|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Zeger Knaepen wrote:
>
> This is beautiful!!!
Thanks.
> But it really needs a higher resolution.
> Something like 32768*32768
If you want the source it is only about 20 lines of code and you can
see it in any resolution you want :)
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"C.J." wrote:
>
> I love that irid flex hose look!
Metal textures and lots of colored lights :)
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
David Fontaine wrote:
>
> The colors are a little "muddy" looking,
Metal textures with a black background. I tried adding an ambient
backgound but it washed out the texures too much so I left it out.
> but it is an interesting object!
Thanks.
> How
> many light_sources did you use?
4.
> What was the render time?
I didn't check but I doubt it was much over a couple of hours at
640x480. I started the render and went to bed.
> I bet jpeg didn't like it much...
Actually it is jpeg friendly because of all the different color zones
in the image, at least I didn't notice any degredation between the
original and the compressed version.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
It's still cool.
"Ken" <tyl### [at] pacbellnet> wrote in message
news:3991B635.CCAEED1D@pacbell.net...
>
>
> Halbert wrote:
> >
> > What a remarkable background texture. HH
>
> I appreciate the praise but POV-Ray gets most of the credit. It is
> a really simple texture from metals.inc applied to a plain with a
> ripple normal and 4 colored light sources -
>
> plane { y,-2
> texture{T_Chrome_5E}
> normal{ripples 1 scale .5 frequency 10 turbulence .15}
> }
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> > But it really needs a higher resolution.
> > Something like 32768*32768
>
> If you want the source it is only about 20 lines of code and you can
> see it in any resolution you want :)
Sure! But don't email it... Post it at ptsf, so others can enjoy it too
:-)
ZK
http://www.povplace.be.tf
(BTW: can you change the links on povray.org for
www.crosswinds.net/~povplace to www.povplace.be.tf , cause it's probable
that I'm going to move my site (crosswinds is way too slow), but
www.povplace.be.tf will keep working. Tnx)
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Very nice. The sort of nicknack you'd find on the average
desk, but nobody'd get round to modelling it.
--
Cheers
Steve email mailto:ste### [at] zeroppsuklinuxnet
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
3:56pm up 25 days, 14:22, 2 users, load average: 1.03, 1.05, 1.05
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Zeger Knaepen wrote:
> Sure! But don't email it... Post it at ptsf, so others can enjoy it too
It shall be done but it will be in povray.binaries.scene-files instead.
> (BTW: can you change the links on povray.org for
> http://www.crosswinds.net/~povplace to http://www.povplace.be.tf
Done.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> > (BTW: can you change the links on povray.org for
> > http://www.crosswinds.net/~povplace to http://www.povplace.be.tf
>
> Done.
Tnx
ZK
http://www.povplace.be.tf
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Ken wrote:
>
> Just because...
>
Sometimes "Because" is the best reason of all. One question: Where is
the light source?
Ken Matassa
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Ken Matassa wrote:
>
> Ken wrote:
> >
> > Just because...
> >
>
> Sometimes "Because" is the best reason of all. One question: Where is
> the light source?
Which one ? :)
light_source{< 0, 10,-100> rgb 1}
light_source{< 200,220, 200> blue 1}
light_source{<-200,220, 200> red 1}
light_source{< 200,220,-200> rgb<1,1,0>}
light_source{<-200,220,-200> green 1}
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |