POV-Ray : Newsgroups : povray.binaries.images : New Buildings : Re: New Buildings Server Time
2 Oct 2024 12:22:29 EDT (-0400)
  Re: New Buildings  
From: Brendan Hurley
Date: 29 Apr 2000 22:37:04
Message: <390B9C8A.F12DD240@saber.net>
Dear Bob and Folks,


Bob Hughes wrote:
> 
> Frankly I get lost in the maze of inside-out CSG and everything.
> It may look like simple boxes but putting it all together into CSG is
> not what I'd call easy.  And this building is another such effort no doubt,
> so good going so far Brendan.
[snip]

Frankly, I get lost in the maze of my own work too, sometimes!  You'd
think that getting square frames to line up, corner to corner, would be
easy.  Mostly, it is, but other times I've spent 8 hours trying to align
two walls.  That's the challenge of POV and the frustration.  Early on I
got caught in the misunderstanding of POV's basic objects: the UnitBox
object is really 2 units on each edge, not 1.  When I started Our_House
in POV v.1, I could not understand why my wall frames were 20 units
wide, not 10 as I planned. It was a moment of real epiphany when I
realized what the problem was.  And a moment of frustration and horror:
I had to rewrite and rebuild the whole house using a 0.5 scale UnitBox
for the Frames and Panels.  Thus was born Our_House, v.2.

When I rendered one of those images with the scaled-down UnitBoxes I got
a strange, disjointed collection of studs and frames and windows hanging
in space.  I thought it would be cool to do a picture of the House
sometime using that effect deliberately: making it look like the classic
engineering "exploded diagram". But that project may never happen.  Too
amy more, newer ideas and effects to play with!

For historical reference I've posted some images of the House in several
of its previous incarnations on
http://www.geocities.com/mbrendanh/archive1.html

Blessings,
        Brendan
-- 
Michael Brendan Hurley
POV: http://www.geocities.com/mbrendanh/
FAMILY: http://www.saber.net/~mbhcgc/
mbh### [at] sabernet


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