Bob Hughes wrote:
>
> You're getting a maximum of 10 ray intersections (if I'm wording that
> right) and using 120? Interesting.... Not necessary to do so then.
I just picked a fairly big number and counted on adc bailout. I don't know why
I got only 10 though. For this render I used fade_power 1000 fade_distance 150
so I expected to see much more ray traces.
> Thought about using area lights yet? <ducking for
> cover>
BOOM! <catchiiing>
Damn, I missed.
--
ICQ 74734588
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