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From: Spider
Subject: Re: Pyramid fractal sort of....
Date: 24 Apr 1999 00:56:13
Message: <37213FAA.1214A70@bahnhof.se>
I think you are lost in the posts again my friend...



TonyB wrote:
> 
> Would the admin please erase this lying SO*'s messages? All of them, from the
> ocean to the rolex, to this. I can't stand to see this guy here. Thank you.

-- 
//Spider
        [ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
                "Marian"
        By: "Sisters Of Mercy"


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From: bankspad
Subject: Re: Pyramid fractal sort of....
Date: 24 Apr 1999 03:29:49
Message: <37215579.136D737C@pacbell.net>
Ok, I won't complain about the floor - though I have to admit that it looks
familiar.  ;-]
Very cool indeed - one of those images that leaves you wishing you could
crawl around inside and see what's goin' on. My first thought was
Buckminster; my second thought was Escher; my final thought - Buckminster and
Escher on a lazy Sunday afternoon with a 12 pack. ;-]

Anders Haglund wrote:

> Hi everyone.
>
> Here is a small cool 3D fractal I slamed together. I don't know what it's
> called but I recon it's closely related to the fractal in the "fractal
> cheese" posting.
> Don't complain about the floor! =)
> Anyway, enjoy or what ever...
>
> /Anders
>
>  [Image]


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From: Remco de Korte
Subject: Re: Pyramid fractal sort of....
Date: 24 Apr 1999 06:40:48
Message: <37219282.258DBC20@xs4all.nl>
Chris Maryan wrote:
> 
> In 2D, the recursive triangle shape thing is properly called
> Sierpinski's Gasket, alternatively Sierpinski's Triangle. It is closely
> related to Pascal's Triangle, a series of numbers in a triangle pattern
> used for various mathematical things. If you colour every odd number in
> pascals triangle black and all the even ones white, you get this
> pattern. In 2D, there are dozens of unique techniques for getting this
> shape (including fractal trees, it may be possible in 3D using Giles'
> macro although I haven't looked at it).
> 
> For reference, Pascals Triangle:
> 
>                 1
>                1 1
>               1 2 1
>              1 3 3 1
>             1 4 6 4 1
> And so on...
> (And if you can't figure out the pattern, think harder :-)
> The area of your triangle approaches 0, and I can't remember if the
> perimeter is finite or goes to infinity.
> 
For a quick&simple demo look at http://www.xs4all.nl/~remcodek/zip/pastri.zip

Remco

PS Windows9x only!


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From: Ken
Subject: Re: Pyramid fractal sort of....
Date: 24 Apr 1999 09:06:52
Message: <3721B365.2633A821@pacbell.net>
bankspad wrote:
> 
> Ok, I won't complain about the floor - though I have to admit that it looks
> familiar.  ;-]
> Very cool indeed - one of those images that leaves you wishing you could
> crawl around inside and see what's goin' on. My first thought was
> Buckminster; my second thought was Escher; my final thought - Buckminster and
> Escher on a lazy Sunday afternoon with a 12 pack. ;-]
> 
> Anders Haglund wrote:

  I had the same feeling that I had seen this of one like it at
some time in the past. I found the image that had been nagging
at me in the first place I looked. The first official Pov-Ray
CD from Walnut Creek. There is a big thumb nail of it below.
I seem to remember another that is constructed form blobs but I
could not easily find it.

-- 
Ken Tyler

mailto://tylereng@pacbell.net


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From: Andrew Cocker
Subject: Re: Pyramid fractal sort of....
Date: 24 Apr 1999 10:26:42
Message: <3721c692.0@news.povray.org>
Ken <tyl### [at] pacbellnet> wrote in message news:3721B365.2633A821@pacbell.net...
>   I had the same feeling that I had seen this of one like it at
> some time in the past. I found the image that had been nagging
> at me in the first place I looked. The first official Pov-Ray
> CD from Walnut Creek. There is a big thumb nail of it below.
> I seem to remember another that is constructed form blobs but I
> could not easily find it.
>
> --
> Ken Tyler

You would probably have found it easier to look in the \scenes\macro directory of the
POV
3.1installation. Pyramid.pov and pyramid2.pov create just this shape.

----------------------
Andy
------------------------------------------------------------------------------------------
-
--The Home Of Lunaland--
--visit my POV-Ray gallery--
--listen to my music--
www.acocker.freeserve.co.uk


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From: bankspad
Subject: Re: Pyramid fractal sort of....
Date: 24 Apr 1999 10:32:57
Message: <3721B89B.34BE3793@pacbell.net>
I think you might be referring to "pyramid.pov" and "pyramid2.pov" which are
included scenes file with POV under \scenes\macros. They use spheres to demonstrate
the macro used to generate this scene, credit is given to Sven Hilscher originally
and to Chris Young for the POV include scene file.

KB-


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From: TonyB
Subject: Re: Pyramid fractal sort of....
Date: 24 Apr 1999 11:09:32
Message: <3721C376.B5213226@panama.phoenix.net>
> I think you are lost in the posts again my friend...

Why do you say that? I know that this DePetrillo character is the one that fooled
us all, so I responded to his message and requested that it and all previous ones
by him be removed. I am not lost. Have a nice day, Spider.


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From: Steve
Subject: Re: Pyramid fractal sort of....
Date: 24 Apr 1999 11:19:47
Message: <3721D1A8.F83340D3@ndirect.co.uk>
The nature of a fractal is that it is always the same, it's just
extended, and uses more sameness to produce the image (if that
makes sense).

Steve

Ken wrote:
> 
> bankspad wrote:
> >
> > Ok, I won't complain about the floor - though I have to admit that it looks
> > familiar.  ;-]
> > Very cool indeed - one of those images that leaves you wishing you could
> > crawl around inside and see what's goin' on. My first thought was
> > Buckminster; my second thought was Escher; my final thought - Buckminster and
> > Escher on a lazy Sunday afternoon with a 12 pack. ;-]
> >
> > Anders Haglund wrote:
> 
>   I had the same feeling that I had seen this of one like it at
> some time in the past. I found the image that had been nagging
> at me in the first place I looked. The first official Pov-Ray
> CD from Walnut Creek. There is a big thumb nail of it below.
> I seem to remember another that is constructed form blobs but I
> could not easily find it.
> 
> --
> Ken Tyler
> 
> mailto://tylereng@pacbell.net
> 
>   -----------------------------------------------------------------
>  [Image]


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From: Spider
Subject: Re: Pyramid fractal sort of....
Date: 24 Apr 1999 11:22:45
Message: <3721D282.A3A5EF7C@bahnhof.se>
> > I think you are lost in the posts again my friend...
> 
> Why do you say that? I know that this DePetrillo character is the one that fooled
> us all, so I responded to his message and requested that it and all previous ones
> by him be removed. I am not lost. Have a nice day, Spider.
*nods*
ok.



And a nice day to you as well, TonyB


-- 
//Spider
        [ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
                "Marian"
        By: "Sisters Of Mercy"


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From: Lewis
Subject: Re: Pyramid fractal sort of....
Date: 24 Apr 1999 15:38:10
Message: <37220F8A.DF9676CA@netvision.net.il>
Let's all be friends now..


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