POV-Ray : Newsgroups : povray.binaries.images : --- Server Time
3 Oct 2024 11:18:46 EDT (-0400)
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From: Peter Warren
Subject: Re: Test of Two Utilities
Date: 17 Jan 2000 02:35:44
Message: <3882c650@news.povray.org>
Thanks for posting this.
Good luck with Rusty.

Peter Warren
war### [at] hotmailcom


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From: Peter Warren
Subject: Re: Test of Two Utilities
Date: 17 Jan 2000 03:18:50
Message: <3882d06a@news.povray.org>
Was my post in html?
If it was I apologize.

Peter Warren wrote in message <3882c650@news.povray.org>...
>Thanks for posting this.
>Good luck with Rusty.
>
>Peter Warren
>war### [at] hotmailcom
>
>


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From: Josh English
Subject: Re: Test of Two Utilities
Date: 17 Jan 2000 19:01:01
Message: <3883AD39.A6F36DC8@spiritone.com>
Neat. Too bad I use a Mac. That would help with a few problems of my own


John VanSickle wrote:

> I was testing an idea for making tree branches.  The object on the left
> is the hull I made with my QBasic mesh editor.  I ran it through the
> surface subdivider macro three times, and output a mesh of smooth
> triangles to produce the object on the right.  The results are exactly
> what I had hoped for.
>
> The first object has 92 triangles, and the second has 92*4*4*4=5888
> triangles.
>
> Only a few hours of freedom remaining until I learn the topic for the
> next IRTC animation round...
>
> Regards,
> John
> --
> ICQ: 46085459
>
>   ------------------------------------------------------------------------
>  [Image]

--

Josh English
eng### [at] spiritonecom
ICQ: 1946299
"Stress is when you wake up screaming and realize you haven't fallen asleep
yet."


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From: Jon A  Cruz
Subject: Re: Test of Two Utilities
Date: 18 Jan 2000 01:46:46
Message: <38840D75.7653C8EC@geocities.com>
psssst.

java.

:-)

Josh English wrote:

> Neat. Too bad I use a Mac. That would help with a few problems of my own
>
> John VanSickle wrote:
>
> > I was testing an idea for making tree branches.  The object on the left
> > is the hull I made with my QBasic mesh editor.  I ran it through the
> > surface subdivider macro three times, and output a mesh of smooth
> > triangles to produce the object on the right.  The results are exactly
> > what I had hoped for.
> >
> > The first object has 92 triangles, and the second has 92*4*4*4=5888
> > triangles.
> >
> > Only a few hours of freedom remaining until I learn the topic for the
> > next IRTC animation round...
> >
> > Regards,
> > John
> > --
> > ICQ: 46085459
> >
> >   ------------------------------------------------------------------------
> >  [Image]
>
> --
>
> Josh English
> eng### [at] spiritonecom
> ICQ: 1946299
> "Stress is when you wake up screaming and realize you haven't fallen asleep
> yet."


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From: Ken
Subject: Re: Test of Two Utilities
Date: 18 Jan 2000 01:49:43
Message: <38840B08.5B3FC609@pacbell.net>
"Jon A. Cruz" wrote:
> 
> psssst.
> 
> java.

What's coffee got to do with it ?
 
 :-)

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Jon A  Cruz
Subject: Re: Test of Two Utilities
Date: 18 Jan 2000 01:58:05
Message: <3884101B.8E72C5B7@geocities.com>
Ken wrote:

> "Jon A. Cruz" wrote:
> >
> > psssst.
> >
> > java.
>
> What's coffee got to do with it ?
>
>  :-)
>
> --
> Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.htmlhttp://www.povray.org/links/

If he drinks enough of it, he'll be able to do the same utility in a manner
that would allow more people to enjoy his work.

:-P

:-)

--
"My new computer's got the clocks, it rocks
But it was obsolete before I opened the box" - W.A.Y.


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