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Hi Folks,
After reading Ron Parker's brief note in p.g under the thread 'why are
differences soooo slow?', about building 'vampire' objects I just had to
have a go. I just can't believe I never thought of trying this before!
So, here's the resulting test image and pov code.
Post a reply to this message
Attachments:
Download 'vampire.jpg' (29 KB)
Download 'vampire.pov.txt' (1 KB)
Preview of image 'vampire.jpg'
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Yeah, I slapped myself too for not thinking of that.
Margus
Michael Andrews wrote in message
<37272023.2447EEE5@remove-this.reading.ac.uk>...
>Hi Folks,
> After reading Ron Parker's brief note in p.g under the thread 'why are
>differences soooo slow?', about building 'vampire' objects I just had to
>have a go. I just can't believe I never thought of trying this before!
> So, here's the resulting test image and pov code.
Post a reply to this message
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*slap* *slappy slap*
POV source goes in povray.text.scene-files, please?
(well, It's at least with the original message, but anyway...)
and ih, I like this :-)
Michael Andrews wrote:
>
> Hi Folks,
> After reading Ron Parker's brief note in p.g under the thread 'why are
> differences soooo slow?', about building 'vampire' objects I just had to
> have a go. I just can't believe I never thought of trying this before!
> So, here's the resulting test image and pov code.
>
> --------------------------------------------------------------------------------
> [Image]
>
> Name: vampire.pov
> vampire.pov Type: POV-Ray scene file
(application/x-unknown-content-type-POV-Ray.Scene)
> Encoding: base64
--
//Spider
[ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
Post a reply to this message
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This is a very interesting technique and a very interesting image. Yet another
cool trick that may come in handy sometime.
-Nathan
Post a reply to this message
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Maybe who ever wanted this effect a while back will see this. Looks like
no faults with it either.
Nathan Kopp wrote:
>
> This is a very interesting technique and a very interesting image. Yet another
> cool trick that may come in handy sometime.
>
> -Nathan
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto:inv### [at] aolcom?Subject=PoV-News
Post a reply to this message
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Yes That was exactly that, what i was searching for, to get image
composition
to work, so i can hav objects, that throw shadows, but can't be seen.
greetings Lars
Bob Hughes <inv### [at] aolcom> schrieb in im Newsbeitrag:
3727EA1D.400D4A07@aol.com...
> Maybe who ever wanted this effect a while back will see this. Looks like
> no faults with it either.
>
>
> Nathan Kopp wrote:
> >
> > This is a very interesting technique and a very interesting image. Yet
another
> > cool trick that may come in handy sometime.
> >
> > -Nathan
>
> --
> omniVERSE: beyond the universe
> http://members.aol.com/inversez/homepage.htm
> mailto:inv### [at] aolcom?Subject=PoV-News
Post a reply to this message
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