POV-Ray : Newsgroups : povray.binaries.images : Textured Gravity Ship (final Texture - unless...) Server Time
2 Oct 2024 06:22:57 EDT (-0400)
  Textured Gravity Ship (final Texture - unless...) (Message 1 to 7 of 7)  
From: Bryan Valencia
Subject: Textured Gravity Ship (final Texture - unless...)
Date: 6 Jun 2000 18:37:13
Message: <393D7D2B.7A832A18@209software.com>
--
Bryan Valencia
Software Services - Making Windows Scream
http://www.209software.com
mailto:bry### [at] 209softwarecom


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From: Christoph Hormann
Subject: Re: Textured Gravity Ship (final Texture - unless...)
Date: 7 Jun 2000 01:34:49
Message: <393DDEFA.8E070520@gmx.de>
The ship looks fine, much depth in it and lighting is also beautiful.

I don't like the background, should probably be stars, but does not look
like.  Maybe You should try chris colefax's galaxy include.  

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Karl Pelzer
Subject: Re: Textured Gravity Ship (final Texture - unless...)
Date: 8 Jun 2000 16:26:49
Message: <394001E4.D42AB4E5@t-online.de>
Hi Bryan,

This ship is much better than that used in your anim.
Why don't you make MPEG anims? With Sander Stols' Windows frontend for
CMPEG it is very easy.

Karl


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From: Bryan Valencia
Subject: Inside the gravity ship
Date: 8 Jun 2000 18:36:22
Message: <39401FFA.61487AC6@209software.com>
Stars are from Stars.inc.
I picked them because they render fast.
Where can I get this MPEG tool?


Did you ever wonder what the interior looks like?



Karl Pelzer wrote:

> Hi Bryan,
>
> This ship is much better than that used in your anim.
> Why don't you make MPEG anims? With Sander Stols' Windows frontend for
> CMPEG it is very easy.
>
> Karl

--
Bryan Valencia
Software Services - Making Windows Scream
http://www.209software.com
mailto:bry### [at] 209softwarecom


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From: Bob Hughes
Subject: Re: Inside the gravity ship
Date: 9 Jun 2000 06:14:09
Message: <3940c371@news.povray.org>
"Bryan Valencia" <bry### [at] 209softwarecom> wrote in message
news:39401FFA.61487AC6@209software.com...
| Stars are from Stars.inc.
| I picked them because they render fast.
| Where can I get this MPEG tool?

http://stols.net

| Did you ever wonder what the interior looks like?

I hadn't, no  :-)
Let me guess, computer console displays?

Bob


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From: Jerome
Subject: Re: Inside the gravity ship
Date: 9 Jun 2000 07:47:17
Message: <3940D945.D9E9B8E8@iname.com>
Looks awfully small and tight...

	More seriously, is it really that curved? And shouldn't
there be some kind of floor? If the camera is at eye level,
it really looks cramped, if it isn't at eye level, you might
want to add something to give a feeling of scale.

		Jerome
-- 

* Doctor Jekyll had something * mailto:ber### [at] inamecom
* to Hyde...                  * http://www.enst.fr/~jberger
*******************************


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From: Bryan Valencia
Subject: Re: Inside the gravity ship
Date: 9 Jun 2000 12:10:58
Message: <39411726.51D51A83@209software.com>
I did the interior in about an hour, just so something could be seen
through the windows.
I am at the point now where I want to "map out" the interior with
sleeping quarters, a pilot's station, storage units, etc.
And yes, there will be a better floor.

Jerome wrote:

> Looks awfully small and tight...
>
>         More seriously, is it really that curved? And shouldn't
> there be some kind of floor? If the camera is at eye level,
> it really looks cramped, if it isn't at eye level, you might
> want to add something to give a feeling of scale.
>
>                 Jerome
> --

> * Doctor Jekyll had something * mailto:ber### [at] inamecom
> * to Hyde...                  * http://www.enst.fr/~jberger
> *******************************

--
Bryan Valencia
Software Services - Making Windows Scream
http://www.209software.com
mailto:bry### [at] 209softwarecom


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