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Hi all,
Here is my first real scene i worked on...
Is there a way in povray to make real waves, I mean not a texture but a
"surface" with wave you could surf on ?
Post a reply to this message
Attachments:
Download 'invasion2.jpg' (125 KB)
Preview of image 'invasion2.jpg'
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"Sax" <qua### [at] freegatesbe> wrote in message
news:3965C6CE.55765523@freegates.be...
> Hi all,
>
> Here is my first real scene i worked on...
> Is there a way in povray to make real waves, I mean not a texture but a
> "surface" with wave you could surf on ?
>
I was expecting either a fight or a sexual-act in this image ;)
You could either use a height field - to do this you could generate a wavey
image in pov using the wave pigment, then use this as the source of your hf.
More fun (but slower), would be to download megapov and use an iso-surface.
Post a reply to this message
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"Sax" <qua### [at] freegatesbe> wrote in message
news:3965C6CE.55765523@freegates.be...
>
> Hi all,
Hey!
> Here is my first real scene i worked on...
Why do everybody else's first pictures look so much better than my first
picture?
> Is there a way in povray to make real waves,
> I mean not a texture but a "surface" with wave
> you could surf on ?
Currently there are about 10,000,000 people working at the POV Tidal
Research Labrotory trying to come up with the perfect water. See Alberto's
post on 7/1.... it's the latest (and one of the best). I don't know if he's
released the source code.
Eric
--------------------
http://www.datasync.com/~ericfree
--------------------
"I don't like it, and I'm sorry I ever had anything to do with it."
- Erwin Schrodinger talking about Quantum Mechanics.
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Looks like it could be used as advertisement for the Leveller program..
"Sax" <qua### [at] freegatesbe> wrote in message
news:3965C6CE.55765523@freegates.be...
> Hi all,
>
> Here is my first real scene i worked on...
> Is there a way in povray to make real waves, I mean not a texture but a
> "surface" with wave you could surf on ?
>
>
----------------------------------------------------------------------------
----
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Mike Weber wrote:
>
> Looks like it could be used as advertisement for the Leveller program..
Grin. Now I now what those transparent objects (Wasserwaage) are
called in english. Leveller, right?
Markus
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I love it, and the title of course is "Water level", right?.
The next step would be putting the little bubbles
in the tubes :-)
Harold
"Sax" <qua### [at] freegatesbe> wrote in message
news:3965C6CE.55765523@freegates.be...
> Hi all,
>
> Here is my first real scene i worked on...
> Is there a way in povray to make real waves, I mean not a texture but a
> "surface" with wave you could surf on ?
>
>
Post a reply to this message
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Markus Becker wrote:
> Grin. Now I now what those transparent objects (Wasserwaage) are
> called in english. Leveller, right?
Just "level".
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
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On Fri, 07 Jul 2000 16:48:29 +0200, Markus Becker wrote...
> Mike Weber wrote:
> >
> > Looks like it could be used as advertisement for the Leveller program..
>
> Grin. Now I now what those transparent objects (Wasserwaage) are
> called in english. Leveller, right?
I'm not sure exactly what they are, but they look a bit like Spirit
Levels, maybe that's the term you're looking for.
Bye for now,
Jamie.
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I think this particular (carpenters?) level is using those green cylinders
instead of bubbles, Sax said before it was an "air" level so it probably has
those resting in vacuum or air. They should be moved according to position so
it looks like they are working properly. Never seen a type like this if it is
that and I don't see how it could operate friction-free enough unless there is
supposed to be fluid in the tubes; in which it's also called a spirit level,
like those with the bubbles.
Bob
"Harold Baize" <bai### [at] itsaucsfedu> wrote in message
news:39661a8e@news.povray.org...
| I love it, and the title of course is "Water level", right?.
| The next step would be putting the little bubbles
| in the tubes :-)
Post a reply to this message
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In article <MPG### [at] newsstmuccom>,
jam### [at] dh70qdu-netcom (Jamie Davison) wrote:
> I'm not sure exactly what they are, but they look a bit like Spirit
> Levels, maybe that's the term you're looking for.
I've usually heard them called bubble levels. Except these seem to be
missing the bubbles...
--
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
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