This is a sample for the IsoWood include available here:
http://www.schunter.etc.tu-bs.de/~chris/iso_wood.html
The code for this scene is included in the package.
See also my announce in povray.general
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
From: Bob Hughes
Subject: Re: IsoWood include sample (61k)
Date: 21 Aug 2000 11:46:44
Message: <39a14ee4$1@news.povray.org>
Very neat. I'll have to give those a try. Wonder how render times would be
on a typical deck or dock or similar structure? Time to build one and find
out I suppose. Thanks for the include.
Bob
"Christoph Hormann" <Chr### [at] schunteretctu-bsde> wrote in
message news:39A14A3D.9423FE24@schunter.etc.tu-bs.de...
|
| This is a sample for the IsoWood include available here:
|
| http://www.schunter.etc.tu-bs.de/~chris/iso_wood.html
Bob Hughes wrote:
> > Very neat. I'll have to give those a try. Wonder how render times would be> on a typical deck or dock or similar structure? Time to build one and find> out I suppose. Thanks for the include.>
You are welcome,
rendering time is not that nice in fact (1h 36m for the sample scene here) but
it scales quite well when using many objects, because memory use is neglectable.
In most cases you will probably want to adjust the accuracy/max_gradient for
speed optimization.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
From: ZeroBlue
Subject: SV: IsoWood include sample (61k)
Date: 21 Aug 2000 15:52:20
Message: <39a18874@news.povray.org>
> This is a sample for the IsoWood include available here:> The code for this scene is included in the package.> See also my announce in povray.general> Christoph
Great piece of work!
/R