POV-Ray : Newsgroups : povray.binaries.images : Hex Maze Server Time
3 Oct 2024 12:22:18 EDT (-0400)
  Hex Maze (Message 1 to 10 of 15)  
Goto Latest 10 Messages Next 5 Messages >>>
From: Rune
Subject: Hex Maze
Date: 12 Feb 2000 20:24:46
Message: <38a607de@news.povray.org>
Inspired by the maze discussion  in the
"Tuesday Evening Enigma" thread, I made my own maze.
However, it's not a pigment, but made of objects.

It image took 10 minutes to render on my old P150.

This is just a test of the technique.
I might make a more interesting version sometime.

Greetings,

Rune

---
Updated January 24: http://rsj.mobilixnet.dk
Containing 3D images, stereograms, tutorials,
The POV Desktop Theme, 350+ raytracing jokes,
miscellaneous other things, and a lot of fun!


Post a reply to this message


Attachments:
Download 'maze.jpg' (84 KB)

Preview of image 'maze.jpg'
maze.jpg


 

From: Chris Huff
Subject: Re: Hex Maze
Date: 12 Feb 2000 20:38:29
Message: <chrishuff_99-CEC69B.20393512022000@news.povray.org>
In article <38a607de@news.povray.org>, "Rune" <run### [at] inamecom> 
wrote:

> This is just a test of the technique.
> I might make a more interesting version sometime.

Nice idea.
All it needs is a bunch of people wandering aimlessly around...

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


Post a reply to this message

From: Rune
Subject: Re: Hex Maze
Date: 13 Feb 2000 08:23:33
Message: <38a6b055@news.povray.org>
Chris Huff wrote:
>Nice idea.

Thanks!

>All it needs is a bunch of people wandering
>aimlessly around...

I think it would make greater impression with just
one person standing lost in the middle of it all...

Greetings,

Rune

---
Updated January 24: http://rsj.mobilixnet.dk
Containing 3D images, stereograms, tutorials,
The POV Desktop Theme, 350+ raytracing jokes,
miscellaneous other things, and a lot of fun!


Post a reply to this message

From: Alan Kong
Subject: Re: Hex Maze
Date: 13 Feb 2000 12:11:20
Message: <47pdas8vlo5kqefmu70pjjp3koaoesq7nd@4ax.com>
On Sun, 13 Feb 2000 14:24:19 +0100 "Rune" <run### [at] inamecom>
wrote:

>I think it would make greater impression with just
>one person standing lost in the middle of it all...

  If a maze could be written/rendered using spiral-like patterns, we
could show two versions of that lone person who got lost - the first one
showing the person surrounded by what appears to be a vast maze
extending past every edge of the frame, and the second version would
pull back to show that the maze is really a person's thumbprint...

-- 
Alan - ako### [at] povrayorg - a k o n g <at> p o v r a y <dot> o r g
http://www.povray.org - Home of the Persistence of Vision Ray Tracer


Post a reply to this message

From: Ken
Subject: Re: Hex Maze
Date: 13 Feb 2000 12:14:13
Message: <38A6E576.1A6B6C64@pacbell.net>
Alan Kong wrote:
> 
> On Sun, 13 Feb 2000 14:24:19 +0100 "Rune" <run### [at] inamecom>
> wrote:
> 
> >I think it would make greater impression with just
> >one person standing lost in the middle of it all...
> 
>   If a maze could be written/rendered using spiral-like patterns, we
> could show two versions of that lone person who got lost - the first one
> showing the person surrounded by what appears to be a vast maze
> extending past every edge of the frame, and the second version would
> pull back to show that the maze is really a person's thumbprint...

AMazing idea, Alan.

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


Post a reply to this message

From: Bob Hughes
Subject: Re: Hex Maze
Date: 13 Feb 2000 14:04:17
Message: <38a70031@news.povray.org>
This maze concept keeps getting better.  Not sure I like the hexagon pattern for
the floor though.

Bob


Post a reply to this message

From: David Fontaine
Subject: Re: Hex Maze
Date: 13 Feb 2000 17:17:39
Message: <38A72D22.5899C7D9@faricy.net>
But it's not really a maze, now, is it?
One way of generating a maze is to go through the walls in a random
order and knock down it down if there is not already a path from the
room on one side to the room on the other.

--
___     ______________________________________________________
 | \     |_                 <dav### [at] faricynet> <ICQ 55354965>
 |_/avid |ontaine               http://www.faricy.net/~davidf/

"Sitting on a cornflake, waiting for the van to come" -Beatles


Post a reply to this message

From: Alan Kong
Subject: Re: Hex Maze
Date: 13 Feb 2000 20:34:16
Message: <o6measc36q92jbomg9hc54j42c89ohning@4ax.com>
On Sun, 13 Feb 2000 09:10:14 -0800 Ken <tyl### [at] pacbellnet> wrote:

>AMazing idea, Alan.

  Gosh, thanks, Ken. By the way, I saw a Chevy Blazer last week that was
sporting a little propeller where a trailer hitch might be. The
propeller was spinning when the Blazer got up to highway speed. I was
mighty impressed at this amayonnaising amphibibious vehicle <s>.

-- 
Alan - ako### [at] povrayorg - a k o n g <at> p o v r a y <dot> o r g
http://www.povray.org - Home of the Persistence of Vision Ray Tracer


Post a reply to this message

From: Ken
Subject: Re: Hex Maze
Date: 13 Feb 2000 20:38:20
Message: <38A75B51.B8E531DA@pacbell.net>
Alan Kong wrote:
> 
> On Sun, 13 Feb 2000 09:10:14 -0800 Ken <tyl### [at] pacbellnet> wrote:
> 
> >AMazing idea, Alan.
> 
>   Gosh, thanks, Ken. By the way, I saw a Chevy Blazer last week that was
> sporting a little propeller where a trailer hitch might be. The
> propeller was spinning when the Blazer got up to highway speed. I was
> mighty impressed at this amayonnaising amphibibious vehicle <s>.

Amphibibious ? :)

Maybe the owner thinks that the prop will help achieve Blazing speed on
land as well...

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


Post a reply to this message

From: Bob Hughes
Subject: Re: Hex Maze
Date: 14 Feb 2000 12:49:05
Message: <38a84011@news.povray.org>
This is a coincidence, I too saw such a thing about a week ago on the I-65
freeway on my way to the Birmingham airport.  Thing is, though, it didn't spin
at a constant high rate like you might expect it would.  Apparently the air
turbulence kept it from attaining the usual 80 mile an hour wind speed of
freeway traffic.  I too also thought of it being potentially amphibious, until I
realized the prop size to vehicle size ratio.

  ;-)

Bob

"Ken" <tyl### [at] pacbellnet> wrote in message
news:38A75B51.B8E531DA@pacbell.net...
|
|
| Alan Kong wrote:
| >
| > On Sun, 13 Feb 2000 09:10:14 -0800 Ken <tyl### [at] pacbellnet> wrote:
| >
| > >AMazing idea, Alan.
| >
| >   Gosh, thanks, Ken. By the way, I saw a Chevy Blazer last week that was
| > sporting a little propeller where a trailer hitch might be. The
| > propeller was spinning when the Blazer got up to highway speed. I was
| > mighty impressed at this amayonnaising amphibibious vehicle <s>.
|
| Amphibibious ? :)
|
| Maybe the owner thinks that the prop will help achieve Blazing speed on
| land as well...
|
| --
| Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
| http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


Post a reply to this message

Goto Latest 10 Messages Next 5 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.