Neat. Too bad I use a Mac. That would help with a few problems of my own
John VanSickle wrote:
> I was testing an idea for making tree branches. The object on the left
> is the hull I made with my QBasic mesh editor. I ran it through the
> surface subdivider macro three times, and output a mesh of smooth
> triangles to produce the object on the right. The results are exactly
> what I had hoped for.
>
> The first object has 92 triangles, and the second has 92*4*4*4=5888
> triangles.
>
> Only a few hours of freedom remaining until I learn the topic for the
> next IRTC animation round...
>
> Regards,
> John
> --
> ICQ: 46085459
>
> ------------------------------------------------------------------------
> [Image]
--
Josh English
eng### [at] spiritonecom
ICQ: 1946299
"Stress is when you wake up screaming and realize you haven't fallen asleep
yet."
Post a reply to this message
|