POV-Ray : Newsgroups : povray.binaries.images : Starcraft units - ~43K Server Time
2 Oct 2024 04:25:20 EDT (-0400)
  Starcraft units - ~43K (Message 11 to 20 of 26)  
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From: David Fontaine
Subject: Re: Wraith, better(at least I think so) ~21.5K
Date: 30 Jun 2000 21:10:02
Message: <395D434F.C57F660C@faricy.net>
*drool*
Pretty good for a second post!

--
David Fontaine     <dav### [at] faricynet>     ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/


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From: Ken
Subject: Re: Starcraft units - ~43K
Date: 1 Jul 2000 00:46:13
Message: <395D7693.FAC44E45@pacbell.net>
Ben Lauritzen wrote:

> Amazing what a few numbers will do... it looks better already thanks

I keep thinking that about my paycheck :)

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Lt  Kettch
Subject: Re: Starcraft units - ~43K
Date: 1 Jul 2000 03:13:38
Message: <395D9991.87D28184@aol.com>
Now if only the game looked this good...


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From: ryan constantine
Subject: Re: Wraith, better(at least I think so) ~21.5K
Date: 1 Jul 2000 03:41:00
Message: <395D9FBF.38F70F83@yahoo.com>
i like what i see, but it's hard to see...

on some web page i visit often (i don't remember which) they are of the
opinion that a model on a white background best shows off the quality of
the model; and i tend to agree.  for model showcases this seems best. 
for scenes of course, the details of a model aren't always needed.  so
if it isn't too much trouble, the next time you render?....

Ben Lauritzen wrote:
> 
> A little finish{} work, and an image_map.
> 
>  [Image]


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From: Rick
Subject: Re: Starcraft units - ~43K
Date: 1 Jul 2000 05:49:41
Message: <395dbeb5$1@news.povray.org>
> This is my first post(I think).  These are some models I created long ago,
> both are csg, nothing special.  I'd like some comments or suggestions.

both are very nice!

Rick


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From: Ben Lauritzen
Subject: Wraith again
Date: 1 Jul 2000 20:04:28
Message: <395e870c@news.povray.org>
On a white background this time, I'm out of ideas.


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Attachments:
Download 'wraith1.jpg' (28 KB) Download 'wraith2.jpg' (26 KB) Download 'wraith3.jpg' (29 KB)

Preview of image 'wraith1.jpg'
wraith1.jpg

Preview of image 'wraith2.jpg'
wraith2.jpg

Preview of image 'wraith3.jpg'
wraith3.jpg


 

From: Ian Witham
Subject: Re: Wraith again
Date: 1 Jul 2000 21:30:46
Message: <395e9b46@news.povray.org>
Very cool... just one suggestion, the colouring is so dark that maybe some
tiny coloured LED lights set into the surface set to ambient 1 would provide
a nice contrast. just an idea.

--

Ian

Inkwell: Ians Homepage
http://www.topcities.com/cartoon/inkwell/index.htm
Ben Lauritzen <loo### [at] yahoocom> wrote in message
news:395e870c@news.povray.org...
> On a white background this time, I'm out of ideas.
>
>
>


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From: Bob Hughes
Subject: Re: Wraith again
Date: 1 Jul 2000 22:36:03
Message: <395eaa93@news.povray.org>
"Ian Witham" <ian### [at] hotmailcom> wrote in message
news:395e9b46@news.povray.org...
| Very cool... just one suggestion, the colouring is so dark that maybe some
| tiny coloured LED lights set into the surface set to ambient 1 would provide
| a nice contrast. just an idea.

Lights.  Good idea.
Thanks for the color changes :-) Ben, do things for yourself as much or more
than for others though.
When ideas run out, my advice is to move on to bigger and better things or
you'll start to place that craft onto a planet in a crash-landing scene and
start creating rust textures for it and...  oops.

Bob


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From: GrimDude
Subject: Re: Wraith again
Date: 3 Jul 2000 03:48:32
Message: <39604550@news.povray.org>
Now, layer a weathering texture uniformly across that excellent model :)

I preferred the black ;)

- Grim
"Ben Lauritzen" <loo### [at] yahoocom> wrote in message
news:395e870c@news.povray.org...
> On a white background this time, I'm out of ideas.
>
>
>


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From: ryan constantine
Subject: Re: Wraith again
Date: 3 Jul 2000 15:51:37
Message: <3960E68D.8041EA82@yahoo.com>
GrimDude wrote:

> I preferred the black ;)
> 
no way.  the white shows off the model better.  he can put it in a real
scene later, in space or whatever.

it looks good.


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