files group (just joking with you
before) subject
title is Pensacola Lighthouse vers 1.  It's a version 1 because I'm continuing to make
changes, as
usual.
Good luck making sense of my inane sense of scripting.

Bob


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From: Mick Hazelgrove
Subject: Re: Lighthouse scene again, w. water, beach [~42K Jpg]
Date: 28 Aug 2000 06:37:34
Message: <39aa40ee@news.povray.org>
I like the ground texture very much.

Mick

"Bob Hughes" <per### [at] aolcom?subject=PoV-News:> wrote in message
news:39aa2804@news.povray.org...
> I thought this turned out fairly well when I added a height field and
water plane.  My faith in
> height fields is renewed because the isosurface I tried was a time
distorter.
> The buildings are far from complete.
> Enjoy the scenery!
>
> Bob
> --
> omniVerse http://users.aol.com/persistenceofv/all.htm
>
>
>
>


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From: Marc-Hendrik Bremer
Subject: Re: Lighthouse scene again, w. water, beach [~42K Jpg]
Date: 28 Aug 2000 07:08:59
Message: <39aa484b$1@news.povray.org>
Bob Hughes schrieb in Nachricht <39aa3c60$1@news.povray.org>...
>"Marc-Hendrik Bremer" <Mar### [at] t-onlinede> wrote in message
>news:39aa31b8$1@news.povray.org...
>|
>| Are those buildings hovering?
>
>Very observant of you, quit looking so closely!  :-)


Sorry, I can't :-)

Marc-Hendrik


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From: Steve
Subject: Re: Lighthouse scene again, w. water, beach [~42K Jpg]
Date: 28 Aug 2000 08:00:52
Message: <slrn8qkjgm.m14.steve@zero-pps.localdomain>
On Mon, 28 Aug 2000 03:50:37 -0500, Bob Hughes wrote:
>I thought this turned out fairly well when I added a height field and water plane. 
My faith in
>height fields is renewed because the isosurface I tried was a time distorter.
>The buildings are far from complete.
>Enjoy the scenery!

Thankyou Bob for bringing some sanity back to this place.

This is really looking good now, but a few things:

a) the landscape and it's transitions look very gradual/flat, not what I'd
   usually associate with the location of a lighthouse. 

b) The red rooves could do with some tiles or boards to break them up a bit,
   I think this one change would add so much to the image.

c) Those red rooves again, the perspective seems a bit wrong, maybe caused
   by the old enemy of ambient light, the roof of the out-building furthest
   away from the camera looks asthough it's right on top of the closest
   red roof, but when looking at the walls of these buildings and the ground
   you can see that they are some distance apart. 

d) The horizon looks too flat and too sharp if that makes any sense, maybe 
   could be fixed by bumping up the ground fog a bit or something like that.

Thanks for the inspiration Bob, for the last 3 hours I've been trying to decide
weather to work on my CGI scrip or work on my almost complete POV scene, so POV 
it will be. 

-- 
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

 11:10am  up 6 days, 15:28,  2 users,  load average: 1.95, 1.31, 1.10


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