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David Fontaine wrote:
>
> The colors are a little "muddy" looking,
Metal textures with a black background. I tried adding an ambient
backgound but it washed out the texures too much so I left it out.
> but it is an interesting object!
Thanks.
> How
> many light_sources did you use?
4.
> What was the render time?
I didn't check but I doubt it was much over a couple of hours at
640x480. I started the render and went to bed.
> I bet jpeg didn't like it much...
Actually it is jpeg friendly because of all the different color zones
in the image, at least I didn't notice any degredation between the
original and the compressed version.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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