POV-Ray : Newsgroups : povray.binaries.images : Spiky Stripy Necky Thing... Server Time
5 Nov 2024 16:42:21 EST (-0500)
  Spiky Stripy Necky Thing... (Message 1 to 9 of 9)  
From: Rune
Subject: Spiky Stripy Necky Thing...
Date: 7 Jan 2000 10:59:22
Message: <38760d5a@news.povray.org>
While working with my Inverse Kinematics Neck Include File I just had to
play around a little with some more advanced features. Here's the result.

The include file isn't finished yet, but I'm working on it.

Greetings,

Rune

---
Updated December 22: http://rsj.mobilixnet.dk
Containing 3D images, stereograms, tutorials,
The POV Desktop Theme, 350+ raytracing jokes,
miscellaneous other things, and a lot of fun!


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Attachments:
Download 'spikystripyneckything.jpg' (70 KB)

Preview of image 'spikystripyneckything.jpg'
spikystripyneckything.jpg


 

From: ryan mooney
Subject: Re: Spiky Stripy Necky Thing...
Date: 7 Jan 2000 12:24:18
Message: <3874D1DC.E0599367@earthlink.net>
Looks Like A Cactus Come To Life W/ A Temper...

Rune wrote:

> While working with my Inverse Kinematics Neck Include File I just had to
> play around a little with some more advanced features. Here's the result.
>
> The include file isn't finished yet, but I'm working on it.
>
> Greetings,
>
> Rune
>
> ---
> Updated December 22: http://rsj.mobilixnet.dk
> Containing 3D images, stereograms, tutorials,
> The POV Desktop Theme, 350+ raytracing jokes,
> miscellaneous other things, and a lot of fun!
>
>  [Image]


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From: Remco de Korte
Subject: Re: Spiky Stripy Necky Thing...
Date: 7 Jan 2000 14:18:01
Message: <38763B61.D88D5A23@xs4all.nl>
Rune wrote:
> 
> While working with my Inverse Kinematics Neck Include File I just had
> to
> play around a little with some more advanced features. Here's the
> result.
> 
> The include file isn't finished yet, but I'm working on it.
> 
> Greetings,
> 
> Rune
> 
> ---
> Updated December 22: http://rsj.mobilixnet.dk
> Containing 3D images, stereograms, tutorials,
> The POV Desktop Theme, 350+ raytracing jokes,
> miscellaneous other things, and a lot of fun!
> 
>  [Image]

That looks very promising!
Now I'll just hope I'll be able to understand how to use the include
once it is finished.

Remco


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From: TonyB
Subject: Re: Spiky Stripy Necky Thing...
Date: 7 Jan 2000 16:30:02
Message: <38765ada@news.povray.org>
Very cool, Rune!!! =)


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From: Josh English
Subject: Re: Spiky Stripy Necky Thing...
Date: 7 Jan 2000 19:39:07
Message: <38768723.BC0BFB4@spiritone.com>
This looks so much cooler than the walking bug I'm working on with faked IK.
Can't wait to see how it's really done!

Josh English

Rune wrote:

> While working with my Inverse Kinematics Neck Include File I just had to
> play around a little with some more advanced features. Here's the result.
>
> The include file isn't finished yet, but I'm working on it.
>
> Greetings,
>
> Rune
>
> ---
> Updated December 22: http://rsj.mobilixnet.dk
> Containing 3D images, stereograms, tutorials,
> The POV Desktop Theme, 350+ raytracing jokes,
> miscellaneous other things, and a lot of fun!
>
>  [Image]


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From: Rune
Subject: Re: Spiky Stripy Necky Thing...
Date: 7 Jan 2000 20:14:49
Message: <38768f89@news.povray.org>
TonyB wrote:
>Very cool, Rune!!! =)

Thank you! :-D

Greetings,

Rune

---
Updated December 22: http://rsj.mobilixnet.dk
Containing 3D images, stereograms, tutorials,
The POV Desktop Theme, 350+ raytracing jokes,
miscellaneous other things, and a lot of fun!


Post a reply to this message

From: Sigmund Kyrre Aas
Subject: Re: Spiky Stripy Necky Thing...
Date: 8 Jan 2000 06:16:58
Message: <38771A0C.8392966C@stud.ntnu.no>
Woha! I just don't have a clue how to make this. 
(#while + 10 000 spheres?)

sig

Rune wrote:
> 
> While working with my Inverse Kinematics Neck Include File I just had to
> play around a little with some more advanced features. Here's the result.
> 
> The include file isn't finished yet, but I'm working on it.
> 
> Greetings,
> 
> Rune
> 
> ---
> Updated December 22: http://rsj.mobilixnet.dk
> Containing 3D images, stereograms, tutorials,
> The POV Desktop Theme, 350+ raytracing jokes,
> miscellaneous other things, and a lot of fun!
> 
>  [Image]


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From: Rune
Subject: Re: Spiky Stripy Necky Thing...
Date: 8 Jan 2000 18:25:22
Message: <3877c762@news.povray.org>
Sigmund Kyrre Aas wrote:
>Woha! I just don't have a clue how to make this.
>(#while + 10 000 spheres?)

This image contains less than 2000 spheres
(less than 500 in each of the 4 necks).

There's 9 different #while-loops in the
include file, all doing different thing.

I'll release the include file when everything
is ready. :-)

Greetings,

Rune

---
Updated December 22: http://rsj.mobilixnet.dk
Containing 3D images, stereograms, tutorials,
The POV Desktop Theme, 350+ raytracing jokes,
miscellaneous other things, and a lot of fun!


Post a reply to this message

From: Rune
Subject: Re: Spiky Stripy Necky Thing...
Date: 8 Jan 2000 18:26:43
Message: <3877c7b3@news.povray.org>
Josh English wrote:
>This looks so much cooler than the walking
>bug I'm working on with faked IK.

I can't see how two so different things can
be compared, but thanks anyway! :-)

>Can't wait to see how it's really done!

You can get some clues in povray.advanced-users.

Greetings,

Rune

---
Updated December 22: http://rsj.mobilixnet.dk
Containing 3D images, stereograms, tutorials,
The POV Desktop Theme, 350+ raytracing jokes,
miscellaneous other things, and a lot of fun!


Post a reply to this message

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