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5 Nov 2024 14:25:09 EST (-0500)
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From: Chris Huff
Subject: Re: POV gallery 1
Date: 4 Jan 2000 17:37:39
Message: <chrishuff_99-BF895B.17374404012000@news.povray.org>
In article <38726C34.A346856F@pacbell.net>, lin### [at] povrayorg 
wrote:

> For bass !?

Not sure what you mean here, I do tie bass flies, I mostly tie trout and 
bluegill flies. And the occasional salmon/steelhead fly.

If you are surprised at the use of kevlar thread for bass flies, well, 
bass do put a lot of stress on them, and the thread is put under a lot 
of tension when constructing the spun-hair flies. Kevlar thread is 
probably most often used in saltwater flies, though.
Or were you surprised at the idea of using flies for bass? Flyrods are 
sometimes the only way to get a lure to a certain spot without scaring 
every fish in the area away.
Maybe we should move this to povray.off-topic. :-)

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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From: Bryan Valencia
Subject: Re: POV gallery 1
Date: 4 Jan 2000 17:40:45
Message: <387276A4.AFD3CB70@209software.com>
maybe some object 'statues'.  like the X Wings, or the isosurface
hydrant

Alex McMurray wrote:

> Hi all.
>
>     Over the last 12 months or so, I have admired the many POV
> images that have appeared in this news group, and many times have
> thought that many of them should be hung in a gallery for all to
> admire.
>     I found an old abandoned warehouse and I am converting it into
> an art gallery for POV artists, some of which have already been hung
> in this, the main hallway, although it may, at a later stage, be
> halved into two separate rooms, as it is almost 100 meters long.
> There is still a lot of work to be done, maybe some carpet on the
> floor, a new paint job, etc, any ideas?
> Here are two views of the main hall where the works are on display.
> The two halls on either side of the hallway are, at the moment,
> empty, hence the no entry sign in the left doorway.
> The sofas are modifications of Thomas de Groot's easy chair.
>
>
> [Image]
>
> [Image]
>
> bye Alex
> --
>   ,-._|\  Alex McMurray
>  /  Oz  \ ale### [at] melbpcorgau               Melbourne PC User
> Group.
>  \_,--.x/ Melton. Victoria.                             Australia
>        v
>

--
Bryan Valencia
Software Services - Making Windows Scream
http://www.209software.com
mailto:bry### [at] 209softwarecom


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From: Ken
Subject: Re: POV gallery 1
Date: 4 Jan 2000 17:54:29
Message: <38727A17.335B797D@pacbell.net>
Bryan Valencia wrote:
> 
> maybe some object 'statues'.  like the X Wings, or the isosurface hydrant

Bryan,

 A couple of minor requests -

Please try not to quote the images from the original post when you reply
and if at all possible try to post in plain text only when posting in
these news groups. Many of our visitors do not use news readers that are
html compliant.

Thank you,

-- 
Ken Tyler - POV-Ray Technical Assistance Group Memeber


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From: David Fontaine
Subject: Re: POV gallery 1
Date: 4 Jan 2000 17:57:27
Message: <38727887.E1CA5604@faricy.net>
> empty, perhaps you could have a few pedestals with some interesting Pov

How 'bout the UserDisk as an endtable?

--
Homepage: http://www.faricy.net/~davidf/
___     ______________________________
 | \     |_       <dav### [at] faricynet>
 |_/avid |ontaine      <ICQ 55354965>


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From: David Fontaine
Subject: Re: POV gallery 1
Date: 4 Jan 2000 18:00:08
Message: <38727926.3048ED97@faricy.net>
Look out, you had the images in the reply!

--
Homepage: http://www.faricy.net/~davidf/
___     ______________________________
 | \     |_       <dav### [at] faricynet>
 |_/avid |ontaine      <ICQ 55354965>


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From: David Fontaine
Subject: Re: POV gallery 1
Date: 4 Jan 2000 18:03:08
Message: <387279D7.5292340A@faricy.net>
Some of the image_map ratios are wrong I think, a standard render is
3:4. (I'm looking at my now squashed pirate ship...) Or else it's a
camera problem, but you should fix it.
You could make a Quicktime VR file and have the images be hyperlinks to
galleries...
Be sure to give all the artists credit if/when you put this up.

--
Homepage: http://www.faricy.net/~davidf/
___     ______________________________
 | \     |_       <dav### [at] faricynet>
 |_/avid |ontaine      <ICQ 55354965>


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From: Steve
Subject: Re: POV gallery 1
Date: 5 Jan 2000 21:02:50
Message: <slrn877hqf.4k1.sjlen@zero-pps.localdomain>
Bryan 

Please keep it plain text and don't repost images in your replies.
I don't mind an image in a reply if it's a different image, but to 
d/l the same iamge and decode the same image just to find out it's
the same image is a bit much.

-- 
Cheers
Steve              email mailto:sjl### [at] ndirectcouk

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.ndirect.co.uk/~sjlen/

or  http://start.at/zero-pps

  4:55pm  up 2 days, 15:29,  1 user,  load average: 1.08, 1.02, 1.01


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From: Peter Warren
Subject: Re: POV gallery 1
Date: 6 Jan 2000 04:04:01
Message: <38745a81@news.povray.org>
Sigmund Kyrre Aas wrote
>Great idea! Nice warehouse too, but I guess you'd have to animate it >to
>do justice to everyone

I echo these comments.

There was an animation of a museum done with Pov
a few years back.

Peter Warren
war### [at] hotmailcom


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From: Alex McMurray
Subject: Re: POV gallery 1
Date: 6 Jan 2000 15:33:06
Message: <3873BF8D.B0F2E9FF@melbpc.org.au>
Kevin Wampler wrote:

> Great idea!  When you finish this project, maybe you could set up a web
> site and create a Myst-like virtual gallery, so you can travel around
> inside of it.

That would be nice, but I have absolutely no idea how to program in VRML,
I'd have to steal some space on my son's web page to house it though.

> chairs look too smooth and plastic to me and the floor seems like it
> could use some work (although I don't know if I would use carpet, I
> personally like the wood).  I also think that the floor seems a bit
> empty, perhaps you could have a few pedestals with some interesting Pov
> objects (like the POV users disk perhaps) that people have created on
> them.  I also think that overall the image scene is too dark, but I
> think that Megapov's radiosity with a higher recursion level should fix
> that.  Overall I think that this is very good work, and I am very
> interested in how this project turns out.

Chairs I "borrowed" from Thomas De Groot, (Moray home page).
Looking at it again with all the comments, It does appear to be too open
and empty.

--
  ,-._|\  Alex McMurray
 /  Oz  \ ale### [at] melbpcorgau               Melbourne PC User Group.
 \_,--.x/ Melton. Vic.                                 Australia
       v


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From: Alex McMurray
Subject: Re: POV gallery 1
Date: 6 Jan 2000 15:33:09
Message: <3873C052.DC8E189F@melbpc.org.au>
Sigmund Kyrre Aas wrote:

> Texture comments;
> I would have decreased brilliance and increased diffuse on the chairs.
> And is that a kevlar floor? :)

Just a standard POV ray wooden floor.

> I think this scene needs radiosity, othervise the unlit parts becomes
> very dull.

Or add more "paintings"!

--
  ,-._|\  Alex McMurray
 /  Oz  \ ale### [at] melbpcorgau               Melbourne PC User Group.
 \_,--.x/Melton. Vic                                    Australia
       v


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