POV-Ray : Newsgroups : povray.binaries.images : 2nd_2_last_60ishPNG Server Time
3 Oct 2024 07:12:06 EDT (-0400)
  2nd_2_last_60ishPNG (Message 5 to 14 of 14)  
<<< Previous 4 Messages Goto Initial 10 Messages
From: Francois Labreque
Subject: Re: 2nd_2_last_60ishPNG
Date: 24 Feb 2000 20:34:34
Message: <38B5DB49.A7374CDD@attglobal.net>
Peter Warren wrote:
> 
> "When the light strikes me just right
>  I am almost handsome."
> 
> Misquoting Mr. Peter O'Toole.
> 
> Peter Warren
> war### [at] hotmailcom
> 
>  [Image]

Funny, I was also playing with transparent textures earlier this week.

Quick question, how would one make a an ice-cube with cracks on the
inside, I was trying transparent/white marble (even though they're
3-dimensional, textures are only applied to the outside of an object)?

-- 
Francois Labreque | The surest sign of the existence of extra-
     flabreq      | terrestrial intelligence is that they never
        @         | bothered to come down here and visit us!
  attglobal.net                                  - Calvin


Post a reply to this message

From: Paul Vanukoff
Subject: Re: 2nd_2_last_60ishPNG
Date: 24 Feb 2000 20:40:29
Message: <38b5dd8d@news.povray.org>
Yeah, even though textures are 3D, they only are displayed on the surface.
The way around it is to use media, or use a multi-layered object. For
example, composing a cylinder out of several hundred discs stacked so
closely on top of eachother, that you cannot see the space between them. My
experimentations with this method look neat, but are expensive as far as
memory and speed go.

--
Paul Vanukoff
van### [at] primenetcom


Francois Labreque wrote in message <38B5DB49.A7374CDD@attglobal.net>...
>
>
>Peter Warren wrote:
>>
>> "When the light strikes me just right
>>  I am almost handsome."
>>
>> Misquoting Mr. Peter O'Toole.
>>
>> Peter Warren
>> war### [at] hotmailcom
>>
>>  [Image]
>
>Funny, I was also playing with transparent textures earlier this week.
>
>Quick question, how would one make a an ice-cube with cracks on the
>inside, I was trying transparent/white marble (even though they're
>3-dimensional, textures are only applied to the outside of an object)?
>
>--
>Francois Labreque | The surest sign of the existence of extra-
>     flabreq      | terrestrial intelligence is that they never
>        @         | bothered to come down here and visit us!
>  attglobal.net                                  - Calvin


Post a reply to this message

From: Ken
Subject: Re: 2nd_2_last_60ishPNG
Date: 25 Feb 2000 00:08:59
Message: <38B60DC9.4DF46E46@pacbell.net>
Paul Daniel Jones wrote:
> 
> Very Escheresque.... How did you do it??

I am speculating that he used a mesh of a half head and then used a
clear/solid_color pigment pattern on it.

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


Post a reply to this message

From: Peter Warren
Subject: Re: 2nd_2_last_60ishPNG
Date: 25 Feb 2000 06:10:00
Message: <38b66308@news.povray.org>
>Very Escheresque.... How did you do it??
Escheresque. Not. no way. go back and check him again.

How I did it. very simple.

Check out Peel. standard tex.

Image what I could do with one tenth of Ken's texture knowledge.

boggleboggleboggle.

Peter Warren
war### [at] hotmailcom


Post a reply to this message

From: Ron Parker
Subject: Re: 2nd_2_last_60ishPNG
Date: 25 Feb 2000 08:54:20
Message: <38b6898c@news.povray.org>
On Fri, 25 Feb 2000 03:10:31 -0800, Peter Warren wrote:
>
>>Very Escheresque.... How did you do it??
>Escheresque. Not. no way. go back and check him again.

How 'bout you do?  He did more varied stuff than you might think.  
Specifically, try this one:

ftp://ftp.sunet.se/pub/pictures/art/M.C.Escher/rind.jpg

-- 
These are my opinions.  I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html


Post a reply to this message

From: Sigmund Kyrre Aas
Subject: Re: 2nd_2_last_60ishPNG
Date: 26 Feb 2000 04:50:30
Message: <38B7A11F.CFF9DDFC@stud.ntnu.no>
Peter Warren wrote:
> Escheresque. Not. no way. go back and check him again.
> 
> How I did it. very simple.
> 
> Check out Peel. standard tex.
..'

Well, how did you make the face? hf? 

sig.


Post a reply to this message

From: Peter Warren
Subject: Re: 2nd_2_last_60ishPNG
Date: 26 Feb 2000 06:29:29
Message: <38b7b919@news.povray.org>
Escher is a Minor guy.

he spent way to much time looking up his...


Post a reply to this message

From: ingo
Subject: Re: 2nd_2_last_60ishPNG
Date: 26 Feb 2000 07:10:30
Message: <8EE684A01seed7@204.213.191.228>
Peter Warren wrote:

>Escher is a Minor guy.

Who's a Major?

Ingo

-- 
Photography: http://members.home.nl/ingoogni/
Pov-Ray    : http://members.home.nl/seed7/


Post a reply to this message

From: Ron Parker
Subject: Re: 2nd_2_last_60ishPNG
Date: 27 Feb 2000 13:48:13
Message: <slrn8bise7.v8.ron.parker@parkerr.fwi.com>
On Sat, 26 Feb 2000 03:30:01 -0800, Peter Warren wrote:
>Escher is a Minor guy.
>
>he spent way to much time looking up his...

That could easily be an Escher print, too, considering the
wrinkle in space-time you'd have to have to accomplish such
a thing.

-- 
These are my opinions.  I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html


Post a reply to this message

From: Philippe Debar
Subject: Re: 2nd_2_last_60ishPNG
Date: 29 Feb 2000 04:16:04
Message: <38bb8e54@news.povray.org>
> Quick question, how would one make a an ice-cube with cracks on the
> inside, I was trying transparent/white marble (even though they're
> 3-dimensional, textures are only applied to the outside of an object)?

media : 3d texture in 3d space.


Povingly,

Philippe


Post a reply to this message

<<< Previous 4 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.