POV-Ray : Newsgroups : povray.binaries.images : blobby spaceship v2.0 Server Time
3 Oct 2024 02:19:57 EDT (-0400)
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From: Zeger Knaepen
Subject: Re: blobby spaceship v2.0
Date: 14 Mar 2000 14:33:01
Message: <38CE93EC.B6C23402@student.kuleuven.ac.be>
Josh English wrote:
> 
> OK. One. There needs to be some sort of glow from the engines so we can see
> how this thing moves.
I tried to, but media and blobs don't work well together.  A line is
visible where the container-objects intersects with the spaceship.

HE Day???  How did you managed to add media-glows to your blobby
spaceships??

> Antoher strange thing is that there seems to be a very faint blur or glow on
> the edges of the spaceship. I don't know if that's due to JPEG compression or
> if it's intentional,but I like the effect.
It's the softglow post-processfilter (available in MegaPov 0.4)

 
> Josh
ZK
http://www.crosswinds.net/~povplace


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From: Zeger Knaepen
Subject: Re: blobby spaceship v2.0
Date: 14 Mar 2000 14:34:15
Message: <38CE9436.76488512@student.kuleuven.ac.be>
Psychomek wrote:
> 
> Great Work!   But the cockpit area(?) looks like it is faceted.....
Hmmm...   Well, it *is* faceted!  I added a facet-normal to it.
But it seems like you guys don't really like it...  Maybe I'll try
without it.

ZK
http://www.crosswinds.net/~povplace


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From: Moon47
Subject: Re: blobby spaceship v2.0
Date: 14 Mar 2000 15:59:14
Message: <38CD5909.E36FDCD4@earthlink.net>
I would suggest clipping it w/ something circular just before it hits the
surface...

Zeger Knaepen wrote:

> Josh English wrote:
> >
> > OK. One. There needs to be some sort of glow from the engines so we can see
> > how this thing moves.
> I tried to, but media and blobs don't work well together.  A line is
> visible where the container-objects intersects with the spaceship.
>
> HE Day???  How did you managed to add media-glows to your blobby
> spaceships??
>
> > Antoher strange thing is that there seems to be a very faint blur or glow on
> > the edges of the spaceship. I don't know if that's due to JPEG compression or
> > if it's intentional,but I like the effect.
> It's the softglow post-processfilter (available in MegaPov 0.4)
>
>
> > Josh
> ZK
> http://www.crosswinds.net/~povplace


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From: Moon47
Subject: Re: blobby spaceship v2.0
Date: 14 Mar 2000 16:00:50
Message: <38CD5969.2D48F261@earthlink.net>
No No I like it... =)
It matches the alien/insect/reptilian feel...=)

Zeger Knaepen wrote:

> Psychomek wrote:
> >
> > Great Work!   But the cockpit area(?) looks like it is faceted.....
> Hmmm...   Well, it *is* faceted!  I added a facet-normal to it.
> But it seems like you guys don't really like it...  Maybe I'll try
> without it.
>
> ZK
> http://www.crosswinds.net/~povplace


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From: H E  Day
Subject: Re: blobby spaceship v2.0
Date: 14 Mar 2000 21:05:26
Message: <38CEEE86.751FB032@fci.net>
> still in 'beta'...

It is getting "beta".
I really, really like.
Perhaps you could do a bit more detail on the gun-pods?
--
H.E. Day


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From: H E  Day
Subject: Re: blobby spaceship v2.0
Date: 14 Mar 2000 21:12:29
Message: <38CEF023.66253346@fci.net>
> HE Day???  How did you managed to add media-glows to your blobby
> spaceships??

Never really noticed the effect.


--
H.E. Day


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From: Enig
Subject: Re: blobby spaceship v2.0
Date: 15 Mar 2000 07:32:59
Message: <36ECFE8C.D53E8FB9@home.dlh.dk>
I like it somewhat.... it certainly beats a
plain round one!

Keep up the great work

Peter

Zeger Knaepen wrote:

> Psychomek wrote:
> >
> > Great Work!   But the cockpit area(?) looks like it is faceted.....
> Hmmm...   Well, it *is* faceted!  I added a facet-normal to it.
> But it seems like you guys don't really like it...  Maybe I'll try
> without it.
>
> ZK
> http://www.crosswinds.net/~povplace


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From: Zeger Knaepen
Subject: Re: blobby spaceship v2.0
Date: 15 Mar 2000 11:00:27
Message: <38CFB68D.F218483A@student.kuleuven.ac.be>
"H.E. Day" wrote:
> 
> > still in 'beta'...
> 
> It is getting "beta".
> I really, really like.
Thanks again!

> Perhaps you could do a bit more detail on the gun-pods?
I don't know.  I think it would destroy the organic look.  I'll try. 
I have a new version with weapons added, but cause it still isn't
finished, I 'm not going to post it yet.

> --
> H.E. Day
ZK
http://www.crosswinds.net/~povplace


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From: Sigmund Kyrre Aas
Subject: Re: blobby spaceship v2.0
Date: 15 Mar 2000 13:20:21
Message: <38CFD078.135BA426@stud.ntnu.no>
Zeger Knaepen wrote:
> Don't blame me!  I've never posted images greater than 100KB!

Ok ok. I was sitting on a NT-computer with only MSIE installed. It reported
110kb, but I guess that's BS. (Or uuencoed)

sig.


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From: David Fontaine
Subject: Re: blobby spaceship v2.0
Date: 15 Mar 2000 18:44:26
Message: <38D01F6E.AEA5BC12@faricy.net>
Neato!
When's someone gonna make a tutorial?

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