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From: Kari Kivisalo
Subject: Nut & Bolt (40k)
Date: 15 Aug 2000 20:02:29
Message: <3999DA28.ED649404@kivisalo.net>
Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.

______________________________________________________________________
Kari Kivisalo                                  http://www.kivisalo.net


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Attachments:
Download 'engineer_pov.gif' (40 KB)

Preview of image 'engineer_pov.gif'
engineer_pov.gif


 

From: 25ct
Subject: Re: Nut & Bolt (40k)
Date: 15 Aug 2000 20:39:19
Message: <3999e2b7@news.povray.org>
Woooaaahhh! Kari, fair play, that is good!! To someone with not much
knowledge of this, I find that this looks very real! Brilliant!!
   You have given me a different insight into this world of POV! Thanks!

          Well done!    ~Steve~  :o)



"Kari Kivisalo" <kar### [at] kivisalonet> wrote in message
news:3999DA28.ED649404@kivisalo.net...
>
> Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
>
> ______________________________________________________________________
> Kari Kivisalo                                  http://www.kivisalo.net


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From: Steve
Subject: Re: Nut & Bolt (40k)
Date: 15 Aug 2000 20:56:49
Message: <slrn8pjoct.hpi.steve@zero-pps.localdomain>
On Wed, 16 Aug 2000 03:02:48 +0300, Kari Kivisalo wrote:
>
>Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
>

This looks so real.  But the bolt looks ever so slightly bent, the
head doesn't seem to be paralel to the nut, maybe the camera angle
needs tweaking just a touch.  

-- 
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

  1:12am  up 31 days, 23:39,  2 users,  load average: 1.63, 1.61, 1.46


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From: Chris Huff
Subject: Re: Nut & Bolt (40k)
Date: 15 Aug 2000 22:36:00
Message: <chrishuff-02E891.21371315082000@news.povray.org>
In article <3999DA28.ED649404@kivisalo.net>, Kari Kivisalo 
<kar### [at] kivisalonet> wrote:

> Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.

This is astoundingly realistic...I can't find any flaws, at least with 
the nut and bolt.
How did you do the threads? An isosurface?

-- 
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/


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From: Kari Kivisalo
Subject: Re: Nut & Bolt (40k)
Date: 15 Aug 2000 22:47:35
Message: <399A00DF.A715763E@kivisalo.net>
Chris Huff wrote:
>
> I can't find any flaws, at least with
> the nut and bolt.

The text is just reflection 0.8 for comparison.

> How did you do the threads? An isosurface?

Nuts & Bolts macros: http://www.ica.uni-stuttgart.de/~marc/nuts.html


______________________________________________________________________
Kari Kivisalo                                  http://www.kivisalo.net


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From: Ken
Subject: Re: Nut & Bolt (40k)
Date: 15 Aug 2000 23:57:54
Message: <399A10D9.9F381180@pacbell.net>
Kari Kivisalo wrote:
> 
> Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.

You have captured the zinc plating colors perfectly. A rare talent.

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Nathan Kopp
Subject: Re: Nut & Bolt (40k)
Date: 16 Aug 2000 00:14:47
Message: <399a1537@news.povray.org>
What I'm wondering is what is behind the camera (being reflected).  That is
an element that is usually lacking in rendered images.  Reflection is
pointless if there's nothing to reflect, but yours looks outstanding.  Great
job.

-Nathan

"Kari Kivisalo" <kar### [at] kivisalonet> wrote...
>
> Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
>
> ______________________________________________________________________
> Kari Kivisalo                                  http://www.kivisalo.net


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From: D J  Brown
Subject: Re: Nut & Bolt (40k)
Date: 16 Aug 2000 00:18:34
Message: <399a161a$1@news.povray.org>
Very nice indeed. I like the manufacturing flaws on the nut... All the
little details really trick the eye. Too bad I'm color-blind or I'd probably
have something nice to say about that, too. :)

"Kari Kivisalo" <kar### [at] kivisalonet> wrote in message
news:3999DA28.ED649404@kivisalo.net...
>
> Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
>
> ______________________________________________________________________
> Kari Kivisalo                                  http://www.kivisalo.net


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From: Thomas Lake
Subject: Re: Nut & Bolt (40k)
Date: 16 Aug 2000 00:25:17
Message: <399A18B9.CC4C005A@home.com>
Hmm with looks too good! I don't mean to insult you or anything but there are
some off things about the edges that make me wonder, they seem all together
too sharp and crisp. Also the Engineer label looks very much like it was done
in Photoshop. If you could post the code for this I would retract all my
skepticism's, and if this really is POV then GREAT WORK! Again I don't mean to
hurt your feelings, just that we have seen some other stuff in here once in a
while.

Kari Kivisalo wrote:

> Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
>
> ______________________________________________________________________
> Kari Kivisalo                                  http://www.kivisalo.net
>
>   ------------------------------------------------------------------------
>  [Image]

--
Come visit my web site:-) : http://www.geocities.com/~thomaslake/


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From: Fabien Mosen
Subject: Re: Nut & Bolt (40k)
Date: 16 Aug 2000 01:28:08
Message: <399A2503.9C21FF81@skynet.be>
That's the best metal texture I've seen so far !

Fabien.


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