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From: David Heys
Subject: Re: Eroded hills - work in progress [68k]
Date: 24 Jan 2000 14:15:37
Message: <388CA139.514B6B52@gci.net>


> Any ideas on what to do with it? ;-)


Or... Use an image editor. Invert the heightfield (this IS a heightfield,
right? Not an isosurface?) and make two copies. One has the craters
eliminated. One has everything else eliminated. With the heightfield inverted,
the craters are now domes. Make them Nasa domes situated on Mars or somesuch.
Put in a few Blobman spacemen, and a roving Mars buggy or two.

David
--
Keeper of the family pets.
"You want fish? I got fish. I got fish, and eels, and turtles, and snails, and
frogs, and dragons and cats..."


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From: bankspad
Subject: Re: Eroded hills - work in progress [68k]
Date: 24 Jan 2000 15:29:12
Message: <388CAE4D.E72B85BA@pacbell.net>
Build some 'alien' ruins on it, throw in some surreal cosmic detailing and pop
it off to IRTC.

KB-



> Now, here we have a perfect weathered plain with the causual crater. Any
> ideas on what to do with it? ;-)
>
> --

> ------------------------------------------------------------------------
>   +47 90 62 71 78        DoD#2101, NIC#015, Ducati M600, PJ#006, OGM#007
>   azo### [at] dodno, "Do one thing every day that scares you." --Mary Schmich
>
>   ------------------------------------------------------------------------
>  [Image]


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From: Jens Berg Churchill
Subject: Sv: Eroded hills - work in progress [68k]
Date: 24 Jan 2000 16:31:31
Message: <388cc4b3@news.povray.org>
> Now, here we have a perfect weathered plain with the causual crater. Any
> ideas on what to do with it? ;-)

Seeing that that kinda looks like water erosion, why not forget the abused
space-senario a go under water, deep under water, back in time,, where
dinosours ruled the oceans, caustics, media sun-beams. Small vagetational
growth... $0.02.

bye for now...
-
Jens B. Churchill
"Titles don't make people, people make titles"


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From: Ross Litscher
Subject: Re: Eroded hills - work in progress [68k]
Date: 24 Jan 2000 17:57:08
Message: <388cd8c4@news.povray.org>
David Heys <sou### [at] gcinet> wrote in message
news:388CA139.514B6B52@gci.net...

>
> > Any ideas on what to do with it? ;-)
>
>
> Or... Use an image editor. Invert the heightfield (this IS a heightfield,
> right? Not an isosurface?) and make two copies. One has the craters
> eliminated. One has everything else eliminated. With the heightfield
inverted,
> the craters are now domes. Make them Nasa domes situated on Mars or
somesuch.
> Put in a few Blobman spacemen, and a roving Mars buggy or two.
>
> David
> --
> Keeper of the family pets.
> "You want fish? I got fish. I got fish, and eels, and turtles, and snails,
and
> frogs, and dragons and cats..."
>
>


No no no... you've all got it wrong. The proper composition involving this
hf would include several strategically placed chrome spheres!

Am i the only person who hasn't gone insane?

ross.


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From: Bob Hughes
Subject: Re: Eroded hills - work in progress [68k]
Date: 24 Jan 2000 19:01:42
Message: <388ce7e6@news.povray.org>
Perfect except for one thing, it doesn't continue on all sides into the horizon
:-(
It really has a great appearance, definitely.  Going to have to use it closer up
obviously.  Maybe try to put a roving vehicle on it to see how well it can drive
over the terrain.

Bob


news:388C99B9.8CD0182A@dod.no...
| Now, here we have a perfect weathered plain with the causual crater. Any
| ideas on what to do with it? ;-)
|
| --

| ------------------------------------------------------------------------
|   +47 90 62 71 78        DoD#2101, NIC#015, Ducati M600, PJ#006, OGM#007
|   azo### [at] dodno, "Do one thing every day that scares you." --Mary Schmich


--------------------------------------------------------------------------------


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From: David Heys
Subject: Re: Eroded hills - work in progress [68k]
Date: 24 Jan 2000 19:04:09
Message: <388CE4D9.65CC4258@gci.net>
Ross Litscher wrote:

> No no no... you've all got it wrong. The proper composition involving this
> hf would include several strategically placed chrome spheres!

But chrome spheres are so overdone. Hmm.. o.k.. how about not inverting it;
triming the edges of the hf to the base of the hill; make it a frosted glass
sculpture except where the craters are; make that clear glass; put a clipped
chrome sphere floating slightly above each crater, open end pointing down; put a
bright point light under each sphere, shining down into the depths of the glass
sculpture. Place the whole thing on a wormwood table with a nice soft area light
and use radiosity. Put media_interaction on for all sphere lights, but not the
scene's area light. Then add a little scattering media to give a foggy glow
emitting from under the chromic spheres.

There.


> Am i the only person who hasn't gone insane?

Cetainly not. :{)

David
--
Keeper of the family pets.
"You want fish? I got fish. I got fish, and eels, and turtles, and snails, and
frogs, and dragons and cats..."


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From: SamuelT 
Subject: Re: Eroded hills - work in progress [68k]
Date: 24 Jan 2000 20:08:17
Message: <388CF9A1.48B20F4@aol.com>
That looks like a hf created with Bryce; am I right? I like it very much, even
if it is made using Bryce <BG>.

Needs a bunch of rocks thrown on it, and some small bugs gathering around a
water hole. You could use the trace function to do those things (hint hint).



> Now, here we have a perfect weathered plain with the causual crater. Any
> ideas on what to do with it? ;-)
>
> --

> ------------------------------------------------------------------------
>   +47 90 62 71 78        DoD#2101, NIC#015, Ducati M600, PJ#006, OGM#007
>   azo### [at] dodno, "Do one thing every day that scares you." --Mary Schmich
>
>   ------------------------------------------------------------------------
>  [Image]

--
Samuel Benge

E-Mail: STB### [at] aolcom

Visit the still unfinished isosurface tutorial: http://members.aol.com/stbenge


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From: Ken
Subject: Re: Eroded hills - work in progress [68k]
Date: 24 Jan 2000 21:29:04
Message: <388D0998.78D80C5C@pacbell.net>
"SamuelT." wrote:
> 
> That looks like a hf created with Bryce; am I right? I like it very much, even
> if it is made using Bryce <BG>.

I am betting that Leveller could easily put out erroded soil like this.
Some of the details look like they were created using some of the
sculpting tools available in Leveller.

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Buke
Subject: Re: Eroded hills - work in progress [68k]
Date: 24 Jan 2000 22:31:00
Message: <388d18f4@news.povray.org>
Sorry Ken hit the wrong button ; )  I'm betting on HFlab or gforge with
erode (same programs just packaged
different).

Ken <tyl### [at] pacbellnet> wrote in message
news:388D0998.78D80C5C@pacbell.net...
>
>
> "SamuelT." wrote:
> >
> > That looks like a hf created with Bryce; am I right? I like it very
much, even
> > if it is made using Bryce <BG>.
>
> I am betting that Leveller could easily put out erroded soil like this.
> Some of the details look like they were created using some of the
> sculpting tools available in Leveller.
>
> --
> Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Ken
Subject: Re: Eroded hills - work in progress [68k]
Date: 24 Jan 2000 22:39:57
Message: <388D1A2D.71091E22@pacbell.net>
Buke wrote:
> 
> Sorry Ken hit the wrong button ; )

At least it was Pov related :)

>  I'm betting on HFlab or gforge with erode (same programs just packaged
> different).

I guess we will have to wait and see....

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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