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Very nice :-)
Bryan
--
Bryan Garnett-Law
=====================================
Webmaster
Flexible Learning Unit for Teaching & Education
Faculty of Communications, Health & Science
Ph: [+61 8] 9370 6115
Fx: [+61 8] 9370 6606
Email: b.g### [at] ecueduau
=====================================
"Marco Semprini" <obl### [at] liberoadhocnet> wrote in message
news:38E9D9DF.5C3ADAE7@libero.adhoc.net...
>
>
> --
> Oblique strategies
> no. 69: Give way to your worst impulse.
> --------------------------------------------------------------------------
--
>
> Marco Semprini
> Rimini - Italy
> email: obl### [at] liberoadhocnet
> nickname: "oblique" (on #trax under IRCnet)
> ICQ #: 2843904
> --------------------------------------------------------------------------
--
>
>
>
----------------------------------------------------------------------------
----
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>Really ?? I thought to be the only "oblique" in the world, but maybe i'm
not
>alone :PP
:)
>It will back renewed, with Flash pages and a new music disk release for May
the
>1st.
Oh, joy! :)
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Outrageously excellent!! I've never seen better.
Jim
Marco Semprini <obl### [at] liberoadhocnet> wrote in message
news:38E9D9DF.5C3ADAE7@libero.adhoc.net...
>
>
> --
> Oblique strategies
> no. 69: Give way to your worst impulse.
> --------------------------------------------------------------------------
--
>
> Marco Semprini
> Rimini - Italy
> email: obl### [at] liberoadhocnet
> nickname: "oblique" (on #trax under IRCnet)
> ICQ #: 2843904
> --------------------------------------------------------------------------
--
>
>
>
----------------------------------------------------------------------------
----
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Very Very great!!
Is it possible to get a link for the TGA picture?
Fabian.
>
> --
> Oblique strategies
> no. 69: Give way to your worst impulse.
> ----------------------------------------------------------------------------
>
> Marco Semprini
> Rimini - Italy
> email: obl### [at] liberoadhocnet
> nickname: "oblique" (on #trax under IRCnet)
> ICQ #: 2843904
> ----------------------------------------------------------------------------
>
> ------------------------------------------------------------------------
> [Image]
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Unglaublich!
--
_________ ________
(__ | \ /
_____) |efan \/\/einzierl - Das Chaos hat einen Namen...
Homepage: http://home.t-online.de/home/StefanWz
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WOW
Marco Semprini wrote:
> --
> Oblique strategies
> no. 69: Give way to your worst impulse.
> ----------------------------------------------------------------------------
>
> Marco Semprini
> Rimini - Italy
> email: obl### [at] liberoadhocnet
> nickname: "oblique" (on #trax under IRCnet)
> ICQ #: 2843904
> ----------------------------------------------------------------------------
>
> ------------------------------------------------------------------------
> [Image]
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Paul Jones wrote:
> so....how did you do the tops of the columns?
I modeled them in sPatch: they were originally bezier-patches, but converted to one
single raw file to decrease the memory usage. Actually the POV file is 24 Mb!
> The inlayed tiles?
Texture map with a customized palette
> The whole darn thing??? :-)
>
Simply CSG differences and ....tons of patience!!!! =)
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Il cane zoppo di Antonio faceva di meglio.
Quei capitelli poi sono orrendi!
Non si sfanga!
Non mi rompere i....................
Ciao
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Marco Semprini wrote:
>
> Spock wrote:
>
> > Of course I can't do anything like this so maybe I shouldn't talk.
> >
>
> Why not ? :)
> I have posted it exactly to receive this kind of criticism... so thx.
> When i work for a long time to a pic i loose "the sense of reality", that is
> paying attention to the details so the "evident" errors are no more seen.. dunno
> if i explain.
I know exactly what you mean, Marco. When doing a complex scene that requires
many renders, it can become very tiring to view the same image again and
again. So much so, that I think (at least for me) that one's endurance becomes
a limiting factor in the quality of a rendering.
So, with that in mind, may I compliment you on your very high level of endurance?
A minor nit-pick of your image would be the texture of the cylindrical portions
of the columns. They seem to be too identical. Perhaps adding some randomness to
the gradient y pigment, and the normal{}'s. Same thing for the wall sections with
the windows, behind the columns.
It's a very beautiful, and beautifully done image though.
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Simply amazing. Did you hand-code it?
Marco Semprini wrote:
>
> --
> Oblique strategies
> no. 69: Give way to your worst impulse.
> ----------------------------------------------------------------------------
>
> Marco Semprini
> Rimini - Italy
> email: obl### [at] liberoadhocnet
> nickname: "oblique" (on #trax under IRCnet)
> ICQ #: 2843904
> ----------------------------------------------------------------------------
>
> ------------------------------------------------------------------------
> [Image]
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