POV-Ray : Newsgroups : povray.binaries.images : Noise3d Server Time
3 Oct 2024 19:19:58 EDT (-0400)
  Noise3d (Message 1 to 7 of 7)  
From: Buckaroo Bill
Subject: Noise3d
Date: 5 Oct 1999 18:05:39
Message: <37fa7633@news.povray.org>
//////////////////
#declare EKS = 0;
#while ( EKS < 1.33 )
    #declare WHY = 0;
    #while ( WHY < 1 )

    /////////////////
        isosurface { function((x^2+y^2+z^2)

+(noise3d(x*(WHY*5),y*(WHY*5),z*(WHY*5))*(EKS*5))
                             )
                             threshold 1
                        scale      < 1.0, 1.0, 1.0 >
                        translate  < EKS*20, WHY*20, 0.0 >

                        pigment{rgb < 1.0, 1.0, 1.0 >}
                        finish { ambient 0.5 }
                                               }
    /////////////////

    #declare WHY = WHY + 0.1;
    #end//WHY
#declare EKS = EKS + 0.1;
#end//EKS
//////////////////


Post a reply to this message


Attachments:
Download 'noise3d0011x1.jpg' (55 KB)

Preview of image 'noise3d0011x1.jpg'
noise3d0011x1.jpg


 

From: Simen Kvaal
Subject: Re: Noise3d
Date: 5 Oct 1999 18:18:42
Message: <37fa7942@news.povray.org>
Where do you get that "isosurface" from? Is it some kind of patch?


Post a reply to this message

From: Buckaroo Bill
Subject: Re: Noise3d
Date: 5 Oct 1999 18:27:03
Message: <37fa7b37@news.povray.org>
I am using the superpatch

Simen Kvaal <sim### [at] studentmatnatuiono> wrote in message
news:37fa7942@news.povray.org...
> Where do you get that "isosurface" from? Is it some kind of patch?
>
>
>
>


Post a reply to this message

From: Ken
Subject: Re: Noise3d
Date: 5 Oct 1999 18:29:49
Message: <37FA7BD2.7BD95EF3@pacbell.net>
Simen Kvaal wrote:
> 
> Where do you get that "isosurface" from? Is it some kind of patch?

It is in Ron Parker's Super Patch version of POV-Ray.
http://www2.fwi.com/~parkerr/superpatch/

Visit the Isosurface patch home page for more info:
http://www.public.usit.net/rsuzuki/e/povray/iso/index.html

-- 
Ken Tyler
1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html


Post a reply to this message

From: Simon de Vet
Subject: Re: Noise3d
Date: 5 Oct 1999 19:06:02
Message: <37FA846B.EECE81D8@istar.ca>
Buckaroo Bill wrote:

> //////////////////
> #declare EKS = 0;
> #while ( EKS < 1.33 )
>     #declare WHY = 0;
>     #while ( WHY < 1 )

:)

I really like item number 11,6!


Post a reply to this message

From: Buckaroo Bill
Subject: Re: Noise3d
Date: 5 Oct 1999 23:19:01
Message: <37fabfa5@news.povray.org>
Simon de Vet <sde### [at] istarca> wrote
>
> I really like item number 11,6!
>

    Me too, but I am sure that revealing what I see in it would
disclose -WAY- too much information about myself!


Post a reply to this message

From: Simen Kvaal
Subject: Re: Noise3d
Date: 6 Oct 1999 07:39:20
Message: <37fb34e8@news.povray.org>
Thanks! I'll start playing right away!


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.