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I was going to write "AWESOME ICE PLANET VEHICLE!!!!!", but realized
many people probably have their newsreaders set to filter crap like that
out.
It uses angle-dependent reflection :) There are some artifacts on the
rocket clamps that look like coincident surfaces, I guess my only choice
is to remodel them since I can't follow my own code after a few weeks.
(*Lots* of nested CSG and often transformations are applied at the end
of a block, that's specialized LEGO pieces for ya...)
I think I will model some nice crystals and put it in a totally awesome
looking scene.
As usual, all hand coded...
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
Post a reply to this message
Attachments:
Download 'icerocket.jpg' (66 KB)
Preview of image 'icerocket.jpg'
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wow nice model!!! You know if it weren't for the stark plane and the unnatural
brightness of the wheels I would have trouble telling this apart from a real
Lego model! Can't wait to see the scene.
David Fontaine wrote:
> I was going to write "AWESOME ICE PLANET VEHICLE!!!!!", but realized
> many people probably have their newsreaders set to filter crap like that
> out.
> It uses angle-dependent reflection :) There are some artifacts on the
> rocket clamps that look like coincident surfaces, I guess my only choice
> is to remodel them since I can't follow my own code after a few weeks.
> (*Lots* of nested CSG and often transformations are applied at the end
> of a block, that's specialized LEGO pieces for ya...)
> I think I will model some nice crystals and put it in a totally awesome
> looking scene.
> As usual, all hand coded...
>
> --
> David Fontaine <dav### [at] faricynet> ICQ 55354965
> Please visit my website: http://www.faricy.net/~davidf/
>
> ------------------------------------------------------------------------
> [Image]
--
Come visit my web site:-) : http://www.geocities.com/~thomaslake/
Post a reply to this message
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Thomas Lake wrote:
> wow nice model!!! You know if it weren't for the stark plane and the unnatural
> brightness of the wheels I would have trouble telling this apart from a real
> Lego model! Can't wait to see the scene.
Unnatural brightness? They are supposed to be white; perhaps they are too dark and
look like they were intended to be light gray.
Of course, the part that's left is the hardest -- the driver. Up till now,
everything, including the wheels, has had a definitive mathematical shape. Now I
need to make an eggshell-style helmet with a visor slot and the goggles for the
minifig. I'll report back in 3 years...
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
Post a reply to this message
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Actually awesome, yes ! Everything looks just right (especially
colors and textures). May I suggest :
- use a black fog to eliminate that horizon line
- use a spotlight to focus on the vehicle
- uses Gille's radiosity setup, might be great !
Fabien.
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Great image, it'll be good to see this with a suitable
background.
--
Cheers
Steve email mailto:ste### [at] zeroppsuklinuxnet
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
2:31pm up 24 days, 12:57, 2 users, load average: 2.15, 2.08, 2.02
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Steve wrote:
> Great image, it'll be good to see this with a suitable
> background.
Thanks! I've already written a basic crystaline cluster generating macro.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
Post a reply to this message
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Fabien Mosen wrote:
> Actually awesome, yes ! Everything looks just right (especially
> colors and textures).
Tanx! Of course, after so many renders of LEGO objects, the textures
have been repeatedly tweaked.
> May I suggest :
> - use a black fog to eliminate that horizon line
> - use a spotlight to focus on the vehicle
> - uses Gille's radiosity setup, might be great !
I'll wait till I have it in some different surroundings to see what else
it needs.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
Post a reply to this message
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Very good modelling.
Please give a better background ( wallpaper ?) and floor (tiles or wood?) to
this picture. It really deserves it.
Fabien
> I was going to write "AWESOME ICE PLANET VEHICLE!!!!!", but realized
> many people probably have their newsreaders set to filter crap like that
> out.
> It uses angle-dependent reflection :) There are some artifacts on the
> rocket clamps that look like coincident surfaces, I guess my only choice
> is to remodel them since I can't follow my own code after a few weeks.
> (*Lots* of nested CSG and often transformations are applied at the end
> of a block, that's specialized LEGO pieces for ya...)
> I think I will model some nice crystals and put it in a totally awesome
> looking scene.
> As usual, all hand coded...
>
> --
> David Fontaine <dav### [at] faricynet> ICQ 55354965
> Please visit my website: http://www.faricy.net/~davidf/
>
> ------------------------------------------------------------------------
> [Image]
Post a reply to this message
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From: Mark Wagner
Subject: Re: Awesome Ice Planet Vehicle! #6898 (66k)
Date: 9 Aug 2000 01:25:41
Message: <3990eb55@news.povray.org>
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David Fontaine wrote in message <398FB625.972D5ACD@faricy.net>...
>Of course, the part that's left is the hardest -- the driver. Up till now,
>everything, including the wheels, has had a definitive mathematical shape.
Now I
>need to make an eggshell-style helmet with a visor slot and the goggles for
the
>minifig. I'll report back in 3 years...
You might want to take a look at Anton Raves' Lego include files at
http://people.a2000.nl/araves/Howto.html . He's got most of these parts
modeled.
Mark
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Mark Wagner wrote:
> You might want to take a look at Anton Raves' Lego include files at
> http://people.a2000.nl/araves/Howto.html . He's got most of these parts
> modeled.
Now now, that would be cheating! I like the challenge of doing it myself.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
Post a reply to this message
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