POV-Ray : Newsgroups : povray.binaries.images : xwing version 1.0 finished Server Time
2 Oct 2024 02:20:55 EDT (-0400)
  xwing version 1.0 finished (Message 11 to 13 of 13)  
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From: Ken
Subject: Re: xwing version 1.0 finished
Date: 13 Jul 2000 23:24:27
Message: <396E86A8.8C2A0306@pacbell.net>
Zeger Knaepen wrote:
> 
> I attached an image of the real Red 5.

Where did you get a picture of a "real" Red 5 xwing ?

Oh you mean from the movie, right ?

:)

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Hugo Asmussen
Subject: Re: xwing version 1.0 finished
Date: 23 Jul 2000 13:50:33
Message: <397B304A.A6CDDD76@mailme.dk>
Hello Ryan,

I would just like to say how TRULY amazed I am by the quality of your
XWing work! The model.. The textures.. Everything! It's great, realistic
and detailed! Surely this has taken you a long time.. Well, much praise
to you!!  :o)

Did you do it entirely with Pov or ... you mention something with Moray?
I never found Moray to be so useful, I'm sorry.. The same with other
modelers I've tried.. Is it a matter of practice? I prefer hand-coding.

Hugo


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From: ryan constantine
Subject: Re: xwing version 1.0 finished
Date: 25 Jul 2000 03:44:35
Message: <397D4531.8808D0EF@yahoo.com>
i haven't been checking my older posts, so i almost missed your
message.  i would've expected you to post in one of my more recent
threads.  anyway, thank you for your comments.  i think i have a talent
for this modelling and raytracing thing, but as i only started this year
and the xwing is my only my third model (after a telescope and a desk),
i wish i had the experience of a gilles tran or a h.e. day.

i modelled in moray almost exclusively.  i used the plastic model kit
and a dial calipers as referrence along with countless photos.  i also
used spatch for the fuselage converted to a mesh.  i'm 98% done with the
model.  r2d2 is in the works, and i need to detail the underside of the
fuselage.  using moray did take a little bit of practice, but after the
learning curve, has saved more time than you can imagine.  i wouldn't
try to place 1300+ objects by hand in pov.  final and milestone posts
are always done from within megapov since i do use some features
unavailable in moray.  and by the way, it did take a long time (over 4
months).

p.s. to those sitting on the fence about whether to use moray, or to
those who have tried it in the past, but it has been a while, try V3.3
when it comes out.  one feature in particular is very exciting.  sorry i
can't tell you what it is.  just wait and see.

Hugo Asmussen wrote:
> 
> Hello Ryan,
> 
> I would just like to say how TRULY amazed I am by the quality of your
> XWing work! The model.. The textures.. Everything! It's great, realistic
> and detailed! Surely this has taken you a long time.. Well, much praise
> to you!!  :o)
> 
> Did you do it entirely with Pov or ... you mention something with Moray?
> I never found Moray to be so useful, I'm sorry.. The same with other
> modelers I've tried.. Is it a matter of practice? I prefer hand-coding.
> 
> Hugo


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