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Dear Folks,
I haven't posted here in a few months. I've been working on
contributions to the IRTC Group Image Project, "A Street Fair". I don't
have the URL for GIP at hand but it's on my POV home page. Gallery 6
has more sketches and renderings. The two best are attached here. I
need to give the source code a final brush-up then I'll post it on the
.scene-files and on my downloads page...this weekend? I hope.
Thanks for your inspirations and help.
Blessings,
Brendan
--
Michael Brendan Hurley
POV: http://www.geocities.com/mbrendanh/
FAMILY: http://www.saber.net/~mbhcgc/
mbh### [at] sabernet
Post a reply to this message
Attachments:
Download 'brown05.jpg' (13 KB)
Download 'court13a.jpg' (27 KB)
Preview of image 'brown05.jpg'
Preview of image 'court13a.jpg'
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Brendan Hurley wrote:
>
> Dear Folks,
>
> I haven't posted here in a few months. I've been working on
> contributions to the IRTC Group Image Project, "A Street Fair". I don't
> have the URL for GIP at hand but it's on my POV home page. Gallery 6
> has more sketches and renderings. The two best are attached here. I
> need to give the source code a final brush-up then I'll post it on the
> .scene-files and on my downloads page...this weekend? I hope.
> Thanks for your inspirations and help.
>
> Blessings,
> Brendan
I often wonder why we don't see more architectural images submitted here.
Excellent work !
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
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wow!
--
Mike
wk: mik### [at] pyxiscom www.pyxis.com
hm: mwe### [at] sciticom www.geocities.com/mikepweber
"Brendan Hurley" <mbh### [at] sabernet> wrote in message
news:3909008C.8DA66E49@saber.net...
> Dear Folks,
>
> I haven't posted here in a few months. I've been working on
> contributions to the IRTC Group Image Project, "A Street Fair". I don't
> have the URL for GIP at hand but it's on my POV home page. Gallery 6
> has more sketches and renderings. The two best are attached here. I
> need to give the source code a final brush-up then I'll post it on the
> .scene-files and on my downloads page...this weekend? I hope.
> Thanks for your inspirations and help.
>
> Blessings,
> Brendan
>
> --
> Michael Brendan Hurley
> POV: http://www.geocities.com/mbrendanh/
> FAMILY: http://www.saber.net/~mbhcgc/
> mbh### [at] sabernet
----------------------------------------------------------------------------
----
----------------------------------------------------------------------------
----
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Great place, needs roofing material though doesn't it?
Judging by the edges on things you must have used a fairly adequate
AA. The fine-lined mortar is a difficult thing to do, I know; but it's good here
in the still image, just hope you don't plan on animating it. :-)
Bob
"Brendan Hurley" <mbh### [at] sabernet> wrote in message
news:3909008C.8DA66E49@saber.net...
| Dear Folks,
|
| I haven't posted here in a few months. I've been working on
| contributions to the IRTC Group Image Project, "A Street Fair". I don't
| have the URL for GIP at hand but it's on my POV home page. Gallery 6
| has more sketches and renderings. The two best are attached here. I
| need to give the source code a final brush-up then I'll post it on the
| .scene-files and on my downloads page...this weekend? I hope.
| Thanks for your inspirations and help.
|
| Blessings,
| Brendan
|
| --
| Michael Brendan Hurley
| POV: http://www.geocities.com/mbrendanh/
| FAMILY: http://www.saber.net/~mbhcgc/
| mbh### [at] sabernet
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
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Dear Folks,
Thanks for the replies. It seems like forever since I started this
project for the GIP last Fall. The final touches are in place on my
apartments and now I'm struggling thru placing them into the big scene
file composed by Ray Benjamin. That part should be done tonite or
tomorrow. The Group Project got off to a hot start but the energy has
slowed as the months went by. I hope the posting of a revised Group
Image will get things going again.
Bob Hughes wrote:
>
> Great place, needs roofing material though doesn't it?
I say: yes, it does, but I am a bit weary just now. Since this is a
group project I've been hoping someone, or several someones, could
contribute some of the parts missing or in need of improvements.
> Judging by the edges on things you must have used a fairly adequate AA.
Rendered at aa0.4 q9
> The fine-lined mortar is a difficult thing to do, I know; but it's good here
> in the still image, just hope you don't plan on animating it. :-)
>
> Bob
The brick texture is by Ib Rasmussen, one of the other contributors. I
did a bit of fine-tuning to make it work. The big white "bricks" on the
lower storeys are the same texture, lightened up and scale up.
>Ken Tyler wrote:
> I often wonder why we don't see more architectural images submitted here.
Me, too! Rendering square boxes with fancy trim is not so hard. My
guess is that many of us did buildings early on then moved on to other
objects, scenes. It seems to me from reading this news group for the
last year that tracing runs in cycles: somebody posts a new image using
some POV feature and everybody else posts variations for the next few
months. A few months back there was a cycle of #while...#end loop
images. And there is the perennial favorite: trees! And recently the
spat of POV logo/mascots. Maybe buildings will make a comeback this
summer!
Now that my apartments are finished I want to get back to my Our_House
project. I saw a Home & Garden Channel special on Richard Neutra and
the Modernist style architecture from the 40's and 50's. I had images
of such homes in mind when I started. Now that the template objects for
a building are complete and flexibly functional I want to model a real
Modernist version of Our_House.
Stay tuned for more in a few weeks...visit my web site for "construction
in progress" snapshots.
Blessings,
Brendan
--
Michael Brendan Hurley
POV: http://www.geocities.com/mbrendanh/
FAMILY: http://www.saber.net/~mbhcgc/
mbh### [at] sabernet
Post a reply to this message
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Frankly I get lost in the maze of inside-out CSG and everything.
It may look like simple boxes but putting it all together into CSG is
not what I'd call easy. And this building is another such effort no doubt,
so good going so far Brendan.
Bob
"Brendan Hurley" <mbh### [at] sabernet> wrote in message
news:390A3831.E440A7C0@saber.net...
| Dear Folks,
|
| Thanks for the replies. It seems like forever since I started this
| project for the GIP last Fall. The final touches are in place on my
| apartments and now I'm struggling thru placing them into the big scene
| file composed by Ray Benjamin. That part should be done tonite or
| tomorrow. The Group Project got off to a hot start but the energy has
| slowed as the months went by. I hope the posting of a revised Group
| Image will get things going again.
|
| Bob Hughes wrote:
| >
| > Great place, needs roofing material though doesn't it?
|
| I say: yes, it does, but I am a bit weary just now. Since this is a
| group project I've been hoping someone, or several someones, could
| contribute some of the parts missing or in need of improvements.
|
| > Judging by the edges on things you must have used a fairly adequate AA.
|
| Rendered at aa0.4 q9
|
| > The fine-lined mortar is a difficult thing to do, I know; but it's good here
| > in the still image, just hope you don't plan on animating it. :-)
| >
| > Bob
|
| The brick texture is by Ib Rasmussen, one of the other contributors. I
| did a bit of fine-tuning to make it work. The big white "bricks" on the
| lower storeys are the same texture, lightened up and scale up.
|
| >Ken Tyler wrote:
| > I often wonder why we don't see more architectural images submitted here.
|
| Me, too! Rendering square boxes with fancy trim is not so hard. My
| guess is that many of us did buildings early on then moved on to other
| objects, scenes. It seems to me from reading this news group for the
| last year that tracing runs in cycles: somebody posts a new image using
| some POV feature and everybody else posts variations for the next few
| months. A few months back there was a cycle of #while...#end loop
| images. And there is the perennial favorite: trees! And recently the
| spat of POV logo/mascots. Maybe buildings will make a comeback this
| summer!
|
| Now that my apartments are finished I want to get back to my Our_House
| project. I saw a Home & Garden Channel special on Richard Neutra and
| the Modernist style architecture from the 40's and 50's. I had images
| of such homes in mind when I started. Now that the template objects for
| a building are complete and flexibly functional I want to model a real
| Modernist version of Our_House.
|
| Stay tuned for more in a few weeks...visit my web site for "construction
| in progress" snapshots.
|
|
|
| Blessings,
| Brendan
|
|
|
| --
| Michael Brendan Hurley
| POV: http://www.geocities.com/mbrendanh/
| FAMILY: http://www.saber.net/~mbhcgc/
| mbh### [at] sabernet
Post a reply to this message
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Dear Bob and Folks,
Bob Hughes wrote:
>
> Frankly I get lost in the maze of inside-out CSG and everything.
> It may look like simple boxes but putting it all together into CSG is
> not what I'd call easy. And this building is another such effort no doubt,
> so good going so far Brendan.
[snip]
Frankly, I get lost in the maze of my own work too, sometimes! You'd
think that getting square frames to line up, corner to corner, would be
easy. Mostly, it is, but other times I've spent 8 hours trying to align
two walls. That's the challenge of POV and the frustration. Early on I
got caught in the misunderstanding of POV's basic objects: the UnitBox
object is really 2 units on each edge, not 1. When I started Our_House
in POV v.1, I could not understand why my wall frames were 20 units
wide, not 10 as I planned. It was a moment of real epiphany when I
realized what the problem was. And a moment of frustration and horror:
I had to rewrite and rebuild the whole house using a 0.5 scale UnitBox
for the Frames and Panels. Thus was born Our_House, v.2.
When I rendered one of those images with the scaled-down UnitBoxes I got
a strange, disjointed collection of studs and frames and windows hanging
in space. I thought it would be cool to do a picture of the House
sometime using that effect deliberately: making it look like the classic
engineering "exploded diagram". But that project may never happen. Too
amy more, newer ideas and effects to play with!
For historical reference I've posted some images of the House in several
of its previous incarnations on
http://www.geocities.com/mbrendanh/archive1.html
Blessings,
Brendan
--
Michael Brendan Hurley
POV: http://www.geocities.com/mbrendanh/
FAMILY: http://www.saber.net/~mbhcgc/
mbh### [at] sabernet
Post a reply to this message
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