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From: Robert Günther
Subject: Re: Hammership (~28k)
Date: 4 Aug 2000 20:24:11
Message: <398B5F08.7C7CB567@exmail.de>
very nice pic!
how did you model the front window?



Robert


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From: Hawke
Subject: Re: Hammership (~28k)
Date: 4 Aug 2000 23:24:00
Message: <398b88d0@news.povray.org>
Thanks, I wanted to give the metal
parts of the "head" a "scale-like" normal,
but I think it would look like crap.


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From: Hawke
Subject: Re: Hammership (~28k)
Date: 4 Aug 2000 23:27:08
Message: <398b898c@news.povray.org>
Actually, I read a book that had people flying around in space aboard boats
that look like
fish and insects.  One of them looked like a
hammerhead shark, and from the information
I gleaned from the text, I modeled this one.
If you zoom out alot and look straight down on
it, it looks just like one.


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From: Hawke
Subject: Re: Hammership (~28k)
Date: 4 Aug 2000 23:29:21
Message: <398b8a11@news.povray.org>
I want to put it in a "stormy-sea" scene with rain
and swells.  The ship hovering above the water.

But.... Media and water are skills that take a long
time to learn....


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From: Hawke
Subject: Re: Hammership (~28k)
Date: 4 Aug 2000 23:38:31
Message: <398b8c37@news.povray.org>
A squashed sphere (like a lens)
a torus (sitting on the surface)
2 tori cut by a cylinder (at right angles to one another and wrapped around
the sphere)
a torus cut by two cubes  (from 12 -3 and 6-9 o'clock)

The hard parts to CSG were the curly designs toward the back of main deck of
the ship.
(approx 9 tori, 16 boxes, 1 cylinder and 3 spheres each)
The head and the ram on the front were even worse than that.


news:398B5F08.7C7CB567@exmail.de...
> very nice pic!
> how did you model the front window?
>
>
>
> Robert
>
>
>


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From: Jerry
Subject: Re: Hammership (~28k)
Date: 7 Aug 2000 11:17:33
Message: <jerry-560D8A.08173207082000@news.povray.org>
In article <398b898c@news.povray.org>, "Hawke" 
<her### [at] hotmailcom> wrote:

>Actually, I read a book that had people flying around in space aboard boats
>that look like
>fish and insects.  One of them looked like a
>hammerhead shark, and from the information

Might have been "Spelljammer", or based on it, a game supplement for 
Dungeons and Dragons. Definitely had some cool looking "space ships". 
(The premise was fantasy worlds with wooden ships using magic to make 
these ships spaceworthy. Ships clearly had "sea" in their history but 
were modified for space travel by making them look like all sorts of 
fish or flying insects.)

Jerry


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From: Hawke
Subject: Re: Hammership (~28k)
Date: 7 Aug 2000 20:19:13
Message: <398f5201@news.povray.org>
Thats it!
It was a book though, not a game supplement.

"Jerry" <jer### [at] acusdedu> wrote in message
news:jerry-560D8A.08173207082000@news.povray.org...
> In article <398b898c@news.povray.org>, "Hawke"
> <her### [at] hotmailcom> wrote:
>
> >Actually, I read a book that had people flying around in space aboard
boats
> >that look like
> >fish and insects.  One of them looked like a
> >hammerhead shark, and from the information
>
> Might have been "Spelljammer", or based on it, a game supplement for
> Dungeons and Dragons. Definitely had some cool looking "space ships".
> (The premise was fantasy worlds with wooden ships using magic to make
> these ships spaceworthy. Ships clearly had "sea" in their history but
> were modified for space travel by making them look like all sorts of
> fish or flying insects.)
>
> Jerry


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From: Alex Vandiver
Subject: Re: Hammership (~28k)
Date: 7 Aug 2000 20:50:17
Message: <398F5878.1AB6601A@tiac.net>
Hawke wrote:
> Thats it!
> It was a book though, not a game supplement.

That would probably be the book series made based on the campaign
setting -- the Cloakmaster series.  The campaign settings had some
consistancy problems, but it made for an interesting setting.  Physics
tended to go out the window, though (can we say binary gravity? ;>) 
Anyways, neat rendering.  I've always thought that SJ stuff would make
good rendering subjects (as apparently does Static, who has done some
POV-Ray rendering of SJ ships -- see
http://www.gwr.com/~eshum/three-d/index.html)  BTW, a bezier patch would
probably make for a good "billowing" sail.  Keep up the good work,
-Alex V.


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From: Jerry
Subject: Re: Hammership (~28k)
Date: 8 Aug 2000 11:12:15
Message: <jerry-6351D6.08121608082000@news.povray.org>
In article <398f5201@news.povray.org>, "Hawke" 
<her### [at] hotmailcom> wrote:

>Thats it!
>It was a book though, not a game supplement.

Yeah, it was a game supplement first. If you want to see how the authors 
viewed their ships, the game supplement came with a whole bunch of 8x10 
color glossy photographs... sorry, color glossy cardstock drawings. They 
were very, very cool. I keep meaning to 'age' a few with tea and put 
them in frames.

The supplement is out of print, but you can still find it occasionally 
at used bookstores. Just make sure the cardstock drawings are still 
inside.

Jerry


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From: Hawke
Subject: Re: Hammership (~28k)
Date: 9 Aug 2000 21:08:41
Message: <39920099@news.povray.org>
Thanks, I had actually just bought the box yesterday, after Jerry said it
was a game
supplement.  $6.00 USD.  Not a bad price for
ideas if you ask me.
There are enough things to model in this box to
keep me busy for a LONG time.



"Jerry" <jer### [at] acusdedu> wrote in message
news:jerry-6351D6.08121608082000@news.povray.org...
> In article <398f5201@news.povray.org>, "Hawke"
> <her### [at] hotmailcom> wrote:
>
> >Thats it!
> >It was a book though, not a game supplement.
>
> Yeah, it was a game supplement first. If you want to see how the authors
> viewed their ships, the game supplement came with a whole bunch of 8x10
> color glossy photographs... sorry, color glossy cardstock drawings. They
> were very, very cool. I keep meaning to 'age' a few with tea and put
> them in frames.
>
> The supplement is out of print, but you can still find it occasionally
> at used bookstores. Just make sure the cardstock drawings are still
> inside.
>
> Jerry


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