POV-Ray : Newsgroups : povray.binaries.images : Help with light Server Time
4 Oct 2024 17:15:20 EDT (-0400)
  Help with light (Message 1 to 3 of 3)  
From: Pedro Graterol
Subject: Help with light
Date: 15 Mar 1999 10:11:00
Message: <36ed2304.0@news.povray.org>
Hello All. I have no clue in this. Is there any way to 'soften' the light
projected onto the floor? I tried Media, interior and radiosity in global
settings, but the difference was not relevant. (Maybe I took the wrong
parameters., I would not be surprised!)

 I also tried to set more
lights in order to attenuate the main light, which is inside the spheres.  I
have also thought about changing the floor, but that's is not the goal. Can
you enlighten me, please?
Thanks in advance.
PS. I am posting the code in  binaries.scene.files

--
Marjorie Graterol
http://www.emediez.com


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From: Bob Hughes
Subject: Re: Help with light
Date: 15 Mar 1999 10:21:27
Message: <36ED2576.2820BDE8@aol.com>
Go with area_lights and I think you'll have a winner.
You will most likely need 3 of them, one for each axis. Be forewarned,
it will get slow.
An alternative would be a filtering along the edges of the texture
boundary where the light gets through, or is it a object-only there
where the light gets out?
Look like refraction to me so the texture idea could work.


Pedro Graterol wrote:
> 
> Hello All. I have no clue in this. Is there any way to 'soften' the light
> projected onto the floor? I tried Media, interior and radiosity in global
> settings, but the difference was not relevant. (Maybe I took the wrong
> parameters., I would not be surprised!)
> 
>  I also tried to set more
> lights in order to attenuate the main light, which is inside the spheres.  I
> have also thought about changing the floor, but that's is not the goal. Can
> you enlighten me, please?
> Thanks in advance.
> PS. I am posting the code in  binaries.scene.files
> 
> --
> Marjorie Graterol
> http://www.emediez.com
> 
>  [Image]

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 omniVERSE: beyond the universe
  http://members.aol.com/inversez/POVring.htm
 mailto:inv### [at] aolcom?PoV


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From: Pedro Graterol
Subject: Re: Help with light
Date: 15 Mar 1999 15:15:21
Message: <36ed6a59.0@news.povray.org>
Bob Hughes wrote in message <36ED2576.2820BDE8@aol.com>...
>Go with area_lights and I think you'll have a winner.
>You will most likely need 3 of them, one for each axis. Be forewarned,
>it will get slow.
...
Thanks Bob, I will try them in this image.

Marjorie Graterol


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