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20 Aug 2024 00:10:05 EDT (-0400)
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From: Yadgar
Subject: Realistic cloud structures - with warps?
Date: 2 Oct 2000 19:23:37
Message: <39D8F013.BE31B7E8@ndh.net>
Hi Tracers!

Now I experimented a little with warps... soon it became clear, that if
at all, only the black_hole warp would possibly in the end lead to
somewhat like cyclone whirls.
I used a turbulent agate texture as basis, tried the inverse mode,
different combinations of strength and falloff values, but the outer
zones of the black_hole appear only to be compressed, but not to be
rotated anyway - there is no spiralling at all!

Then I stumbled upon a mysterious parameter which is listed in the
syntax model, but not at all explained the black_hole sub-section of the
PoV manual: type.
Can anyone here tell me what it is about?

See you in Khyberspace!

Yadgar


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From: ryan constantine
Subject: Re: Realistic cloud structures - with warps?
Date: 2 Oct 2000 23:11:44
Message: <39D94E82.1EA54F61@yahoo.com>
i'm not sure, but i don't think type was developed.  i think there are
other ways to make the kinds of clouds you want using megapovplus or
perhaps the latest megapov.  i believe h.e. day made such a planet, but
didn't release the code.  perhaps if you beg he will. :(  he did mention
which pattern he used, but i can't recall it off the top of my head.

Yadgar wrote:
> 
> Hi Tracers!
> 
> Now I experimented a little with warps... soon it became clear, that if
> at all, only the black_hole warp would possibly in the end lead to
> somewhat like cyclone whirls.
> I used a turbulent agate texture as basis, tried the inverse mode,
> different combinations of strength and falloff values, but the outer
> zones of the black_hole appear only to be compressed, but not to be
> rotated anyway - there is no spiralling at all!
> 
> Then I stumbled upon a mysterious parameter which is listed in the
> syntax model, but not at all explained the black_hole sub-section of the
> PoV manual: type.
> Can anyone here tell me what it is about?
> 
> See you in Khyberspace!
> 
> Yadgar


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From: Chris Huff
Subject: Re: Realistic cloud structures - with warps?
Date: 6 Oct 2000 15:45:31
Message: <chrishuff-B4EE37.14475806102000@news.povray.org>
In article <39D8F013.BE31B7E8@ndh.net>, Yadgar <j.b### [at] ndhnet> 
wrote:

> Then I stumbled upon a mysterious parameter which is listed in the
> syntax model, but not at all explained the black_hole sub-section of the
> PoV manual: type.
> Can anyone here tell me what it is about?

It doesn't do anything, it is just an unimplemented feature, like 
"track" in light_sources.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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