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On 14 Jun 2000 05:21:40 -0400, Warp wrote...
> Jamie Davison <jam### [at] dh70qdu-netcom> wrote:
> : You're assuming that everybody uses MegaPOV, since AFAIK, trace() isn't
> : yet an official POV function :)
>
> Neither is hf_height_at, which the macro uses.
Whoops. You can tell I don't do much in the way of hand coding scenes,
can't you :) (that, plus the fact that I haven't actually looked at the
code in any way other than to see that it scared me :)
I wonder if it would be possible to do anything even remotely similar
using plain old vanilla POV 3.1g though?
And I shall say again what I have said before. I have the programming
skills of a Woodlouse <grin>.
Bye for now,
Jamie.
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Jamie Davison wrote:
>
> Whoops. You can tell I don't do much in the way of hand coding scenes,
> can't you :) (that, plus the fact that I haven't actually looked at the
> code in any way other than to see that it scared me :)
Oh, that one is really harmless ;-) , you should take a look at some
parts of the Pov-source...
>
> I wonder if it would be possible to do anything even remotely similar
> using plain old vanilla POV 3.1g though?
The only way I see is to read the HF-file with Pov's file I/O routines,
that would only function with ASCII files (for example PGM) and would be
extremely slow with usual HF-sizes.
>
> And I shall say again what I have said before. I have the programming
> skills of a Woodlouse <grin>.
>
> Bye for now,
> Jamie.
programming is much fun, so you should really try it.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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