POV-Ray : Newsgroups : povray.binaries.images : Updated diamond Server Time
2 Oct 2024 08:17:16 EDT (-0400)
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From: David Fontaine
Subject: Re: Updated diamond
Date: 7 Jun 2000 17:24:26
Message: <393EBC7F.EB675ED6@faricy.net>
Sigmund Kyrre Aas wrote:

> Number of photons shot:    1700488
> Number of photons stored:  16787408

???

--
David Fontaine     <dav### [at] faricynet>     ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/


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From: Bob Hughes
Subject: Re: Updated diamond
Date: 8 Jun 2000 02:08:48
Message: <393f3870@news.povray.org>
You're getting a maximum of 10 ray intersections (if I'm wording that right)
and using 120? Interesting....  Not necessary to do so then.
It looks great so far.  Thought about using area lights yet? <ducking for
cover>

Bob


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From: Peter Popov
Subject: Re: Updated diamond
Date: 8 Jun 2000 02:29:18
Message: <05eujsovqmkmjihbo99iqup07i9tcsupiq@4ax.com>
On Wed, 07 Jun 2000 16:19:59 -0500, David Fontaine <dav### [at] faricynet>
wrote:

>Sigmund Kyrre Aas wrote:
>
>> Number of photons shot:    1700488
>> Number of photons stored:  16787408
>
>???

Additional photons are stored for deeper trace levels. When refraction
and reflection are involved, you get much more rays than you've asked
for ;)


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


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From: Sigmund Kyrre Aas
Subject: Re: Updated diamond
Date: 8 Jun 2000 12:37:17
Message: <393FCB8B.94F690AA@kyrre.net>
Bob Hughes wrote:
> 
> You're getting a maximum of 10 ray intersections (if I'm wording that 
> right) and using 120? Interesting....  Not necessary to do so then.

I just picked a fairly big number and counted on adc bailout. I don't know why
I got only 10 though. For this render I used fade_power 1000 fade_distance 150
so I expected to see much more ray traces.

>  Thought about using area lights yet? <ducking for
> cover>

BOOM! <catchiiing>
Damn, I missed.

--
ICQ 74734588


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From: Richard Dault
Subject: Re: Updated diamond
Date: 8 Jun 2000 16:30:23
Message: <3940025f$2@news.povray.org>
> >  Thought about using area lights yet? <ducking for
> > cover>
>
> BOOM! <catchiiing>
> Damn, I missed.

I thought about it.  Maybe what we can do is once we are all happy with the
diamond, we can setup an area light then whoever is interested can render a
piece of it.  The majority of the time will be spent on the render, not the
pre-processing, so the parallelism should save us some time.  We could also
be daring and attempt to have more than one diamond.  :)

I have two computers at work that can render overnight.


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From: Bob Hughes
Subject: Re: Updated diamond
Date: 9 Jun 2000 06:19:41
Message: <3940c4bd@news.povray.org>
"Richard Dault" <rda### [at] yahoocom> wrote in message
news:3940025f$2@news.povray.org...
|
| > >  Thought about using area lights yet? <ducking for
| > > cover>
|
| I thought about it.  Maybe what we can do is once we are all happy with the
| diamond, we can setup an area light then whoever is interested can render a
| piece of it.  The majority of the time will be spent on the render, not the
| pre-processing, so the parallelism should save us some time.  We could also
| be daring and attempt to have more than one diamond.  :)
|
| I have two computers at work that can render overnight.

On somewhat the same subject:  anyone ever pass around a saved photon map
before?  Just curious if that's easy to do, and not only that if there would
be unforeseen problems from one computer to the next.

Bob


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From: Richard Dault
Subject: Re: Updated diamond
Date: 9 Jun 2000 10:01:30
Message: <3940f8ba$1@news.povray.org>
> On somewhat the same subject:  anyone ever pass around a saved photon map
> before?  Just curious if that's easy to do, and not only that if there
would
> be unforeseen problems from one computer to the next.

Ever see the size of those suckers?  The last one I did for the diamond was
137MB (about 4 million photons if I remember correctly), although I'm sure
they compress well and it might be worth the time saving if you have a fast
enough connection.


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From: Mark Wagner
Subject: Re: Updated diamond
Date: 10 Jun 2000 02:11:13
Message: <3941dc01$1@news.povray.org>
Bob Hughes wrote in message <3940c4bd@news.povray.org>...
>On somewhat the same subject:  anyone ever pass around a saved photon map
>before?  Just curious if that's easy to do, and not only that if there
would
>be unforeseen problems from one computer to the next.


The photon map file from my "Teardrop Prism" image was 220 MB.

Mark


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From: Alf Peake
Subject: Re: Updated diamond
Date: 10 Jun 2000 06:13:30
Message: <394214ca@news.povray.org>
I like.


--
Alf

http://www.peake42.freeserve.co.uk/
http://ourworld.compuserve.com/homepages/Alf_Peake/

Sigmund Kyrre Aas <sig### [at] kyrrenet> wrote in message
news:393EA48F.BC3D6A1A@kyrre.net...
> Various optimizations left me with this one. Much nicer photon
settings, but
> a tad blurry reflection :|
>
>
> sig


----------------------------------------------------------------------
----------


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From: Bob Hughes
Subject: Re: Updated diamond
Date: 10 Jun 2000 10:33:24
Message: <394251b4@news.povray.org>
You people use far too many photons.  j/k!  Mine always seem to remain at or
below a million.  But then I have yet to do a terrific scene with them either.

Bob

"Richard Dault" <rda### [at] yahoocom> wrote in message
news:3940f8ba$1@news.povray.org...
| > On somewhat the same subject:  anyone ever pass around a saved photon map
| > before?  Just curious if that's easy to do, and not only that if there
| would
| > be unforeseen problems from one computer to the next.
|
| Ever see the size of those suckers?  The last one I did for the diamond was
| 137MB (about 4 million photons if I remember correctly), although I'm sure
| they compress well and it might be worth the time saving if you have a fast
| enough connection.


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