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From: Thomas Lake
Subject: Work never ceases at the primitive factory. (154k)
Date: 11 Feb 2000 03:46:42
Message: <38A32466.7BC36CEE@home.com>
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--
Come visit my web site:-) : http://www.geocities.com/~thomaslake/
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Attachments:
Download 'the primitive factory.jpg' (154 KB)
Preview of image 'the primitive factory.jpg'
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From: Bill DeWitt
Subject: Re: Work never ceases at the primitive factory. (154k)
Date: 11 Feb 2000 08:05:46
Message: <38a4092a@news.povray.org>
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So -that's- where they come from...
Maybe lable the box "pvengine.box"
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hMM.. at first it looked like the first run produced the shape, second run
colored it, third run added a finish, and the last run added a finish as
well... am I missing something with this idea. I figured putting a normal on
the objects would be in line as well....
I like the idea, and I think it would make a nice little animation ("The
texuring of a superellipsoid")
Thomas Lake wrote:
> --
> Come visit my web site:-) : http://www.geocities.com/~thomaslake/
>
> ------------------------------------------------------------------------
> [Image]
--
Josh English
eng### [at] spiritonecom
"May your hopes, dreams, and plans not be destroyed by a few zeros."
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From: David Fontaine
Subject: Re: Work never ceases at the primitive factory. (154k)
Date: 11 Feb 2000 17:34:58
Message: <38A48E35.174F2344@faricy.net>
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Mold, color, finish, normal, right?
I would have made normal second because it is part of the shape and also
whatever machine makes all those dents in 'em is likely to damage the nice
finish.
--
___ ______________________________________________________
| \ |_ <dav### [at] faricynet> <ICQ 55354965>
|_/avid |ontaine http://www.faricy.net/~davidf/
"Sitting on a cornflake, waiting for the van to come" -Beatles
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From: Thomas Lake
Subject: Re: Work never ceases at the primitive factory. (154k)
Date: 11 Feb 2000 20:19:47
Message: <38A40D2F.AB85477A@home.com>
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Hehe your right it would make more sense to switch the 2 around.
David Fontaine wrote:
> Mold, color, finish, normal, right?
> I would have made normal second because it is part of the shape and also
> whatever machine makes all those dents in 'em is likely to damage the nice
> finish.
>
> --
> ___ ______________________________________________________
> | \ |_ <dav### [at] faricynet> <ICQ 55354965>
> |_/avid |ontaine http://www.faricy.net/~davidf/
>
> "Sitting on a cornflake, waiting for the van to come" -Beatles
--
Come visit my web site:-) : http://www.geocities.com/~thomaslake/
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From: Thomas Lake
Subject: Re: Work never ceases at the primitive factory. (154k)
Date: 11 Feb 2000 20:23:19
Message: <38A40E02.8164968C@home.com>
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Josh English wrote:
> hMM.. at first it looked like the first run produced the shape, second run
> colored it, third run added a finish, and the last run added a finish as
> well... am I missing something with this idea. I figured putting a normal on
> the objects would be in line as well....
Nope the last run adds a normal as you thought. I should probably increase the
bump depth on the normal to make them more visible.
> I like the idea,
Thanks:-)
> and I think it would make a nice little animation ("The
> texuring of a superellipsoid")
Yeah I to though it would make a good animation, although the model isn't really
built for animations. It would be hard to animate the conveyor belt surface to
make it move/bend/conform correctly.
>
> Thomas Lake wrote:
>
> > --
> > Come visit my web site:-) : http://www.geocities.com/~thomaslake/
> >
> > ------------------------------------------------------------------------
> > [Image]
>
> --
> Josh English
> eng### [at] spiritonecom
> "May your hopes, dreams, and plans not be destroyed by a few zeros."
--
Come visit my web site:-) : http://www.geocities.com/~thomaslake/
Post a reply to this message
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From: Thomas Lake
Subject: Re: Work never ceases at the primitive factory. (154k)
Date: 11 Feb 2000 20:23:33
Message: <38A40E10.67D1E40E@home.com>
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hehe yup:-)
Bill DeWitt wrote:
> So -that's- where they come from...
>
> Maybe lable the box "pvengine.box"
--
Come visit my web site:-) : http://www.geocities.com/~thomaslake/
Post a reply to this message
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Very Clever, Yes No ?
Thomas Lake wrote:
> --
> Come visit my web site:-) : http://www.geocities.com/~thomaslake/
>
> ------------------------------------------------------------------------
> [Image]
Post a reply to this message
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Maybe some code dumping into the first production thingey...
Ryan Mooney wrote:
> Very Clever, Yes No ?
>
> Thomas Lake wrote:
>
> > --
> > Come visit my web site:-) : http://www.geocities.com/~thomaslake/
> >
> > ------------------------------------------------------------------------
> > [Image]
Post a reply to this message
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From: Thomas Lake
Subject: Re: Work never ceases at the primitive factory. (154k)
Date: 12 Feb 2000 02:07:28
Message: <38A45EAD.909F9F98@home.com>
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Good idea!
Ryan Mooney wrote:
> Maybe some code dumping into the first production thingey...
>
> Ryan Mooney wrote:
>
> > Very Clever, Yes No ?
> >
> > Thomas Lake wrote:
> >
> > > --
> > > Come visit my web site:-) : http://www.geocities.com/~thomaslake/
> > >
> > > ------------------------------------------------------------------------
> > > [Image]
--
Come visit my web site:-) : http://www.geocities.com/~thomaslake/
Post a reply to this message
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