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From: Simon de Vet
Subject: Tower
Date: 22 Jan 2000 15:58:12
Message: <388A1A28.F9B68F43@istar.ca>
Just a little part of a scene I'm working on. 6.02e+23 points to anyone
who can correctly identify the structure.

It's radiositied using the megapatch. Looks better than the plain image,
but I find the lighting a little bland.. uniformly lit in all unshadowed
areas. This is probably because the source of the radiosity is mostly
the sphere I'm using for the clouds... pretty uniform source.

Opinions?

Simon


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From: David Fontaine
Subject: Re: Tower
Date: 22 Jan 2000 16:49:52
Message: <388A235E.A71D089A@faricy.net>
Industrial? Water tower? Lighthouse?
Good construction modelling, any loops/macros used?

--
Homepage: http://www.faricy.net/~davidf/
___     ______________________________
 | \     |_       <dav### [at] faricynet>
 |_/avid |ontaine      <ICQ 55354965>


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From: David Heys
Subject: Re: Tower
Date: 22 Jan 2000 19:26:27
Message: <388A471A.AED46E3A@gci.net>
Simon de Vet wrote:

> Just a little part of a scene I'm working on. 6.02e+23 points to anyone
> who can correctly identify the structure.

Nice tower. Yea, I agree on the lighting. Guess? Looks like an oil refinery
tower used to heat crude oil and separate out the various chemicals, etc (ie,
kerosene, gasoline, etc..) as the crude gets hotter and rises towards the top.
Don't shoot me if I'm wrong about the process. <grin> Been a long, long time
since I learned about oil refineries. :{)

David
--
Keeper of the family pets.
"You want fish? I got fish. I got fish, and eels, and turtles, and snails, and
frogs, and dragons and cats..."


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From: mr art
Subject: Re: Tower
Date: 22 Jan 2000 19:43:18
Message: <388A4EB0.CED9786@gci.net>
That would be called a defraction tower. And I think that the process
is as you describe.

David Heys wrote:
> 
> Simon de Vet wrote:
> 
> > Just a little part of a scene I'm working on. 6.02e+23 points to anyone
> > who can correctly identify the structure.
> 
> Nice tower. Yea, I agree on the lighting. Guess? Looks like an oil refinery
> tower used to heat crude oil and separate out the various chemicals, etc (ie,
> kerosene, gasoline, etc..) as the crude gets hotter and rises towards the top.
> Don't shoot me if I'm wrong about the process. <grin> Been a long, long time
> since I learned about oil refineries. :{)
> 
> David
> --
> Keeper of the family pets.
> "You want fish? I got fish. I got fish, and eels, and turtles, and snails, and
> frogs, and dragons and cats..."

-- 
Mr. Art

"Often the appearance of reality is more important 
than the reality of the appearance."
Bill DeWitt 2000


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From: Noah A
Subject: Re: Tower
Date: 22 Jan 2000 19:51:12
Message: <388A50C3.69DEE69A@powersurfr.com>
one of chyrnoble's cooling stacks

Simon de Vet wrote:

> Just a little part of a scene I'm working on. 6.02e+23 points to anyone
> who can correctly identify the structure.
>
> It's radiositied using the megapatch. Looks better than the plain image,
> but I find the lighting a little bland.. uniformly lit in all unshadowed
> areas. This is probably because the source of the radiosity is mostly
> the sphere I'm using for the clouds... pretty uniform source.
>
> Opinions?
>
> Simon
>
>   ------------------------------------------------------------------------
>  [Image]


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From: Chris Huff
Subject: Re: Tower
Date: 22 Jan 2000 20:02:19
Message: <chrishuff_99-DCC141.20025222012000@news.povray.org>
In article <388A471A.AED46E3A@gci.net>, David Heys <sou### [at] gcinet> 
wrote:

> Simon de Vet wrote:
> 
> > Just a little part of a scene I'm working on. 6.02e+23 points to anyone
> > who can correctly identify the structure.
> 
> Nice tower. Yea, I agree on the lighting. Guess? Looks like an oil 
> refinery
> tower used to heat crude oil and separate out the various chemicals, etc 
> (ie,
> kerosene, gasoline, etc..) as the crude gets hotter and rises towards the 
> top.
> Don't shoot me if I'm wrong about the process. <grin> Been a long, long 
> time
> since I learned about oil refineries. :{)

I couldn't remember the name, but Mr. Art's idea of "defraction tower" 
sounds about right. It is basically a big condensing still capable of 
fractional distillation in large quantities. But I think you got it 
backwards, as the crude rises(in vapor form) it cools and the lighter 
components condense out. Heavy oils and tars at the bottom, and lighter 
oils, gasoline, etc toward the top.

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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From: Robert Chaffe
Subject: Re: Tower
Date: 22 Jan 2000 21:58:01
Message: <388a6e39@news.povray.org>
Telescope?


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From: Ryan Twitchell
Subject: Re: Tower
Date: 22 Jan 2000 22:34:48
Message: <388a76d8@news.povray.org>
The worlds largest candy cane under construction?

 Ryan Twitchell

sde### [at] istarca (Simon de Vet) wrote in <388A1A28.F9B68F43@istar.ca>:

>Just a little part of a scene I'm working on. 6.02e+23 points to anyone
>who can correctly identify the structure.
>


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From: David Heys
Subject: Re: Tower
Date: 22 Jan 2000 22:48:51
Message: <388A7689.89D9B47C@gci.net>
mr.art wrote:

> That would be called a defraction tower. And I think that the process
> is as you describe.

Actually, Chris was kind enough to explain how it works and his explanation makes
sense. Thanks for naming it for me though. <smile> It's interesting to see all the
little tidbits of information and trivia we all hold.

David
--
Keeper of the family pets.
"You want fish? I got fish. I got fish, and eels, and turtles, and snails, and
frogs, and dragons and cats..."


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From: David Heys
Subject: Re: Tower
Date: 22 Jan 2000 22:51:50
Message: <388A773C.4109CCC7@gci.net>
Chris Huff wrote:

> I couldn't remember the name, but Mr. Art's idea of "defraction tower"
> sounds about right. It is basically a big condensing still capable of
> fractional distillation in large quantities. But I think you got it
> backwards, as the crude rises(in vapor form) it cools and the lighter
> components condense out. Heavy oils and tars at the bottom, and lighter
> oils, gasoline, etc toward the top.

Ah! Now that makes sense. <smile> Thanks. It's cool dusting off the cobwebs of
old memories, facts, trivia.

David
--
Keeper of the family pets.
"You want fish? I got fish. I got fish, and eels, and turtles, and snails, and
frogs, and dragons and cats..."


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