POV-Ray : Newsgroups : povray.binaries.images : Blob Man after suggestions (27kbu) Server Time
3 Oct 2024 00:29:22 EDT (-0400)
  Blob Man after suggestions (27kbu) (Message 1 to 5 of 5)  
From: Peter Houston
Subject: Blob Man after suggestions (27kbu)
Date: 21 Mar 2000 04:55:28
Message: <38d74710@news.povray.org>
Thanks to everyone for the suggestions, I have modified thighs, shoulders,
ankles, knees and toes (you can't see them in this image).

In reply to a couple of the comments.

1. Blob Man can now be scaled, when the macro is called you pass it the
height of the figure in POV-Units, so you can easily scale them to suit you
scene.  In this image 1 unit = 1m from left to right the heights are 1.8m,
1.95m, 2.0m and 1.5m

2. Placing objects at points on the figure is already possible by using the
body_objects, this is how costume files are created.  I can see how knowing
the position of certain points on the figure would be useful, I will try to
work something out.

There is still quite a bit of work to do, including re-writing the
documentation, so until then, as before, any comments or suggestions.....

Regards,

Peter H.
http://welcome.to/HoustonGraphics


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BlobPeople.jpg


 

From: Greg M  Johnson
Subject: Re: Blob Man after suggestions (27kbu)
Date: 21 Mar 2000 07:39:33
Message: <38D76C89.735A560C@my-dejanews.com>
I like the chest.

Could you ... er ... *blob* the backside, shoulders and arms a tiny bit more,
so as to eliminate seams?

Peter Houston wrote:

> Thanks to everyone for the suggestions, I have modified thighs, shoulders,
> ankles, knees and toes (you can't see them in this image).
>
> Peter H.
> http://welcome.to/HoustonGraphics
>
>  [Image]


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From: Steve
Subject: Re: Blob Man after suggestions (27kbu)
Date: 26 Mar 2000 10:51:53
Message: <slrn8ds2k7.bcr.sjlen@zero-pps.localdomain>
On Tue, 21 Mar 2000 09:49:19 -0000, Peter Houston wrote:

>2. Placing objects at points on the figure is already possible by using the
>body_objects, this is how costume files are created.  I can see how knowing
>the position of certain points on the figure would be useful, I will try to
>work something out.

How about an option to parse the scene without tracing and just output 
measurements to a text file in the form of say

Inside leg:  0.55 pov units
Chest size:  0.37 pov units

You could probably find out about all the measurements that would be needed
if you speak to someone who makes dresses. 

Or maybe just create a macro paramater that when set to yess will output 
a text file that gives you this information. 

I've just noticed, they've got no knee caps, they've got elbows but not 
knees, (maybe the reason for this has been given in a previous discussion
but I don't remember). 

It's really good to see such resources available for POV, keep up the 
good work. 


-- 
Cheers
Steve              email mailto:sjl### [at] ndirectcouk

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.ndirect.co.uk/~sjlen/

or  http://start.at/zero-pps

  1:48pm  up 7 days,  9:23,  4 users,  load average: 2.02, 2.01, 1.85


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From: David Fontaine
Subject: Re: Blob Man after suggestions (27kbu)
Date: 27 Mar 2000 22:54:59
Message: <38E02C06.23206A05@faricy.net>
Little competition for Poser? :-p

--
___     _______________________________________________
 | \     |_          <dav### [at] faricynet> <ICQ 55354965>
 |_/avid |ontaine        http://www.faricy.net/~davidf/

"The only difference between me and a madman is that I'm not mad." -Dali


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From: Steve
Subject: Re: Blob Man after suggestions (27kbu)
Date: 28 Mar 2000 07:22:50
Message: <slrn8e0s38.ehm.sjlen@zero-pps.localdomain>
On Mon, 27 Mar 2000 21:50:30 -0600, David Fontaine wrote:
>Little competition for Poser? :-p

A guy in the last round of the IRTC did two blob dogs and had
a poser horse in the image, his dogs were much better than 
the horse. 

-- 
Cheers
Steve              email mailto:sjl### [at] ndirectcouk

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.ndirect.co.uk/~sjlen/

or  http://start.at/zero-pps

  9:36am  up 9 days,  5:10,  4 users,  load average: 1.19, 1.16, 1.08


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