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From: David Heys
Subject: Re: Opinions
Date: 5 Apr 2000 13:57:53
Message: <38eb7ea1@news.povray.org>
Wesley Credille <Wes### [at] hawaiirrcom> wrote in message
news:38eb393d@news.povray.org...
> O.K. Please forgive me , but I say Leave the rust just the way it is. Only
> add a few feathers all over the craft. and a few empty broken crates
around
> with feathers all over the crates and the floor and it's a winner
>
> I love the style of this craft I wish I could come up with ideas like
that.
>

Feathers? Hmm.. Interesting.. Why feathers?

The ship's shape is actually a very simple shape compared to some I've seen
here (like H.E. Day's work). It's just a blob with 4 spheres and a cylinder
component.

David
--
"The bridges between our dreams and
reality are built upon the three P's.
Patience, Planning, and Perseverance."


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From: Wesley Credille
Subject: Re: Opinions
Date: 6 Apr 2000 13:11:06
Message: <38ecc52a$1@news.povray.org>
David Heys <sou### [at] gcinet> wrote in message
news:38eb7ea1@news.povray.org...
>
> Feathers? Hmm.. Interesting.. Why feathers?

Again Excuse my sense of humor but to me it looks like it flew through a
bunch of chickens or ducks in a chase or something. and the rust areas look
as though that is the areas where it hit a bunch of then>

> The ship's shape is actually a very simple shape compared to some I've
seen
> here (like H.E. Day's work). It's just a blob with 4 spheres and a
cylinder
> component.

It seem simple to you but the end result is that it is a very creative
endevor and I just can't seem to make anything turn out right and I don't
seem to have the internal vision to produce things of this nature.

>
> David
> --
> "The bridges between our dreams and
> reality are built upon the three P's.
> Patience, Planning, and Perseverance."
>
>
>


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From: David Heys
Subject: Re: Opinions
Date: 6 Apr 2000 13:48:03
Message: <38eccdd3$1@news.povray.org>
Wesley Credille <Wes### [at] hawaiirrcom> wrote in message
news:38ecc52a$1@news.povray.org...
> Again Excuse my sense of humor but to me it looks like it flew through a
> bunch of chickens or ducks in a chase or something. and the rust areas
look
> as though that is the areas where it hit a bunch of then>

Ahh! Now I see what you mean. <grin> Not a bad vision. :{)

> It seem simple to you but the end result is that it is a very creative
> endevor and I just can't seem to make anything turn out right and I don't
> seem to have the internal vision to produce things of this nature.

Internal vision? Heck.. your imaginings of what you'd thought my ship had
gone through shows you have such a vision. Try what I do sometimes. Just
play around with blob shapes. Put a couple of components together. Test
render. Scale, rotate, transform the components. Test render. Keep doing
this until your imagination starts to see something in the shape. I view
this as being much in the same way one would see a shape in a cloud whilst
lounging on the grass after a summer afternoon picnic.

David
--
"The bridges between our dreams and
reality are built upon the three P's.
Patience, Planning, and Perseverance."


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