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It might be too dim. I only got to see it after maxing
the gamma settings on my video card. After that it did
look nice, like dusk on the prariees.
TonyB wrote:
>
> >Anywaaaay, this is an interesting image, but I think it could gain a lot
> from a
> >very dim sky_sphere.
>
> It actually has a radius 1000 sphere with a sky. Is it too dim, then?
>
> >And a bit more variation in coloring and lightness in the grass would be
> good.
>
> Yeah, I just remember that grass does that while looking out the window of
> my university at the playing field.
--
Mr. Art
"Often the appearance of reality is more important
than the reality of the appearance."
Bill DeWitt 2000
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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
in a word:
<br>COOL!
<p>TonyB wrote:
<blockquote TYPE=CITE>Hi. I made a couple tiny modifications to Gilles'
grass include. I made it
<br>so that using trace() you could place the patches over a height field.
My
<br>example here uses blobs to make the heightfield. It turned out nicely.
I say
<br>"Ode to the MaXeR" because he is the one that got me inspired with
his
<br>animation of a thunderstorm over a field with a sword in it. I used
the same
<br>aspect ratio he uses to render mine. It's supposed to be a night scene,
so I
<br>have no justification for the lighting. I'll work on it some other
time.
<br>Enjoy.
<p> [Image]</blockquote>
</html>
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Wow! Capitals! :)
in a word:
COOL!
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On Mon, 20 Mar 2000 13:10:57 -0500, TonyB wrote:
>begin 666 blobs&grass.jpg
^
?
--
Cheers
Steve email mailto:sjl### [at] ndirectcouk
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.ndirect.co.uk/~sjlen/
or http://start.at/zero-pps
12:48pm up 4 days, 9:23, 3 users, load average: 1.07, 1.02, 1.00
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I want you guys to know that I am done with this scene, but due to a power
outage early this morning, my rendering, already into its second day, ended.
I will re-render with lower quality or something, so expect an image by
tomorrow (I hope).
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