I like this, especially the lathe markings.
-=p
Sigmund Kyrre Aas wrote:
> > There wasn't much interest in my texture_map/image_map problem, but I'm posting> anyway just to show that it can be done.> > ------------------------------------------------------------------------> [Image]
--
Paul Daniel Jones
307 Chandlee Laboratory
Penn State Chemistry Dept.
pdj### [at] psuedu
http://glasssgi.chem.psu.edu
(814)-865-2090
C
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N N
| O |
C C
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H3C C CH3
I like the wear and tear.
--
Mike
wk: mik### [at] pyxiscom www.pyxis.com
hm: mwe### [at] sciticom www.geocities.com/mikepweber
"Sigmund Kyrre Aas" <as### [at] studntnuno> wrote in message
news:38E1C78F.A4D5D72B@stud.ntnu.no...
> There wasn't much interest in my texture_map/image_map problem, but I'm
posting
> anyway just to show that it can be done.
----------------------------------------------------------------------------
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Paul Jones wrote:
> > I like this, especially the lathe markings.
Why, thank you. They are the reason I had problems in the first place. Bump map
did not look right; the lathe marks on my real bat are only visible in the high
lit area. That's why I had to use a texture map.
The texture is a macro inside a material map which takes palette index as input
and returns any tint of the basic gray texture.
sig.