POV-Ray : Newsgroups : povray.binaries.images : A Maze 60kb Server Time
3 Oct 2024 10:22:03 EDT (-0400)
  A Maze 60kb (Message 4 to 13 of 33)  
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From: Robert Chaffe
Subject: Re: And a Maze in 3-D 37kb
Date: 27 Feb 2000 00:18:42
Message: <38b8b3b2@news.povray.org>
And a 3-D example.

This one is a bit more reasonable on the parsing time,
since it is only 13x13.
rc


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Attachments:
Download 'maze13.jpg' (37 KB)

Preview of image 'maze13.jpg'
maze13.jpg


 

From: Robert Chaffe
Subject: Re: A Maze 60kb
Date: 27 Feb 2000 00:28:17
Message: <38b8b5f1@news.povray.org>
"Bill DeWitt" <the### [at] earthlinknet> wrote in message
news:38b8a672@news.povray.org...
>
> "Robert Chaffe" <a0003738@airmail.net> wrote :
> >
> > Any interest?
> >
>
>     Need you ask? Also, I would love to see this with some height, but I
> doubt that you could get much of it in any sort of real scene. I don't
> imagine that most renderings would use so many rows and columns so the
save
> data to file part might want to be an option.
>

I have posted another image that shows some height with a
slightly smaller maze.

My thought on the parsing time reduction was for possible uses of
a maze in an animation.  The entire parsing time was for the
calculation of direction data.  Since the direction data would not
change between renderings of scenes in an animation sequence,
it might be nice to just do those calculations once.

But you're right, most renderings probably don't need mazes that are
50x50 in size!  Most of the details will be lost when viewed at an angle.

rc


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From: Robert Chaffe
Subject: Re: A Maze 60kb
Date: 27 Feb 2000 00:31:18
Message: <38b8b6a6@news.povray.org>
"Ross Litscher" <lit### [at] osuedu> wrote in message
news:38b8a455@news.povray.org...
>
> man... you are insane. in a good way though. can you make an addition that
> will make something like a red path of dots that leads you down the
correct
> path?
>
> ross
>

This isn't the first time my sanity has been questioned!   :-)

I really like that "red path of dots" idea.

rc


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From: Ken
Subject: Re: A Maze 60kb
Date: 27 Feb 2000 00:38:50
Message: <38B8B7C8.AD67C43F@pacbell.net>
Robert Chaffe wrote:

> Any interest?

Yes, of course.

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Ken
Subject: Re: And a Maze in 3-D 37kb
Date: 27 Feb 2000 00:41:41
Message: <38B8B873.2D72CF52@pacbell.net>
Robert Chaffe wrote:
> 
> And a 3-D example.
> 
> This one is a bit more reasonable on the parsing time,
> since it is only 13x13.
> rc

I like this one because I was able to solve it in about 2.5 sec. :)

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Bill DeWitt
Subject: Re: And a Maze in 3-D 37kb
Date: 27 Feb 2000 01:08:58
Message: <38b8bf7a@news.povray.org>
Oooo...


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From: Bill DeWitt
Subject: Re: And a Maze in 3-D 37kb
Date: 27 Feb 2000 01:11:27
Message: <38b8c00f@news.povray.org>
Cool! If you scroll it up, in a short window, it looks like it is zooming
in...


"Robert Chaffe" <a0003738@airmail.net> wrote in message
news:38b8b3b2@news.povray.org...
> And a 3-D example.
>
> This one is a bit more reasonable on the parsing time,
> since it is only 13x13.
> rc
>
>
>
>


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From: Mick Hazelgrove
Subject: Re: A Maze 60kb
Date: 27 Feb 2000 05:01:38
Message: <38b8f602@news.povray.org>
Yes please

--
*************************************************************
       http://www.minda.swinternet.co.uk/index.htm

*************************************************************
"Ken" <tyl### [at] pacbellnet> wrote in message
news:38B8B7C8.AD67C43F@pacbell.net...
>
>
> Robert Chaffe wrote:
>
> > Any interest?
>
> Yes, of course.
>
> --
> Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Bob Hughes
Subject: Re: A Maze 60kb
Date: 27 Feb 2000 05:43:21
Message: <38b8ffc9@news.povray.org>
But who is going to model Stuart Little?  I could make the cheese.
Didn't know a maze could be plotted out mathematically, really cool thing Robert
C.

Bob

"Robert Chaffe" <a0003738@airmail.net> wrote in message
news:38b8b6a6@news.povray.org...
| I really like that "red path of dots" idea.


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From: Rune
Subject: Re: A Maze 60kb
Date: 27 Feb 2000 05:57:19
Message: <38b9030f@news.povray.org>
Me too!

Greetings,

Rune

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