POV-Ray : Newsgroups : povray.binaries.images : PM^2 Server Time
3 Nov 2024 01:10:03 EDT (-0400)
  PM^2 (Message 1 to 7 of 7)  
From: Mike
Subject: PM^2
Date: 17 Aug 2000 01:14:56
Message: <399B7486.6976A49F@aol.com>
I posted a version of the mantis model here several months ago.  This
one is much better I think.

Brick wall is Gail Shaw's macro and the grass is made with SamualT's
grass macro.  Plant and mantis modeled in Animation Master with lot's of
tweaking of the textures post-export.  PP focal blur.


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mantis2.jpg


 

From: GrimDude
Subject: Re: PM^2
Date: 17 Aug 2000 02:50:54
Message: <399b8b4e$1@news.povray.org>
Very Nice!

Grim
"Mike" <Ama### [at] aolcom> wrote in message
news:399B7486.6976A49F@aol.com...
> I posted a version of the mantis model here several months ago.  This
> one is much better I think.
>
> Brick wall is Gail Shaw's macro and the grass is made with SamualT's
> grass macro.  Plant and mantis modeled in Animation Master with lot's of
> tweaking of the textures post-export.  PP focal blur.
>
>


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From: Bill DeWitt
Subject: Re: PM^2
Date: 17 Aug 2000 07:48:10
Message: <399bd0fa$1@news.povray.org>
"Mike" <Ama### [at] aolcom> wrote in message
news:399B7486.6976A49F@aol.com...
> I posted a version of the mantis model here several months ago.  This
> one is much better I think.

The only thing I would change is to make the flowers and grass appear more
translucent, with less black shadows inside the blooms.

    Otherwise I love it.


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From: Mike
Subject: Re: PM^2
Date: 17 Aug 2000 19:56:25
Message: <399C7BA9.1F5084D1@aol.com>
>The only thing I would change is to make the flowers and grass appear
more
>translucent, with less black shadows inside the blooms.

I know what you mean.  I spent some time trying to get that look using
double_illuminate.  So today I made a seperate flower to isolate the
problem.  As it turns out, adding that statement to a union doesn't do
anything.  It's working now, and using a low brilliance and high diffuse
makes it look nice and silky.

-Mike


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From: Steve
Subject: Re: PM^2
Date: 17 Aug 2000 22:02:30
Message: <slrn8pp45v.13n.steve@zero-pps.localdomain>
None of the green looks green enough. 

-- 
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

  1:42am  up  1:18,  2 users,  load average: 1.73, 1.22, 1.07


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From: David Fontaine
Subject: Re: PM^2
Date: 18 Aug 2000 20:08:13
Message: <399DCDDB.BCD48E79@faricy.net>
I like! The texturing looks pretty good, and the setup puts the viewer in the
scale of the mantis.

--
David Fontaine   <dav### [at] faricynet>   ICQ 55354965
Please visit my website:  http://davidf.faricy.net/


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From: Eon
Subject: Re: PM^2
Date: 19 Aug 2000 07:59:10
Message: <399e768e@news.povray.org>
Very nice - good use of focal blur. I agree with Steve that the greens
aren't quite green enough.

Cheers,
Ian.


Mike wrote in message <399B7486.6976A49F@aol.com>...
>I posted a version of the mantis model here several months ago.  This
>one is much better I think.
>
>Brick wall is Gail Shaw's macro and the grass is made with SamualT's
>grass macro.  Plant and mantis modeled in Animation Master with lot's
of
>tweaking of the textures post-export.  PP focal blur.
>
>


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