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In article <38A94427.1D7CEE0F@home.com>, Thomas Lake <tla### [at] home com>
wrote:
> Hay good to see another 17 year old here besides me:-) I have to say
> though that your work is beyond mine:-)
Hey, don't forget me! I am also 17. :-)
I don't do much "art" though, mostly I play around with adding features
to POV-Ray and writing simulations.
--
Chris Huff
e-mail: chr### [at] yahoo com
Web page: http://chrishuff.dhs.org/
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Incredible image...
> > What comes to mind is, who are you?
>
> Howard Earl Day II.
>
> > What do you do?
>
> High School Student. I'm 17, almost 18 actually.
Well, as a fellow 17-year-old high school student, this will be my first and
last post to this thread since for now on I am now going to have to hang my
head in shame for the rest of my life. I've been working with POV for
almost a year and I can't begin to fathom how you constructed such a
magnificent model...and with blobs! If you say you hand-coded the entire
file I'm going to have to shoot myself;)
I wonder what breed of images you could make with a professional package
like 3DS or Lightwave?
Keep up the good work,
-Chris-
>
> > Are you a student, professional animator, retired?
>
> The first.
>
> > I'm only curious because the
> > images stand out from the rest.
>
> Thanks.
>
> --
> H.E. Day
>
>
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I think that he has shown that it doesn't take a
"professional package" to do "professional work".
It is not the package, it's the person. Good
training helps, patience help, understanding helps.
I could have all that and a bag of chips and not be
as good as this.
Chris Spencer wrote:
>
> Well, as a fellow 17-year-old high school student, this will be my first and
> last post to this thread since for now on I am now going to have to hang my
> head in shame for the rest of my life. I've been working with POV for
> almost a year and I can't begin to fathom how you constructed such a
> magnificent model...and with blobs! If you say you hand-coded the entire
> file I'm going to have to shoot myself;)
>
> I wonder what breed of images you could make with a professional package
> like 3DS or Lightwave?
>
> Keep up the good work,
> -Chris-
--
Mr. Art
"Often the appearance of reality is more important
than the reality of the appearance."
Bill DeWitt 2000
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I hand-coded it. (Baoom!!!)
Really. I'll post the code soon, so you can see. By the way I've been working
with Pov since version 2.
--
H.E. Day
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Shhhhh! Big brother is watching!
> Birthday 04-Apr-82
> Current Age 17.87
> Online Handle H.E. Day
> Given Name Howard E. Day
> Current location USA, Oregon, Eugene
> E-mail Address hed### [at] fci net
> Most everything else that you might want to know
> you would have to ask him.
> I can say this, he has more talent than me.
You're scaring me.
--
H.E. Day
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> I think that he has shown that it doesn't take a
> "professional package" to do "professional work".
> It is not the package, it's the person. Good
> training helps, patience help, understanding helps.
> I could have all that and a bag of chips and not be
> as good as this.
Quite right. I personally believe that Pov-Ray (in the MegaPatch form) is better
than most modeling/animation packages. Most of the stuff I see done with
Truespace, LW or 3DS is crap. There are many exceptions, http://www.raph.com/
being a good place to start.
--
H.E. Day
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> Hey, don't forget me! I am also 17. :-)
> I don't do much "art" though, mostly I play around with adding features
> to POV-Ray and writing simulations.
And do a good job at that. By the way, how's the patina pattern coming
along, and could you use a method 2 type of sampling??
--
H.E. Day
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> This image has a great "dirty" look to it, and those little details
> which make it look a lot more realistic. The banged up post in the
> foreground seems odd though, is that pixellation on it? It also looks
> slightly transparent at one point, where the white line on the ground
> intersects it.
Nope, no transparency, just coincidence. Isosurface can be strange animals.
> Also, the reflection in the windshield shows orange clouds, like one
> would expect from late afternoon, as the sun is setting. But the
> lighting looks like it is early afternoon...is it just a colored
> reflection from the tinted glass?
No, that's the cloud colors. The coloring looks fine to me. Maybe it's my
monitor.
--
H.E. Day
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> Hey the Pacer has evolved.
Actually, its a mix of the Dodge van, Dodge avenger, Dodge viper, and Ford
Taurus.
--
H.E. Day
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> Guess that would be beyond a sunroof or moon roof... a sky
> roof? What dealership has those? I want one now.
Me too!
--
H.E. Day
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> As everyone else has said -- very nice work. And astonishing -- I once made
> mashed potatoes with blobs, I can't imagine doing a scene like yours..
It's not as hard as everyone make it seem. You just need to have a general idea
what you want to make.
--
H.E. Day
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I wish i had a nice modeler...
Maybe some day i will write a free modeler specifically for pov and us
starving mac heads..
"H.E. Day" wrote:
> Here's my most recent picture. The car is made mostly of blobs (big
> surprise). I can't write much now, so ask anything that comes to mind!
>
> --
> H.E. Day
>
> ------------------------------------------------------------------------
> [Image]
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Wow if i have not said before you and your arkansas chickens were/are my
first inspirations into pov...
You introduced me to media this group and other things i am sure...
your work and concepts are amazing...
Wow you are four or five years younger than me...
until now i thought you were some 35 year old professional...
got to get to work now... Bye :)
WOW...
"H.E. Day" wrote:
> > What comes to mind is, who are you?
>
> Howard Earl Day II.
>
> > What do you do?
>
> High School Student. I'm 17, almost 18 actually.
>
> > Are you a student, professional animator, retired?
>
> The first.
>
> > I'm only curious because the
> > images stand out from the rest.
>
> Thanks.
>
> --
> H.E. Day
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Rest easy if i remember correctly he uses moray and something called Gum...?
I hope :)
Chris Spencer wrote:
> Incredible image...
>
> > > What comes to mind is, who are you?
> >
> > Howard Earl Day II.
> >
> > > What do you do?
> >
> > High School Student. I'm 17, almost 18 actually.
>
> Well, as a fellow 17-year-old high school student, this will be my first and
> last post to this thread since for now on I am now going to have to hang my
> head in shame for the rest of my life. I've been working with POV for
> almost a year and I can't begin to fathom how you constructed such a
> magnificent model...and with blobs! If you say you hand-coded the entire
> file I'm going to have to shoot myself;)
>
> I wonder what breed of images you could make with a professional package
> like 3DS or Lightwave?
>
> Keep up the good work,
> -Chris-
>
> >
> > > Are you a student, professional animator, retired?
> >
> > The first.
> >
> > > I'm only curious because the
> > > images stand out from the rest.
> >
> > Thanks.
> >
> > --
> > H.E. Day
> >
> >
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Heart sinks to stomach... :( (Kerplunk...)
"H.E. Day" wrote:
> I hand-coded it. (Baoom!!!)
> Really. I'll post the code soon, so you can see. By the way I've been working
> with Pov since version 2.
>
> --
> H.E. Day
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H.E. Day <hed### [at] fci net> wrote in message news:38A9D950.D11E4D84@fci.net...
> > You have an amazing command of the blob object, you should write a
> > tutorial.
>
> I actually have, although it's not quite done.
I for one would be very interested in seeing the tutorial once you have
finished it.
Your work is some of the best I've seen, in any package and if I could learn
a bit and get that much closer to your level, I'd be all the better for it.
Darcy
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On Tue, 15 Feb 2000 16:41:24 -0900, mr.art <mr.### [at] gci net> wrote:
>I think that he has shown that it doesn't take a
>"professional package" to do "professional work".
>It is not the package, it's the person. Good
>training helps, patience help, understanding helps.
>I could have all that and a bag of chips and not be
>as good as this.
I'd say that POV isn't a commercial package but I'd also
say that it is a professional package. The scene discription
language is powerful and for this reason POV can probably
achieve some effects that wouldn't be possible in products
such as 3DS.
This powerful tool in the hands of someone like HE Day is
pure dynamite.
--
Cheers
Steve email mailto:sjl### [at] ndirect co uk
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.ndirect.co.uk/~sjlen/
or http://start.at/zero-pps
3:37am up 1 day, 14:40, 4 users, load average: 1.11, 1.04, 1.01
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He said the car was modeled with blobs. Which means he coded it by hand, not a
modeler. Though I have to say my first impressions was that is was made in a GUI
modeler too!
Ryan Mooney wrote:
> I wish i had a nice modeler...
> Maybe some day i will write a free modeler specifically for pov and us
> starving mac heads..
>
> "H.E. Day" wrote:
>
> > Here's my most recent picture. The car is made mostly of blobs (big
> > surprise). I can't write much now, so ask anything that comes to mind!
> >
> > --
> > H.E. Day
> >
> > ------------------------------------------------------------------------
> > [Image]
--
Come visit my web site:-) : http://www.geocities.com/~thomaslake/
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H.E. Day wrote in message <38A9932B.C05F9AD1@fci.net>...
>Here's my most recent picture. The car is made mostly of blobs (big
>surprise). I can't write much now, so ask anything that comes to mind!
Do I detect an AWSOME ROLEX? :-)
Very nice job!
Mark
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> Do I detect an AWSOME ROLEX? :-)
Nope. 100% pure Pov-Ray. Mega-Patch, that is... anyway I consider Megapatch
to be PovRay 5 :)
--
H.E. Day
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Mark Wagner wrote:
> H.E. Day wrote in message <38A9932B.C05F9AD1@fci.net>...
> >Here's my most recent picture. The car is made mostly of blobs (big
> >surprise). I can't write much now, so ask anything that comes to mind!
>
> Do I detect an AWSOME ROLEX? :-)
>
> Very nice job!
>
> Mark
Hmmm. Secret photos of the new Shelby Pacer?
--
"My new computer's got the clocks, it rocks
But it was obsolete before I opened the box" - W.A.Y.
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> As everyone else has said -- very nice work. And astonishing -- I once
made
> mashed potatoes with blobs, I can't imagine doing a scene like yours..
i never even managed that - i get as far as gloopy mercury and thats it !
Rick
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>Hay good to see another 17 year old here besides me:-) I have to say
>though that your work is beyond mine:-)
Hey! I just turned 18 on the 5th, so I'm in your age group too. I think Rune
is also more or less our age.
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TonyB kirjoitti viestissä <38aab5dd@news.povray.org>...
>>Hay good to see another 17 year old here besides me:-) I have to say
>>though that your work is beyond mine:-)
>
>Hey! I just turned 18 on the 5th, so I'm in your age group too. I think
Rune
>is also more or less our age.
>
>
I've also turned 18 semirecently If anyone gives a damn.
Jide
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"Juha Leppälä" wrote:
>
> TonyB kirjoitti viestissä <38aab5dd@news.povray.org>...
> >>Hay good to see another 17 year old here besides me:-) I have to say
> >>though that your work is beyond mine:-)
> >
> >Hey! I just turned 18 on the 5th, so I'm in your age group too. I think
> Rune
> >is also more or less our age.
> >
> I've also turned 18 semirecently If anyone gives a damn.
You all sound very, very, young to me.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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On Wed, 16 Feb 2000 08:35:46 -0800, Ken wrote:
>You all sound very, very, young to me.
*I* probably sound very, very, young to you, Ken. And I'm starting
to feel old now.
--
These are my opinions. I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html
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>...And I'm starting to feel old now.
Wait 'til your in the last week of your 20's and you know that 30
isn't a couple years away but a couple *days*...
--
Phil
...coffee?...yes please! extra sugar,extra cream...Thank you.
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I only noticed when I was nearing 20, from there on it's all the same.
Bob
"Phil Clute" <pcl### [at] tiac net> wrote in message
news:38AAFDC3.910D40A6@tiac.net...
| >...And I'm starting to feel old now.
|
| Wait 'til your in the last week of your 20's and you know that 30
| isn't a couple years away but a couple *days*...
| --
| Phil
| ...coffee?...yes please! extra sugar,extra cream...Thank you.
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>
>> I've also turned 18 semirecently If anyone gives a damn.
>
>You all sound very, very, young to me.
I remember feeling old for the first time when the person who
won Wimbledon was younger than me (Boris Becker .de) and as ken
says, this thread makes me feel really old, these guys were only
just being born when I left school. What's worse is that even
after all my terchiary (sp?) and university education and
experience (8 years in industry), they all know more about
computers than me.
--
Cheers
Steve email mailto:sjl### [at] ndirect co uk
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.ndirect.co.uk/~sjlen/
or http://start.at/zero-pps
5:22pm up 2 days, 4:25, 4 users, load average: 1.02, 1.08, 1.04
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In article <38A8C09C.5BC5ACF4@earthlink.net>, rdm### [at] earthlink net wrote:
> I wish i had a nice modeler...
> Maybe some day i will write a free modeler specifically for pov and us
> starving mac heads..
There are several free modellers for the Mac, some specifically for
blobs. Check out Jam and Blob Sculptor. There is a list at
mac.povray.org, as I remember.
--
Chris Huff
e-mail: chr### [at] yahoo com
Web page: http://chrishuff.dhs.org/
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In article <38AA0C0B.41ACFCC7@fci.net>, Pov### [at] aol com wrote:
> > Hey, don't forget me! I am also 17. :-)
> > I don't do much "art" though, mostly I play around with adding features
> > to POV-Ray and writing simulations.
>
> And do a good job at that. By the way, how's the patina pattern coming
> along, and could you use a method 2 type of sampling??
I haven't done much work on it lately, but I have a few ideas that will
speed it up by a large amount in certain situations. And it's sampling
method isn't really comparable to media, it is actually more like
radiosity or blurred reflection, so a "method 2" isn't really possible.
There will be alternate calculation methods, though...
Maybe I will work on it this weekend, I want to get my particle
simulator to a level ready to release first.
--
Chris Huff
e-mail: chr### [at] yahoo com
Web page: http://chrishuff.dhs.org/
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In article <chrishuff_99-E6A475.20090815022000@news.povray.org>, Chris
Huff <chr### [at] yahoo com> writes
>In article <38A94427.1D7CEE0F@home.com>, Thomas Lake <tla### [at] home com>
>wrote:
>
>> Hay good to see another 17 year old here besides me:-) I have to say
>> though that your work is beyond mine:-)
>
>Hey, don't forget me! I am also 17. :-)
>I don't do much "art" though, mostly I play around with adding features
>to POV-Ray and writing simulations.
>
Well I am 16, I do not do all that much POV art because I am not very
good at all at it, I have a lack of inspiration. I like poking around in
the POV source but nothing constructive ever comes out of it, I struggle
with the maths but I keep going and will conquer it and do something
useful one day!.
--
David Parrott E-mail: xam### [at] quayles1 demon co uk
ICQ: 13313977
Website: On it's way
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On Tue, 15 Feb 2000 18:35:33 -0800, "H.E. Day" <hed### [at] fci net> wrote:
>> Hey the Pacer has evolved.
>
>Actually, its a mix of the Dodge van, Dodge avenger, Dodge viper, and Ford
>Taurus.
So that's why I loved it so much!
My best friend was a car freak once. We had long ago agreed that the
Viper has the best butt on this planet. As a proof, he had a poster of
a Viper's back surrounded by posters of Claudia Schifer, Cindy
Crawford, Ms. Bulgaria '96 (or was it '95?) etc., a total of 6
gorgeous babes, with camera placement putting them on fair grounds
with the Viper, and I must say the Dodge really stood out, it beat'em
all.
We were 15 or 16 back then, if this makes the picture more clear.
Peter Popov
pet### [at] tag povray org
ICQ: 15002700
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On Wed, 16 Feb 2000 17:58:29 -0500, Chris Huff
<chr### [at] yahoo com> wrote:
>Maybe I will work on it this weekend, I want to get my particle
>simulator to a level ready to release first.
Will you release it as open-source or something similar (maybe GPL)?
Peter Popov
pet### [at] tag povray org
ICQ: 15002700
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In article <+0erOD0=71VkgoB9tQAa1YkfrWcv@4ax.com>, Peter Popov
<pet### [at] usa net> wrote:
> Will you release it as open-source or something similar (maybe GPL)?
I do plan on releasing the source, I haven't decided how I would do it
though. I don't even know anything about licensing, any suggestions?
--
Chris Huff
e-mail: chr### [at] yahoo com
Web page: http://chrishuff.dhs.org/
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On Wed, 16 Feb 2000 20:11:32 -0500, Chris Huff
<chr### [at] yahoo com> wrote:
>In article <+0erOD0=71VkgoB9tQAa1YkfrWcv@4ax.com>, Peter Popov
><pet### [at] usa net> wrote:
>
>> Will you release it as open-source or something similar (maybe GPL)?
>
>I do plan on releasing the source, I haven't decided how I would do it
>though. I don't even know anything about licensing, any suggestions?
Look into the GPL but for Pete's sake forget about POVLEGAL.DOC :)
Peter Popov
pet### [at] tag povray org
ICQ: 15002700
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In article <Z1KrOAWbk5SuHzimrdWVRPt4l9MB@4ax.com>, Peter Popov
<pet### [at] usa net> wrote:
> Look into the GPL but for Pete's sake forget about POVLEGAL.DOC :)
Look into it...where? I am too tired to attempt a web search right now,
but do you know of any good starting places?
--
Chris Huff
e-mail: chr### [at] yahoo com
Web page: http://chrishuff.dhs.org/
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Chris Huff wrote:
>
> In article <Z1KrOAWbk5SuHzimrdWVRPt4l9MB@4ax.com>, Peter Popov
> <pet### [at] usa net> wrote:
>
> > Look into the GPL but for Pete's sake forget about POVLEGAL.DOC :)
>
> Look into it...where? I am too tired to attempt a web search right now,
> but do you know of any good starting places?
http://www.fsf.org/copyleft/gpl.html
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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Ditto...
=o
Ron Parker wrote:
> On Wed, 16 Feb 2000 08:35:46 -0800, Ken wrote:
> >You all sound very, very, young to me.
>
> *I* probably sound very, very, young to you, Ken. And I'm starting
> to feel old now.
>
> --
> These are my opinions. I do NOT speak for the POV-Team.
> The superpatch: http://www2.fwi.com/~parkerr/superpatch/
> My other stuff: http://www2.fwi.com/~parkerr/traces.html
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I am the keeper of the List of Ages at
http://home.gci.net/~mrart/Ages.html
If you want to send me your birthday, I will add your name to the list.
You could go there now and see just how old most of us really are.
"Juha Leppälä" wrote:
>
> TonyB kirjoitti viestissä <38aab5dd@news.povray.org>...
> >>Hay good to see another 17 year old here besides me:-) I have to say
> >>though that your work is beyond mine:-)
> >
> >Hey! I just turned 18 on the 5th, so I'm in your age group too. I think
> Rune
> >is also more or less our age.
> >
> >
>
> I've also turned 18 semirecently If anyone gives a damn.
>
> Jide
--
Mr. Art
"Often the appearance of reality is more important
than the reality of the appearance."
Bill DeWitt 2000
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"mr.art" wrote:
> You could go there now and see just how old most of us really are.
How old or how young depending upon your point of view.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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I am looking back most of the time.
Ken wrote:
>
> "mr.art" wrote:
>
> > You could go there now and see just how old most of us really are.
>
> How old or how young depending upon your point of view.
>
> --
> Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
--
Mr. Art
"Often the appearance of reality is more important
than the reality of the appearance."
Bill DeWitt 2000
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In article <38AB5B1A.EA42AB64@pacbell.net>, lin### [at] povray org
wrote:
> http://www.fsf.org/copyleft/gpl.html
Thanks, I will look into it...
--
Chris Huff
e-mail: chr### [at] yahoo com
Web page: http://chrishuff.dhs.org/
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Darcy Johnston wrote:
>
> I for one would be very interested in seeing the tutorial once you have
> finished it.
> Your work is some of the best I've seen, in any package and if I could learn
> a bit and get that much closer to your level, I'd be all the better for it.
>
> Darcy
Well, what I'd love to know is how to do textures like
that! How do you manage to give them this dirty, grubby
look?
Jerome
--
******************************* Jérôme M. BERGER
* Doctor Jekyll had something * mailto:ber### [at] iname com
* to Hyde... * http://www.enst.fr/~jberger
*******************************
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In article <38AA0AA7.80D7C7B5@fci.net>, H.E. Day <hed### [at] fci net> writes
>Shhhhh! Big brother is watching!
>
>> Birthday 04-Apr-82
>> Current Age 17.87
>> Online Handle H.E. Day
>> Given Name Howard E. Day
>> Current location USA, Oregon, Eugene
>> E-mail Address hed### [at] fci net
>> Most everything else that you might want to know
>> you would have to ask him.
>> I can say this, he has more talent than me.
>
>You're scaring me.
>
Woo, you are a year and three days older than me!
Hmm, I seem to be doing quite a lot of OT posts in the wrong places at
the minute. Sorry.
--
David Parrott E-mail: xam### [at] quayles1 demon co uk
ICQ: 13313977
Website: On it's way
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> I wish i had a nice modeler...
> Maybe some day i will write a free modeler specifically for pov and us
> starving mac heads..
>
speaking of macs, i could see this car with that plastic aqua/blue material
that imacs use for the exterior of this car
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I understand this was done in mega...
could you have done the same in official or are these shapes dependent on the
mega features...?
"H.E. Day" wrote:
> Here's my most recent picture. The car is made mostly of blobs (big
> surprise). I can't write much now, so ask anything that comes to mind!
>
> --
> H.E. Day
>
> ------------------------------------------------------------------------
> [Image]
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15 here! I POV when I can but have English and APUSH homework to do night
after night after night.
--
___ ______________________________________________________
| \ |_ <dav### [at] faricy net> <ICQ 55354965>
|_/avid |ontaine http://www.faricy.net/~davidf/
"Sitting on a cornflake, waiting for the van to come" -Beatles
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> > Hay good to see another 17 year old here besides me:-)
> Hey, don't forget me! I am also 17. :-)
Geez, you guys are making me feel old. I could be your father and I'm
barely past the "spheres on a checkered floor" stage...
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Steve wrote:
> I remember feeling old for the first time when...
>
I'm 43 and when I feel old I just ponder the situations enjoyed by
some of my family members: My father was 65 when I was born and 28 years
older than my mother; a brother split up with his wife, hooked up with a
much younger woman and now has a son who is younger than his
grand-daughter; another brother has a wife who is younger than some of
our neices and nephews...
I figure there must be a fifteen year old out there somewhere waiting
to meet me one of these years... ;)
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