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This is the first iteration of this render. Done in MegaPov 0.4... Still
lacking some calibration marks around the circumference of the lens barrel,
and have yet to incorporate any reflection_blur or radiosity... comments or
suggestions welcome. I plan on eventually rendering the entire camera.
Post a reply to this message
Attachments:
Download 'the_lens.jpg' (34 KB)
Preview of image 'the_lens.jpg'
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Looks like the real thing to me.
What is MegaPOV - seen that used a lot lately...
Mike
"PatchWerk" <blu### [at] hotmailcom> wrote in message
news:38c00ec5@news.povray.org...
> This is the first iteration of this render. Done in MegaPov 0.4... Still
> lacking some calibration marks around the circumference of the lens
barrel,
> and have yet to incorporate any reflection_blur or radiosity... comments
or
> suggestions welcome. I plan on eventually rendering the entire camera.
>
>
>
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Perfect :)
Jay Raney
PatchWerk wrote:
> This is the first iteration of this render. Done in MegaPov 0.4... Still
> lacking some calibration marks around the circumference of the lens barrel,
> and have yet to incorporate any reflection_blur or radiosity... comments or
> suggestions welcome. I plan on eventually rendering the entire camera.
>
> [Image]
Post a reply to this message
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i was looking at one just the other day and noticed that the protective glass
has a purple oil on it or something also maybe for reality sake this is over
exposed and it's in too good of condition.. perhaps some nicks and screeches as
well maybe a better floor and the rest of the camera would help..... :) in the
end try putting some kodak film or something by it too. i can see this going
places. great work.... but i could do better... just kidding :) photons if
there arent any
is the refraction in the glass looks wrong
PatchWerk wrote:
> This is the first iteration of this render. Done in MegaPov 0.4... Still
> lacking some calibration marks around the circumference of the lens barrel,
> and have yet to incorporate any reflection_blur or radiosity... comments or
> suggestions welcome. I plan on eventually rendering the entire camera.
>
> [Image]
Post a reply to this message
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This looks pretty good, I have no suggestions.
Not to dump on your work, but I imagine a camera lens would be fairly easy to
do...
--
___ ______________________________________________________
| \ |_ <dav### [at] faricynet> <ICQ 55354965>
|_/avid |ontaine http://www.faricy.net/~davidf/
"Sitting on a cornflake, waiting for the van to come" -Beatles
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Excellent modelling. Did you use Moray or hand code it from scratch?
Cheers,
Ian.
http://www.outerarm.demon.co.uk/graphics/graphics.html
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Most impressive...
I will ask the default question if it has not already been... Hand Code?
PatchWerk wrote:
> This is the first iteration of this render. Done in MegaPov 0.4... Still
> lacking some calibration marks around the circumference of the lens barrel,
> and have yet to incorporate any reflection_blur or radiosity... comments or
> suggestions welcome. I plan on eventually rendering the entire camera.
>
> [Image]
Post a reply to this message
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Mike Weber wrote:
>
> Looks like the real thing to me.
>
> What is MegaPOV - seen that used a lot lately...
MegaPov is the successor of the SuperPatch. It is several user submitted
patched versions of POV-Ray rolled into one. Many of it's features will
eventually be integrated into the coming release of POV-Ray v3.5.
For more info see - http://nathan.kopp.com/patched.htm
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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Wasn't it Noah A who wrote:
>i was looking at one just the other day and noticed that the protective glass
>has a purple oil on it or something
That's not oil, it's the antireflective coating. It works by an
interference process, similar to iridescence. It causes the reflected
light to be dimmer and purpler than would be expected for that type of
glass. I suppose the refracted light thereby becomes very slightly
yellower.
--
Mike Williams * ##
Gentleman of Leisure
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If the rest of the camera turns out as good as the lens, you'll have a real
winner.
Eric
--------------------
http://www.datasync.com/~ericfree
--------------------
"I don't like it, and I'm sorry I ever had anything to do with it."
- Erwin Schrodinger talking about Quantum Mechanics.
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