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Added: Atmosphere, fake radiosity (by simply putting a light source
where earth is, and setting earth to be no_shadow).
The stars are actually light sources, to all those interested. Can
anyone help me make REAL radiosity on this scene? I've never been able
to do ANY radiosity. It never worked.
Post a reply to this message
Attachments:
Download 'hf23.jpg' (108 KB)
Preview of image 'hf23.jpg'
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looking better now...
I like the blueish "radiosity" effect...
but i wonder if the little car thing isn't to shiny...
Lewis wrote:
>
> Added: Atmosphere, fake radiosity (by simply putting a light source
> where earth is, and setting earth to be no_shadow).
> The stars are actually light sources, to all those interested. Can
> anyone help me make REAL radiosity on this scene? I've never been able
> to do ANY radiosity. It never worked.
>
> --------------------------------------------------------------------------------
> [Image]
--
//Spider
[ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
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Atmosphere looks nice (though I'd say a bit too dense for vacuum ;)
The lighting is a bit weird, with these sharp transitions of black/blue. I
guess it's because of the HF resolution.
The landscape really should have more texture. Some crand, a some splotches
of different colour. Also, there should be lots of rubble and larger
boulders - if you feel like going to so much trouble. One could probably
write a macro to do this. But not me, not now.
Margus
Lewis wrote in message <37261DE7.C18D58F8@netvision.net.il>...
>Added: Atmosphere, fake radiosity (by simply putting a light source
>where earth is, and setting earth to be no_shadow).
>The stars are actually light sources, to all those interested. Can
>anyone help me make REAL radiosity on this scene? I've never been able
>to do ANY radiosity. It never worked.
Post a reply to this message
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Much better view of those starlights. The HF is odd, though not
negatively necessarily. The weird thing about it seems to be that jagged
edge at top mid-left. First time I realized the potential predicament of
that rover. Also, interesting to see there's a gap in the asteroidal
moon there with a star showing through bottom left.
I like that Earth (or planet), looks good.
Lewis wrote:
>
> Added: Atmosphere, fake radiosity (by simply putting a light source
> where earth is, and setting earth to be no_shadow).
> The stars are actually light sources, to all those interested. Can
> anyone help me make REAL radiosity on this scene? I've never been able
> to do ANY radiosity. It never worked.
>
> ------------------------------------------------------------------------
> [Image]
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto:inv### [at] aolcom?Subject=PoV-News
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