POV-Ray : Newsgroups : povray.binaries.images : MegaPov Mustang (82KB b.u.) Server Time
5 Nov 2024 10:19:44 EST (-0500)
  MegaPov Mustang (82KB b.u.) (Message 1 to 7 of 7)  
From: GrimDude
Subject: MegaPov Mustang (82KB b.u.)
Date: 17 Jan 2000 16:32:24
Message: <38838a68@news.povray.org>
Radiosity works a lot better with M.P. There is a slowdown around the
canopy, versus SuperPatch, but the result was worth it.

Now, if I could just get a realistic looking sun to work with this scene. :)

--
GrimDude
gri### [at] isonet


Post a reply to this message


Attachments:
Download 'MPTest.jpg' (82 KB)

Preview of image 'MPTest.jpg'
MPTest.jpg


 

From: Harold Baize
Subject: Re: MegaPov Mustang (82KB b.u.)
Date: 17 Jan 2000 19:30:38
Message: <3883b42e@news.povray.org>
To me it seems "scan line-ish" because there aren't reflections or
highlights on the Mustang. Good image though.

Harold

GrimDude <gri### [at] netfreecom> wrote in message
news:38838a68@news.povray.org...
> Radiosity works a lot better with M.P. There is a slowdown around the
> canopy, versus SuperPatch, but the result was worth it.
>
> Now, if I could just get a realistic looking sun to work with this scene.
:)
>
> --
> GrimDude
> gri### [at] isonet
>
>
>


Post a reply to this message

From: David Fontaine
Subject: Re: MegaPov Mustang (82KB b.u.)
Date: 17 Jan 2000 20:54:04
Message: <3883C52E.43C203B8@faricy.net>
The plane is good. Is that land in the backgorund? It looks kind of wierd.

--
Homepage: http://www.faricy.net/~davidf/
___     ______________________________
 | \     |_       <dav### [at] faricynet>
 |_/avid |ontaine      <ICQ 55354965>


Post a reply to this message

From: omniVERSE
Subject: Re: MegaPov Mustang (82KB b.u.)
Date: 18 Jan 2000 00:34:28
Message: <3883fb64@news.povray.org>
Wish you luck on getting the sun better, I've tried to make my share of them
before and never was satisfied; maybe try that diffused sun technique that was
talked about here some months ago.  I've forgotten now how that goes to make it.
Something I think is wrong is how the sun should be illuminating that portion of
sky and along the horizon more.  Also the plane probably needs to be picking up
on that too, whether by reflection or specular hilight or both.

Bob

"GrimDude" <gri### [at] netfreecom> wrote in message
news:38838a68@news.povray.org...
> Radiosity works a lot better with M.P. There is a slowdown around the
> canopy, versus SuperPatch, but the result was worth it.
>
> Now, if I could just get a realistic looking sun to work with this scene. :)
>
> --
> GrimDude
> gri### [at] isonet
>
>
>


Post a reply to this message

From: Mark Wagner
Subject: Re: MegaPov Mustang (82KB b.u.)
Date: 18 Jan 2000 01:29:24
Message: <38840844@news.povray.org>
GrimDude wrote in message <38838a68@news.povray.org>...
>Now, if I could just get a realistic looking sun to work with this scene.
:)


Try using a Mie scattering media to get a general glow in the sky near the
sun.  Alternaltively, you could try using a lens flare for the sun.

Mark


Post a reply to this message

From: Sigmund Kyrre Aas
Subject: Re: MegaPov Mustang (82KB b.u.)
Date: 18 Jan 2000 08:36:12
Message: <38846C4B.3D3D04A1@stud.ntnu.no>
Some time ago I used this pigment on a plane as a fake sunset:

    pigment {
        onion
        colour_map {
            [0      colour rgb 1]
            [32*d   colour rgb 1]
            [58*d   colour rgb <255,248,80>/255]
            [63*d   colour rgb <252,182,52>/255]
            [268*d  colour rgb <251,96,66>/255]
            [1      colour rgb <186,71,53>/255]
        } 
    }        
    finish {ambient 1}
    scale 12

sig.


GrimDude wrote:
> 
> Radiosity works a lot better with M.P. There is a slowdown around the
> canopy, versus SuperPatch, but the result was worth it.
> 
> Now, if I could just get a realistic looking sun to work with this scene. :)
> 
> --
> GrimDude
> gri### [at] isonet
> 
>  [Image]


Post a reply to this message

From: Sigmund Kyrre Aas
Subject: Re: MegaPov Mustang (82KB b.u.)
Date: 18 Jan 2000 08:53:37
Message: <38847064.81C81B38@stud.ntnu.no>
Oops. Forgot this one:
#declare d=1/500;


Sigmund Kyrre Aas wrote:
> 
> Some time ago I used this pigment on a plane as a fake sunset:
> 
>     pigment {
>         onion
>         colour_map {
>             [0      colour rgb 1]
>             [32*d   colour rgb 1]
>             [58*d   colour rgb <255,248,80>/255]
>             [63*d   colour rgb <252,182,52>/255]
>             [268*d  colour rgb <251,96,66>/255]
>             [1      colour rgb <186,71,53>/255]
>         }
>     }
>     finish {ambient 1}
>     scale 12
> 
> sig.
> 
> GrimDude wrote:
> >
> > Radiosity works a lot better with M.P. There is a slowdown around the
> > canopy, versus SuperPatch, but the result was worth it.
> >
> > Now, if I could just get a realistic looking sun to work with this scene. :)
> >
> > --
> > GrimDude
> > gri### [at] isonet
> >
> >  [Image]


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.