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On Sat, 18 Mar 2000 04:47:15 -0800, Ken <tyl### [at] pacbellnet> wrote:
>> Can one of the French speaking folk please make this gem accessible to
>> the rest of us? Personally I would like to see if this one is what I
>> hope it is.
>
>Just enter the URL into the text field at babelfish and it will translate
>whole web pages for you -
I knew I should have put a disclaimer about Babelfish. What is this,
some kind of AI sympathy? :))
"The weak meat is not nobody when the alcohol is strong"
"Far far of coming in the eyes. "
--babelfish pearls of translational wisdom
Peter Popov
pet### [at] usanet
ICQ: 15002700
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Peter Popov wrote:
>
> On Sat, 18 Mar 2000 04:47:15 -0800, Ken <tyl### [at] pacbellnet> wrote:
>
> >> Can one of the French speaking folk please make this gem accessible to
> >> the rest of us? Personally I would like to see if this one is what I
> >> hope it is.
> >
> >Just enter the URL into the text field at babelfish and it will translate
> >whole web pages for you -
>
> I knew I should have put a disclaimer about Babelfish. What is this,
> some kind of AI sympathy? :))
>
> "The weak meat is not nobody when the alcohol is strong"
> "Far far of coming in the eyes. "
> --babelfish pearls of translational wisdom
While I agree that it has some weaknesses it is also not without
it's advantages. Certainly someone as highly intellegent as your-
self will no have problems reading between the lines as it were.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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On Sat, 18 Mar 2000 12:41:02 -0800, Ken <tyl### [at] pacbellnet> wrote:
>While I agree that it has some weaknesses it is also not without
>it's advantages. Certainly someone as highly intellegent as your-
>self will no have problems reading between the lines as it were.
*blush*
Peter Popov
pet### [at] usanet
ICQ: 15002700
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Peter Popov wrote:
>
> On Sat, 18 Mar 2000 12:41:02 -0800, Ken <tyl### [at] pacbellnet> wrote:
>
> >While I agree that it has some weaknesses it is also not without
> >it's advantages. Certainly someone as highly intellegent as your-
> >self will no have problems reading between the lines as it were.
>
> *blush*
Don't get too cocky. I way that to all the girls I meet.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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On Fri, 17 Mar 2000 23:22:51 -0800, Philippe-H Cadet wrote:
>> You mean you didn't hand code the textures, <runs out to find the
>> garlic and the silver cross>.
>
>Hello
>No no no. Not all the textures. Maybe when I will be better at pov.
>I wanted to learn the textures with examples of Moray.
>So I did some examples with the textures editor that comes with
>Moray and rendered some spheres on a checked floor to try the
>syntax by copy paste the generated code. This was hell to view the
>possibilities
>and when I was familiarated a little more with the pigments and textures.
>Then I writed my own declarations of textures and material and assigned
>them to some objects of the scene.
Ah, when you said you didn't hand code them I thought you used photoshop or
something. I very rarely create an object or texture from scratch, I usually
copy a bit from an old file, like a colour map, just because I know the code
in the old file worked and had correct syntax, and just change the settings
to suit the new scene.
--
Cheers
Steve email mailto:sjl### [at] ndirectcouk
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.ndirect.co.uk/~sjlen/
or http://start.at/zero-pps
10:32am up 7:07, 4 users, load average: 1.32, 1.20, 1.08
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> >I know someone who did a really cool pov code that helps people learning how
> >to understand textures by coding them.
> >http://www.multimania.com/martialrameaux/
> >(It is in french). I prefer this than Moray.
>
> Can one of the French speaking folk please make this gem accessible to
> the rest of us? Personally I would like to see if this one is what I
> hope it is.
Peter,
I just translate the page about the textures. I'm doing the others, but
you'll have to wait to see them. The URL is the following one:
http://www.chez.com/Pov1.html
I change nothing at all (except one line, but I wrote the fact that I
modified it) so, the only thing you can reproach me is the typing
mistakes :)
Azrael
--
May all your dreams but one become true.
Azrael <azr### [at] chezcom>
http://www.chez.com/azrael
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On Sun, 19 Mar 2000 22:53:23 +0100, Azrael <azr### [at] chezcom> wrote:
>Peter,
>I just translate the page about the textures. I'm doing the others, but
>you'll have to wait to see them. The URL is the following one:
>http://www.chez.com/Pov1.html
Thanks! Please et me know when you've uploaded the page(s).
>I change nothing at all (except one line, but I wrote the fact that I
>modified it) so, the only thing you can reproach me is the typing
>mistakes :)
Don't worry, English isn't my forte either.
Peter Popov
pet### [at] usanet
ICQ: 15002700
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Peter,
It's OK now; the menu page is here:
http://www.chez.com/azrael/Pov0.html
Azrael
--
May all your dreams but one become true.
Azrael <azr### [at] chezcom>
http://www.chez.com/azrael
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On Mon, 20 Mar 2000 00:05:08 +0100, Azrael <azr### [at] chezcom> wrote:
>Peter,
>
>It's OK now; the menu page is here:
>http://www.chez.com/azrael/Pov0.html
Thanks Azrael.
Peter Popov
pet### [at] usanet
ICQ: 15002700
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> >http://www.chez.com/azrael/Pov0.html
>
> Thanks Azrael.
You're certainly most welcome. BTW, I read again what I typed and
corrected a few mistakes :)
Azrael
--
May all your dreams but one become true.
Azrael <azr### [at] chezcom>
http://www.chez.com/azrael
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