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*slap* *slappy slap*
POV source goes in povray.text.scene-files, please?
(well, It's at least with the original message, but anyway...)
and ih, I like this :-)
Michael Andrews wrote:
>
> Hi Folks,
> After reading Ron Parker's brief note in p.g under the thread 'why are
> differences soooo slow?', about building 'vampire' objects I just had to
> have a go. I just can't believe I never thought of trying this before!
> So, here's the resulting test image and pov code.
>
> --------------------------------------------------------------------------------
> [Image]
>
> Name: vampire.pov
> vampire.pov Type: POV-Ray scene file
(application/x-unknown-content-type-POV-Ray.Scene)
> Encoding: base64
--
//Spider
[ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
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