POV-Ray : Newsgroups : povray.binaries.images : Aqua Pod v2 Server Time
3 Oct 2024 10:19:10 EDT (-0400)
  Aqua Pod v2 (Message 1 to 10 of 30)  
Goto Latest 10 Messages Next 10 Messages >>>
From: Jay Raney
Subject: Aqua Pod v2
Date: 22 Feb 2000 10:03:27
Message: <38B1E00F.9C609DE3@usit.net>
The new Aqua Pod v2.
Source will be posted in p.b.scene-files

Jay Raney


Post a reply to this message


Attachments:
Download 'aquapod_v2.jpg' (88 KB)

Preview of image 'aquapod_v2.jpg'
aquapod_v2.jpg


 

From: Josh English
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 10:48:18
Message: <38B2B01D.AB1EA76D@spiritone.com>
Drool. Now this is less cartoonish. Really, it is.I love the effect onthe
canopy. Is that an absorbing media in there or is there a really good negative
color component in the texture? I'll have to go open p.b.s-f finally...

Josh

Jay Raney wrote:

> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files
>
> Jay Raney
>
>   ------------------------------------------------------------------------
>  [Image]

--
Josh English
eng### [at] spiritonecom
"May your hopes, dreams, and plans not be destroyed by a few zeros."


Post a reply to this message

From: Mike Weber
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 11:53:23
Message: <38b2bf03@news.povray.org>
What tools did you use?  Strictly POV? Moray??
"Jay Raney" <jay### [at] usitnet> wrote in message
news:38B1E00F.9C609DE3@usit.net...
> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files
>
> Jay Raney
>


----------------------------------------------------------------------------
----


Post a reply to this message

From: Jay Raney
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 12:18:06
Message: <38B1FFC2.FADB4418@usit.net>
Thanks,
The canopy is just reflecting a sky-sphere with a white-blue-black gradiant.

Jay Raney


Post a reply to this message

From: Ross Litscher
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 12:22:18
Message: <38B2C930.FFB90282@osu.edu>
oh my god.


wait  ::blink::  ::blink::


oh my god! check out the headlights! 




oh my god!!! this is so /expletive/ cool. man, i want one. this is
amazing. I applaud your aqua pod and your skills.


now just put it in a scene so we can make fun of your composition skills
:) cause there is nothing to make fun of here.

ross


Post a reply to this message

From: Jay Raney
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 12:25:46
Message: <38B2018D.C890424@usit.net>
100% POV text editor.
I use a mac and have never found a modeler that I like. Certainly mesh objects
are too difficult to hand-code, but I prefer the control of simply typing code.

Jay Raney


Post a reply to this message

From: Sigmund Kyrre Aas
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 13:38:47
Message: <38B2D7C7.F9FFBA9B@stud.ntnu.no>
Ross Litscher wrote:
..
> now just put it in a scene so we can make fun of your composition skills
> :) cause there is nothing to make fun of here.

Hmmmm well. There is no way you can control this once submerged since there are
no rudder. And the propeller would be very inefficient. It won't get much water
because of the flat stern. And the propeller blades.. tsk tsk. They should have
more pitch near the center than at the rim. 

Other than that it's perfect. 

btw is it normal to get erection from CG?


Post a reply to this message

From: David Heys
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 14:11:06
Message: <38b2df4a@news.povray.org>
Very, Very nice work Jay. :{)

David

Jay Raney <jay### [at] usitnet> wrote in message
news:38B1E00F.9C609DE3@usit.net...
> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files


Post a reply to this message

From: Moon47
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 16:53:21
Message: <38B1B619.92FE99AD@earthlink.net>
It's good to see a another mac user here... =)
Hand coding is the best way to go ( the only way on mac ) in my opinion...
The headlights look really cool... I was astonished to see such simple code for
them in the source... Who would a thunk it...?

Jay Raney wrote:

> 100% POV text editor.
> I use a mac and have never found a modeler that I like. Certainly mesh objects
> are too difficult to hand-code, but I prefer the control of simply typing code.
>
> Jay Raney


Post a reply to this message

From: Chris Huff
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 16:56:11
Message: <chrishuff_99-4D651B.16573322022000@news.povray.org>
In article <38B2D7C7.F9FFBA9B@stud.ntnu.no>, Sigmund Kyrre Aas 
<as### [at] studntnuno> wrote:

> Hmmmm well. There is no way you can control this once submerged since 
> there are no rudder.

Hmm, maybe the control fins are made of a flexible composite?


> And the propeller would be very inefficient. It won't get much water 
> because of the flat stern. And the propeller blades.. tsk tsk. They 
> should have more pitch near the center than at the rim. 

I say drop the propeller...use a magnetohydrodynamic propulsion system. 
:-)

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


Post a reply to this message

Goto Latest 10 Messages Next 10 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.