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That's just one of those things that would be hard to create under normal
circumstances. Sort of has a 'space-fantasy' look to it.
Christoph Hormann wrote:
> Still playing with eval_pattern/eval_pigment, thanks to Samuel for the
> inspiration, I tried some more mathematical patterns, this one uses the
> following function:
>
> function { (cos(atan2(x,y)*10)) / (((x*x + y*y))*10) }
>
> comments?
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/
>
> ------------------------------------------------------------------------
> [Image]
--
Samuel Benge
E-Mail: STB### [at] aolcom
Visit my isosurface tutorial at http://members.aol.com/stbenge
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