POV-Ray : Newsgroups : povray.binaries.images : eval_pattern with math function (85k) Server Time
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  eval_pattern with math function (85k) (Message 1 to 7 of 7)  
From: Christoph Hormann
Subject: eval_pattern with math function (85k)
Date: 10 Jun 2000 16:36:50
Message: <3942A6E0.F4148A3E@gmx.de>
Still playing with eval_pattern/eval_pigment, thanks to Samuel for the
inspiration, I tried some more mathematical patterns, this one uses the
following function:

function { (cos(atan2(x,y)*10)) / (((x*x + y*y))*10)  }

comments?

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Moon47
Subject: Re: eval_pattern with math function (85k)
Date: 10 Jun 2000 23:05:09
Message: <3941B34C.97341CF2@earthlink.net>
Wow.
Could i see the complete code for that...?
Very cool =)

Christoph Hormann wrote:

> Still playing with eval_pattern/eval_pigment, thanks to Samuel for the
> inspiration, I tried some more mathematical patterns, this one uses the
> following function:
>
> function { (cos(atan2(x,y)*10)) / (((x*x + y*y))*10)  }
>
> comments?
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/
>
>   ------------------------------------------------------------------------
>  [Image]


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From: Christoph Hormann
Subject: Re: eval_pattern with math function (85k)
Date: 11 Jun 2000 05:22:09
Message: <39435A41.68C6C8F9@gmx.de>
Moon47 wrote:
> 
> Wow.
> Could i see the complete code for that...?
> Very cool =)
> 

Thanks, code is in povray.text.scene-files

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: SamuelT
Subject: Re: eval_pattern with math function (85k)
Date: 11 Jun 2000 22:11:47
Message: <39444789.5AC4A202@aol.com>
That's just one of those things that would be hard to create under normal
circumstances. Sort of has a 'space-fantasy' look to it.

Christoph Hormann wrote:

> Still playing with eval_pattern/eval_pigment, thanks to Samuel for the
> inspiration, I tried some more mathematical patterns, this one uses the
> following function:
>
> function { (cos(atan2(x,y)*10)) / (((x*x + y*y))*10)  }
>
> comments?
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/
>
>   ------------------------------------------------------------------------
>  [Image]

--
Samuel Benge

E-Mail: STB### [at] aolcom

Visit my isosurface tutorial at http://members.aol.com/stbenge


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From: David Fontaine
Subject: Re: eval_pattern with math function (85k)
Date: 13 Jun 2000 15:02:25
Message: <39468421.E89BC37A@faricy.net>
Very interesting...
It looks like JPEG mutilated it a bit though

--
David Fontaine     <dav### [at] faricynet>     ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/


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From: CreeD
Subject: Re: eval_pattern with math function (85k)
Date: 20 Jun 2000 11:39:12
Message: <01bfdace$6e98f7a0$9f1ba1d0@mk>
The repeated capsule object is neat, have you played around with other
objects in its place?  This reminds me of the big cloud in Star Trek 1.


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From: Christoph Hormann
Subject: Re: eval_pattern with math function (85k)
Date: 20 Jun 2000 12:41:07
Message: <394F9EA3.ECEECF94@schunter.etc.tu-bs.de>
CreeD wrote:
> 
> The repeated capsule object is neat, have you played around with other
> objects in its place?  This reminds me of the big cloud in Star Trek 1.

I also tried some isosurface stuff but did not like it.  code is in
p.t.s-f, so try yourself :-)

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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