POV-Ray : Newsgroups : povray.binaries.images : D is for... Server Time
4 Nov 2024 19:16:14 EST (-0500)
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From: Eric Freeman
Subject: Re: D is for...
Date: 29 Jul 2000 20:32:08
Message: <39837788$1@news.povray.org>
D is for...   dermatologist... that dinosaur needs to see one.

Eric
--------------------
http://www.datasync.com/~ericfree
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"I don't like it, and I'm sorry I ever had anything to do with it."
- Erwin Schrodinger talking about Quantum Mechanics.


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From: Greg M  Johnson
Subject: Re: D is for...
Date: 1 Aug 2000 09:22:43
Message: <3986CDF8.DFA93FE@my-dejanews.com>
How did you make the export--straight DXF, or some kind of patch that creates
spatch-like patches?  I once tried it the other way--sending a spatch file to
A:M, and didn't like how it worked.


I too, use both Animation:Master and   "Povray--the renderer, not a modeller"

Mike wrote:

> Modeled in Animation Master and rendered with a patched POV that
> improves upon the uv mapping in MegaPOV.
>
>   ------------------------------------------------------------------------
>  [Image]


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